Tero Marttila <terom@fixme.fi> [Tue, 27 Jan 2009 00:27:05 +0200] rev 440
create version 0.1.1 prerelease branch
Tero Marttila <terom@fixme.fi> [Tue, 27 Jan 2009 00:25:58 +0200] rev 439
some README text
Tero Marttila <terom@fixme.fi> [Tue, 27 Jan 2009 00:17:13 +0200] rev 438
remove silly bin/kg symlink
Tero Marttila <terom@fixme.fi> [Tue, 27 Jan 2009 00:16:53 +0200] rev 437
remove outdated plan/
Tero Marttila <terom@fixme.fi> [Tue, 27 Jan 2009 00:16:17 +0200] rev 436
move initial projectile sync message to NetworkServerProjectile::send_info
Tero Marttila <terom@fixme.fi> [Tue, 27 Jan 2009 00:12:07 +0200] rev 435
send initial rope state on join, fixing #5 for now
Tero Marttila <terom@fixme.fi> [Tue, 27 Jan 2009 00:02:34 +0200] rev 434
move write_object to NetworkMessage, fix player sync, and implement projectile sync
Tero Marttila <terom@fixme.fi> [Mon, 26 Jan 2009 23:39:08 +0200] rev 433
convert CMakeLists to use CMake's OPTION command (with our own wrapper)
Tero Marttila <terom@fixme.fi> [Mon, 26 Jan 2009 23:26:44 +0200] rev 432
add NetworkChannelPacket class, and modify NetworkTarget::send/send_raw signature. Add hard-coded DEBUG_ENABLED define
Tero Marttila <terom@fixme.fi> [Mon, 26 Jan 2009 23:03:47 +0200] rev 431
rework Network send() code to use NetworkTarget/Node/Group::send classes, add a NetworkMessage class for sending NetworkObject messages, and fix a bug whereby the server's client TCP sockets weren't nonblocking.... I wonder how this has worked before?\!
Tero Marttila <terom@fixme.fi> [Mon, 26 Jan 2009 19:52:52 +0200] rev 430
back-out incomplete Console/GUI stuff from default branch
Tero Marttila <terom@fixme.fi> [Mon, 26 Jan 2009 19:50:52 +0200] rev 429
branch off Graphics/Console development
Tero Marttila <terom@fixme.fi> [Sat, 24 Jan 2009 01:19:38 +0200] rev 428
clean up PhysicsObject.hh a bit, make some things private
Tero Marttila <terom@fixme.fi> [Sat, 24 Jan 2009 00:47:54 +0200] rev 427
fix ticket:1 and make PhysicsObject setPosition/setVelocity protected
Tero Marttila <terom@fixme.fi> [Thu, 22 Jan 2009 20:21:10 +0200] rev 426
use EXIT_SUCCESS/FAILURE return codes from main
Tero Marttila <terom@fixme.fi> [Thu, 22 Jan 2009 04:24:26 +0200] rev 425
more compile-fixing, this is GCC 4.3 with a 64-bit libc and it's damn stupid
Tero Marttila <terom@fixme.fi> [Thu, 22 Jan 2009 04:09:53 +0200] rev 424
fix GRAPHICS_ENABLED configuration... probably broken again if the <ClanLib/Display> includes aren't there
Tero Marttila <terom@fixme.fi> [Thu, 22 Jan 2009 03:53:17 +0200] rev 423
fix worst compilation errors when using the debian lenny gcc/libc...
