Mon, 08 Dec 2008 23:11:40 +0000stronger texture
nireco [Mon, 08 Dec 2008 23:11:40 +0000] rev 327
stronger texture

Mon, 08 Dec 2008 23:00:23 +0000ratio
nireco [Mon, 08 Dec 2008 23:00:23 +0000] rev 326
ratio

Mon, 08 Dec 2008 22:57:01 +0000kills, deaths and weapon name is displayed in right place
nireco [Mon, 08 Dec 2008 22:57:01 +0000] rev 325
kills, deaths and weapon name is displayed in right place

Mon, 08 Dec 2008 22:56:07 +0000Cleaned up documentation a little bit
saiam [Mon, 08 Dec 2008 22:56:07 +0000] rev 324
Cleaned up documentation a little bit

Mon, 08 Dec 2008 22:51:19 +0000Moved one link from source to documentation.
saiam [Mon, 08 Dec 2008 22:51:19 +0000] rev 323
Moved one link from source to documentation.

Mon, 08 Dec 2008 22:37:27 +0000Rope fixing
ekku [Mon, 08 Dec 2008 22:37:27 +0000] rev 322
Rope fixing

Mon, 08 Dec 2008 22:34:28 +0000fixed typo
saiam [Mon, 08 Dec 2008 22:34:28 +0000] rev 321
fixed typo

Mon, 08 Dec 2008 22:33:24 +0000Updated PhysicsObject documentation
saiam [Mon, 08 Dec 2008 22:33:24 +0000] rev 320
Updated PhysicsObject documentation

Mon, 08 Dec 2008 22:28:51 +0000improve input handling further, ROPE_THROW and DIG don't repeat at all now
terom [Mon, 08 Dec 2008 22:28:51 +0000] rev 319
improve input handling further, ROPE_THROW and DIG don't repeat at all now

Mon, 08 Dec 2008 22:23:14 +0000Can't go under downbar
nireco [Mon, 08 Dec 2008 22:23:14 +0000] rev 318
Can't go under downbar

Mon, 08 Dec 2008 22:10:47 +0000Tuned doxygen configuration
saiam [Mon, 08 Dec 2008 22:10:47 +0000] rev 317
Tuned doxygen configuration

Mon, 08 Dec 2008 21:54:04 +0000value_between now puts small map in the center, or at least should
nireco [Mon, 08 Dec 2008 21:54:04 +0000] rev 316
value_between now puts small map in the center, or at least should

Mon, 08 Dec 2008 21:49:54 +0000better colors on downbar
nireco [Mon, 08 Dec 2008 21:49:54 +0000] rev 315
better colors on downbar

Mon, 08 Dec 2008 21:36:00 +0000updated doxyconfg
saiam [Mon, 08 Dec 2008 21:36:00 +0000] rev 314
updated doxyconfg

Mon, 08 Dec 2008 21:29:42 +0000draw rope behind player, fix LocalPlayer::draw warnings, don't show negative health
terom [Mon, 08 Dec 2008 21:29:42 +0000] rev 313
draw rope behind player, fix LocalPlayer::draw warnings, don't show negative health

Mon, 08 Dec 2008 21:20:55 +0000info box
nireco [Mon, 08 Dec 2008 21:20:55 +0000] rev 312
info box

Mon, 08 Dec 2008 21:18:08 +0000make Input have its own timer, and add key-repeat handling, and fix some warnings
terom [Mon, 08 Dec 2008 21:18:08 +0000] rev 311
make Input have its own timer, and add key-repeat handling, and fix some warnings

Mon, 08 Dec 2008 21:15:52 +0000Wrote something to documentation
saiam [Mon, 08 Dec 2008 21:15:52 +0000] rev 310
Wrote something to documentation

Mon, 08 Dec 2008 21:00:50 +0000You shouldn't get frags by killing yourself anymore.
saiam [Mon, 08 Dec 2008 21:00:50 +0000] rev 309
You shouldn't get frags by killing yourself anymore.

Mon, 08 Dec 2008 20:57:16 +0000Calculates kills and deaths. You get frags by killing yourself \o/
saiam [Mon, 08 Dec 2008 20:57:16 +0000] rev 308
Calculates kills and deaths. You get frags by killing yourself \o/

Mon, 08 Dec 2008 20:33:40 +0000Deaths should be counted to Player::deaths parameter. Kills not counted yet.
saiam [Mon, 08 Dec 2008 20:33:40 +0000] rev 307
Deaths should be counted to Player::deaths parameter. Kills not counted yet.

