| author | Tero Marttila <terom@fixme.fi> |
| Tue, 27 Jan 2009 03:02:02 +0200 | |
| changeset 441 | f769fab21a6c |
| parent 434 | a8ba81432ddd |
| permissions | -rw-r--r-- |
#include "Message.hh" NetworkMessage::NetworkMessage (NetworkObject &obj, NetworkMessageID msg_id) : NetworkChannelPacket(obj.controller.channel_id) { // write the NetworkObject header write_uint32(obj.obj_id); write_uint16(msg_id); } void NetworkMessage::write_object (const NetworkObject *obj) { // NULL or obj->obj_id write_uint32(obj ? obj->obj_id : 0); }