Tero Marttila <terom@fixme.fi> [Thu, 22 Jan 2009 03:19:25 +0200] rev 422
fix *_ENABLED cmake scripts
Tero Marttila <terom@fixme.fi> [Thu, 22 Jan 2009 03:02:43 +0200] rev 421
merge new_graphics back into default, it should work OK, and there's a lot of additional functionality already
Tero Marttila <terom@fixme.fi> [Thu, 22 Jan 2009 02:56:50 +0200] rev 420
clean up Server/Client log output a bit
Tero Marttila <terom@fixme.fi> [Thu, 22 Jan 2009 02:47:53 +0200] rev 419
fix Engine <-> NetworkClient interaction
Tero Marttila <terom@fixme.fi> [Thu, 22 Jan 2009 02:38:33 +0200] rev 418
add --log-level option, improve Config/Logger documentation, fix NETWORK_EANBLED typos in Engine
Tero Marttila <terom@fixme.fi> [Thu, 22 Jan 2009 01:53:05 +0200] rev 417
support for building without Network/Graphics, although the disable-graphics case is kind of hackish still
Tero Marttila <terom@fixme.fi> [Thu, 22 Jan 2009 00:28:26 +0200] rev 416
clean up InputHandler/GameView to use signals for input
Tero Marttila <terom@fixme.fi> [Thu, 22 Jan 2009 00:13:53 +0200] rev 415
add forgotten top-level Input.hh
Tero Marttila <terom@fixme.fi> [Thu, 22 Jan 2009 00:02:53 +0200] rev 414
port Input to new Graphics, still a bit hacky, but everything seems to work now
Tero Marttila <terom@fixme.fi> [Wed, 21 Jan 2009 23:25:29 +0200] rev 413
drawing the GameView works
Tero Marttila <terom@fixme.fi> [Wed, 21 Jan 2009 23:07:22 +0200] rev 412
new graphics code compiles... no, it doesn't work yet
Tero Marttila <terom@fixme.fi> [Wed, 21 Jan 2009 03:33:35 +0200] rev 411
there's a grain of truth in the new graphics code now...
Tero Marttila <terom@fixme.fi> [Wed, 21 Jan 2009 01:57:24 +0200] rev 410
start working out the Graphics/* code, this is a long way from compiling, let alone working
Tero Marttila <terom@fixme.fi> [Wed, 21 Jan 2009 00:21:42 +0200] rev 409
add --terrain-seed and --terrain-size arguments, plus bugfixes
Tero Marttila <terom@fixme.fi> [Tue, 20 Jan 2009 23:30:18 +0200] rev 408
reorganize Terrain/PhysicsWorld/GameState/Engine to use NetworkClientConnect, and hence handle the connection process asynchronously, and finally properly implement receiving the terrain data from the server
Tero Marttila <terom@fixme.fi> [Tue, 20 Jan 2009 23:24:04 +0200] rev 407
fix dangerously broken mkcmake.sh
Tero Marttila <terom@fixme.fi> [Tue, 20 Jan 2009 22:00:24 +0200] rev 406
cleanup Terrain, use a single linear array instead of nested vectors
Tero Marttila <terom@fixme.fi> [Sat, 17 Jan 2009 02:58:36 +0200] rev 405
fluff out README (test commit)
Tero Marttila <terom@fixme.fi> [Sat, 17 Jan 2009 01:22:47 +0200] rev 404
add README file
Tero Marttila <terom@fixme.fi> [Fri, 16 Jan 2009 22:25:41 +0200] rev 403
weird merge on mkcmake.sh
Tero Marttila <terom@fixme.fi> [Fri, 16 Jan 2009 22:24:37 +0200] rev 402
fix kishna-glista.dox -> kisna-glista.dox, and also fix VersionScript include sillyness
Tero Marttila <terom@fixme.fi> [Fri, 16 Jan 2009 22:06:51 +0200] rev 401
fix mkcmake.sh
Tero Marttila <terom@fixme.fi> [Fri, 16 Jan 2009 22:03:49 +0200] rev 400
more documentation tweaking, all Network/ files now have a @file comment. Fix Platform.h -> Platform.hh, and Buffer.hh + Packet.cc
Tero Marttila <terom@fixme.fi> [Fri, 16 Jan 2009 21:24:45 +0200] rev 399
documentation work on Network
Tero Marttila <terom@fixme.fi> [Fri, 16 Jan 2009 01:05:34 +0200] rev 398
more tweaking of version.c ... maybe it works now
Tero Marttila <terom@fixme.fi> [Fri, 16 Jan 2009 00:42:02 +0200] rev 397
hopefully version stuff is now run properly on every make...