Mon, 08 Dec 2008 20:31:55 +0000Added kills and deaths parameters. Not updated yet
saiam [Mon, 08 Dec 2008 20:31:55 +0000] rev 306
Added kills and deaths parameters. Not updated yet

Mon, 08 Dec 2008 20:23:18 +0000Weapon damage and some other stuff
ekku [Mon, 08 Dec 2008 20:23:18 +0000] rev 305
Weapon damage and some other stuff

Mon, 08 Dec 2008 18:36:06 +0000fix NetworkServerProjectile::onHitPlayer to call super
terom [Mon, 08 Dec 2008 18:36:06 +0000] rev 304
fix NetworkServerProjectile::onHitPlayer to call super

Mon, 08 Dec 2008 18:32:56 +0000just ignore NetworkClientPlayerBase::die
terom [Mon, 08 Dec 2008 18:32:56 +0000] rev 303
just ignore NetworkClientPlayerBase::die

Mon, 08 Dec 2008 18:31:08 +0000make spawn/die work over the network
terom [Mon, 08 Dec 2008 18:31:08 +0000] rev 302
make spawn/die work over the network

Mon, 08 Dec 2008 18:17:37 +0000Some documentation
saiam [Mon, 08 Dec 2008 18:17:37 +0000] rev 301
Some documentation

Mon, 08 Dec 2008 18:12:43 +0000suicide key and respawning
terom [Mon, 08 Dec 2008 18:12:43 +0000] rev 300
suicide key and respawning

Mon, 08 Dec 2008 17:39:01 +0000implement players dying
terom [Mon, 08 Dec 2008 17:39:01 +0000] rev 299
implement players dying

Mon, 08 Dec 2008 17:30:17 +0000decrease BounceBounce expireTicks
terom [Mon, 08 Dec 2008 17:30:17 +0000] rev 298
decrease BounceBounce expireTicks

Mon, 08 Dec 2008 17:27:25 +0000bouncy bouncy
nireco [Mon, 08 Dec 2008 17:27:25 +0000] rev 297
bouncy bouncy

Mon, 08 Dec 2008 17:24:40 +0000add separate Types.hh, and fix projectile-worm collisions on network
terom [Mon, 08 Dec 2008 17:24:40 +0000] rev 296
add separate Types.hh, and fix projectile-worm collisions on network

Mon, 08 Dec 2008 16:46:48 +0000Damage
ekku [Mon, 08 Dec 2008 16:46:48 +0000] rev 295
Damage

Mon, 08 Dec 2008 16:44:38 +0000finish network documentation
terom [Mon, 08 Dec 2008 16:44:38 +0000] rev 294
finish network documentation

Mon, 08 Dec 2008 16:39:20 +0000Added some text to documentation.
saiam [Mon, 08 Dec 2008 16:39:20 +0000] rev 293
Added some text to documentation.

Mon, 08 Dec 2008 16:38:33 +0000check for NULL
nireco [Mon, 08 Dec 2008 16:38:33 +0000] rev 292
check for NULL

Mon, 08 Dec 2008 16:30:13 +0000some stuff
nireco [Mon, 08 Dec 2008 16:30:13 +0000] rev 291
some stuff

Mon, 08 Dec 2008 16:23:30 +0000NetworkObject + NetworkServer documentation
terom [Mon, 08 Dec 2008 16:23:30 +0000] rev 290
NetworkObject + NetworkServer documentation

Mon, 08 Dec 2008 16:14:23 +0000added Player.takeDamage(), but does nothing
nireco [Mon, 08 Dec 2008 16:14:23 +0000] rev 289
added Player.takeDamage(), but does nothing

Mon, 08 Dec 2008 16:01:49 +0000some collisions on PhysicsWorld::tick
nireco [Mon, 08 Dec 2008 16:01:49 +0000] rev 288
some collisions on PhysicsWorld::tick

Mon, 08 Dec 2008 15:59:33 +0000getType added for physics object
ekku [Mon, 08 Dec 2008 15:59:33 +0000] rev 287
getType added for physics object

Mon, 08 Dec 2008 15:41:48 +0000more network documentation
terom [Mon, 08 Dec 2008 15:41:48 +0000] rev 286
more network documentation

Mon, 08 Dec 2008 15:37:34 +0000Previous position added, and unsigned int bug fixed
ekku [Mon, 08 Dec 2008 15:37:34 +0000] rev 285
Previous position added, and unsigned int bug fixed

