src/Weapons.hh
author Tero Marttila <terom@fixme.fi>
Tue, 20 Jan 2009 23:30:18 +0200
changeset 408 e6cfc44266af
parent 283 7540b0859579
permissions -rw-r--r--
reorganize Terrain/PhysicsWorld/GameState/Engine to use NetworkClientConnect, and hence handle the connection process asynchronously, and finally properly implement receiving the terrain data from the server
#ifndef WEAPONS_HH
#define WEAPONS_HH

#include "Weapon.hh"
#include <vector>

/**
 * Return a collection of simple weapons
 */
std::vector<Weapon*> buildWeaponsList (void);

#endif