Tero Marttila <terom@fixme.fi> [Thu, 15 Jan 2009 21:33:54 +0200] rev 396
build scripts autodetect project version using 91d96387b359+ tip, and version is included in window title
Tero Marttila <terom@fixme.fi> [Thu, 15 Jan 2009 20:38:23 +0200] rev 395
add KG_DOC_ONLY build option to not compile code or find library dependancies
Tero Marttila <terom@fixme.fi> [Tue, 13 Jan 2009 23:54:47 +0200] rev 394
try and implement resize in a sane way, but changeing from windowed mode to fullscreen mode is now kind of weird
Tero Marttila <terom@fixme.fi> [Tue, 13 Jan 2009 23:15:47 +0200] rev 393
a basic implementation of game messages, plus some weird GameStateEvent stuff
Tero Marttila <terom@fixme.fi> [Tue, 13 Jan 2009 21:36:43 +0200] rev 392
remove unused graphics_default, and default to the highest resolution available in fullscreen mode
Tero Marttila <terom@fixme.fi> [Tue, 13 Jan 2009 21:14:12 +0200] rev 391
add compressed read/write NetworkPacket API and move zlib stuff out of NetworkServer/Client
Tero Marttila <terom@fixme.fi> [Tue, 13 Jan 2009 20:21:28 +0200] rev 390
add .hgignore
Tero Marttila <terom@fixme.fi> [Tue, 13 Jan 2009 20:17:03 +0200] rev 389
implement --help, --fullscreen, --resolution and --list-modes
convert-repo [Tue, 13 Jan 2009 16:11:37 +0000] rev 388
update tags
terom [Mon, 22 Dec 2008 02:37:43 +0000] rev 387
dirty implementation of compressed terrain array data
terom [Mon, 22 Dec 2008 02:37:28 +0000] rev 386
amend r387
terom [Mon, 22 Dec 2008 02:36:57 +0000] rev 385
better error reporting of NetworkSocket bind/connect failures
terom [Mon, 22 Dec 2008 02:36:28 +0000] rev 384
fix select EINTR issues
terom [Wed, 17 Dec 2008 01:13:26 +0000] rev 383
note broken use of memcmp in NetworkAddress, and delete generated doc/final_document.pdf file
terom [Wed, 17 Dec 2008 00:44:46 +0000] rev 382
rename files: Address -> Endpoint, SockAddr -> Address
terom [Wed, 17 Dec 2008 00:40:22 +0000] rev 381
separate sockaddr stuff out of NetworkAddress... now called NetworkEndpoint
terom [Tue, 16 Dec 2008 23:21:26 +0000] rev 380
new NetworkReactor, fix everything to actually work
terom [Tue, 16 Dec 2008 20:30:35 +0000] rev 379
fix some NetworkAddress omissions
terom [Mon, 15 Dec 2008 23:56:42 +0000] rev 378
break the network code. Too late to set up a branch for this now
terom [Mon, 15 Dec 2008 16:41:00 +0000] rev 377
direction normalization functions in vector, change rope color, misc comments+whitespace
terom [Mon, 15 Dec 2008 15:36:17 +0000] rev 376
tweak mkcmake.sh, remove mkdoxyconf.sh, tweak MESSAGE output
terom [Mon, 15 Dec 2008 15:30:48 +0000] rev 375
fix svn:ignore properties
terom [Mon, 15 Dec 2008 15:28:56 +0000] rev 374
integrate doxygen into our cmake build system
terom [Mon, 15 Dec 2008 14:41:49 +0000] rev 373
use a template (doxygen.conf), plus mainpage docs in kishna-glista.dox
terom [Mon, 15 Dec 2008 14:34:14 +0000] rev 372
remove redundant doc/doxygen directory
terom [Mon, 15 Dec 2008 14:32:36 +0000] rev 371
shuffle around the doxygen stuff a bit, and update svn:ignore on doc
terom [Mon, 15 Dec 2008 14:24:38 +0000] rev 370
clean up Vector a bit, remove unused Terrain -> direction function
terom [Tue, 09 Dec 2008 04:49:33 +0000] rev 369
fix some documentation errors
terom [Tue, 09 Dec 2008 04:41:48 +0000] rev 368
move our overdrive-doxygen stuff to doxygen_hc_overclock.cfg
terom [Tue, 09 Dec 2008 04:40:05 +0000] rev 367
fix more optimized-assert errors
terom [Tue, 09 Dec 2008 04:38:32 +0000] rev 366
improve mkcmake.sh
terom [Tue, 09 Dec 2008 04:33:53 +0000] rev 365
fix optimization-related warnings
ekku [Tue, 09 Dec 2008 04:31:39 +0000] rev 364
add final document
ekku [Tue, 09 Dec 2008 04:27:16 +0000] rev 363
resizing
terom [Tue, 09 Dec 2008 04:23:57 +0000] rev 362
add some diagrams to .tex, merged changes
ekku [Tue, 09 Dec 2008 04:22:30 +0000] rev 361
network move
terom [Tue, 09 Dec 2008 04:14:55 +0000] rev 360
add two sample graphs from the doxygen output
terom [Tue, 09 Dec 2008 03:50:15 +0000] rev 359
MOAR MOAR MOAR
terom [Tue, 09 Dec 2008 03:28:25 +0000] rev 358
PIMP MAH DOXYGEN
ekku [Tue, 09 Dec 2008 03:06:48 +0000] rev 357
Some stuff
saiam [Tue, 09 Dec 2008 03:04:31 +0000] rev 356
Titlepage and toc to documentation
terom [Tue, 09 Dec 2008 02:58:31 +0000] rev 355
misc. touching up of doc and NetworkServer comments...