Mon, 08 Dec 2008 15:02:05 +0000work on Network doxygen docs
terom [Mon, 08 Dec 2008 15:02:05 +0000] rev 284
work on Network doxygen docs

Mon, 08 Dec 2008 12:46:37 +0000start adding some documentation, most core classes (outside of Network) are now doxygen-enabled
terom [Mon, 08 Dec 2008 12:46:37 +0000] rev 283
start adding some documentation, most core classes (outside of Network) are now doxygen-enabled

Mon, 08 Dec 2008 12:02:20 +0000compiles cleanly with -Wall -Wextra -Wconversion, not tested, but that shouldn't break anything :)
terom [Mon, 08 Dec 2008 12:02:20 +0000] rev 282
compiles cleanly with -Wall -Wextra -Wconversion, not tested, but that shouldn't break anything :)

Mon, 08 Dec 2008 11:10:04 +0000add -DCMAKE_CXX_FLAGS=-Wall flag to mkcmake.sh
terom [Mon, 08 Dec 2008 11:10:04 +0000] rev 281
add -DCMAKE_CXX_FLAGS=-Wall flag to mkcmake.sh

Mon, 08 Dec 2008 02:17:02 +0000add GPLv2 license under COPYING just for safety's sake
terom [Mon, 08 Dec 2008 02:17:02 +0000] rev 280
add GPLv2 license under COPYING just for safety's sake

Mon, 08 Dec 2008 01:38:43 +0000let projectiles bounce, the new BounceBounce weapon puts the Physics engine into an infinite loop
terom [Mon, 08 Dec 2008 01:38:43 +0000] rev 279
let projectiles bounce, the new BounceBounce weapon puts the Physics engine into an infinite loop

Mon, 08 Dec 2008 01:31:09 +0000Added random stuff to documentation. Time to go to sleep.
saiam [Mon, 08 Dec 2008 01:31:09 +0000] rev 278
Added random stuff to documentation. Time to go to sleep.

Mon, 08 Dec 2008 01:12:00 +0000fix NetworkClient handleInput
terom [Mon, 08 Dec 2008 01:12:00 +0000] rev 277
fix NetworkClient handleInput

Mon, 08 Dec 2008 01:08:00 +0000ability to send NetworkObjectID's via packets, modify Network Projectiles to use this and fix recoil/reloading
terom [Mon, 08 Dec 2008 01:08:00 +0000] rev 276
ability to send NetworkObjectID's via packets, modify Network Projectiles to use this and fix recoil/reloading

Mon, 08 Dec 2008 00:36:24 +0000Tried to take input tick into account in updatePosition but it still doesn't seem to work
saiam [Mon, 08 Dec 2008 00:36:24 +0000] rev 275
Tried to take input tick into account in updatePosition but it still doesn't seem to work

Mon, 08 Dec 2008 00:16:43 +0000add comments, move addPlayer/removePlayer to Player.cc, and refactor Network code to inherit from NetworkObject
terom [Mon, 08 Dec 2008 00:16:43 +0000] rev 274
add comments, move addPlayer/removePlayer to Player.cc, and refactor Network code to inherit from NetworkObject

Mon, 08 Dec 2008 00:05:45 +0000Made forceq to contain time again.
saiam [Mon, 08 Dec 2008 00:05:45 +0000] rev 273
Made forceq to contain time again.

Sun, 07 Dec 2008 23:27:20 +0000Added PhysicsObject* attribute to onCollision
saiam [Sun, 07 Dec 2008 23:27:20 +0000] rev 272
Added PhysicsObject* attribute to onCollision

Sun, 07 Dec 2008 23:10:30 +0000touch up weapon/projectile with comments and slight tweaking
terom [Sun, 07 Dec 2008 23:10:30 +0000] rev 271
touch up weapon/projectile with comments and slight tweaking

Sun, 07 Dec 2008 22:48:46 +0000Changed dig to use removeGround again. The problem with the digging is the fact that input isn't handled properly.
saiam [Sun, 07 Dec 2008 22:48:46 +0000] rev 270
Changed dig to use removeGround again. The problem with the digging is the fact that input isn't handled properly.

Sun, 07 Dec 2008 22:47:24 +0000Some algorithms.
ekku [Sun, 07 Dec 2008 22:47:24 +0000] rev 269
Some algorithms.

Sun, 07 Dec 2008 22:36:38 +0000Added collision detection method to PhysicsObject. Not tested.
saiam [Sun, 07 Dec 2008 22:36:38 +0000] rev 268
Added collision detection method to PhysicsObject. Not tested.