nireco [Tue, 09 Dec 2008 02:55:45 +0000] rev 354
weapon reloads to right direction
saiam [Tue, 09 Dec 2008 02:54:35 +0000] rev 353
Should work now
terom [Tue, 09 Dec 2008 02:52:11 +0000] rev 352
tweaking documentation text, and added Input+Network subsections under arch... again, perhaps too verbose?
nireco [Tue, 09 Dec 2008 02:46:51 +0000] rev 351
cleaned object-object collision detection in PhysicsWorld.cc:tick
saiam [Tue, 09 Dec 2008 02:37:02 +0000] rev 350
Removed Network stuff from architecture part of documentation
ekku [Tue, 09 Dec 2008 02:33:59 +0000] rev 349
Collision and normal writing
saiam [Tue, 09 Dec 2008 02:26:42 +0000] rev 348
Simplified the architecture description a bit
saiam [Tue, 09 Dec 2008 02:15:00 +0000] rev 347
Minor fixes to documentation.
saiam [Tue, 09 Dec 2008 02:04:57 +0000] rev 346
Joku turha uml kaavio
nireco [Tue, 09 Dec 2008 02:04:41 +0000] rev 345
1 bug documented
terom [Tue, 09 Dec 2008 02:00:19 +0000] rev 344
reorganize section 1 of documentation, and write a lot of really hard-to-read text in section 2
nireco [Tue, 09 Dec 2008 01:55:04 +0000] rev 343
first version of tgad
nireco [Tue, 09 Dec 2008 01:41:07 +0000] rev 342
picture_amount
ekku [Tue, 09 Dec 2008 01:39:38 +0000] rev 341
More worm gestures
saiam [Tue, 09 Dec 2008 01:30:46 +0000] rev 340
Something to the doc.
terom [Tue, 09 Dec 2008 01:07:51 +0000] rev 339
mark mkcmake.sh as executable
terom [Tue, 09 Dec 2008 00:58:49 +0000] rev 338
new DigDig weapon with massive radius
terom [Tue, 09 Dec 2008 00:45:41 +0000] rev 337
implement NetworkObject destructor, and increase BounceBounce recoil
saiam [Tue, 09 Dec 2008 00:45:18 +0000] rev 336
Rope aplies forcce to both players
ekku [Tue, 09 Dec 2008 00:10:32 +0000] rev 335
Players dont collide
terom [Mon, 08 Dec 2008 23:52:08 +0000] rev 334
transmit handleInput dt
saiam [Mon, 08 Dec 2008 23:49:48 +0000] rev 333
Minor fixes to documentation
terom [Mon, 08 Dec 2008 23:47:48 +0000] rev 332
handle NetworkClient server-disconnect by logging an error and stopping the engine
saiam [Mon, 08 Dec 2008 23:44:45 +0000] rev 331
Added rungen kutta to documentation
terom [Mon, 08 Dec 2008 23:42:40 +0000] rev 330
fix Network Projectile::onHitPlayer
terom [Mon, 08 Dec 2008 23:24:40 +0000] rev 329
fix infinite loop in NetworkBuffer
terom [Mon, 08 Dec 2008 23:21:49 +0000] rev 328
fix player-pivoted rope
nireco [Mon, 08 Dec 2008 23:11:40 +0000] rev 327
stronger texture
nireco [Mon, 08 Dec 2008 23:00:23 +0000] rev 326
ratio
nireco [Mon, 08 Dec 2008 22:57:01 +0000] rev 325
kills, deaths and weapon name is displayed in right place
saiam [Mon, 08 Dec 2008 22:56:07 +0000] rev 324
Cleaned up documentation a little bit
saiam [Mon, 08 Dec 2008 22:51:19 +0000] rev 323
Moved one link from source to documentation.
ekku [Mon, 08 Dec 2008 22:37:27 +0000] rev 322
Rope fixing
saiam [Mon, 08 Dec 2008 22:34:28 +0000] rev 321
fixed typo
saiam [Mon, 08 Dec 2008 22:33:24 +0000] rev 320
Updated PhysicsObject documentation
terom [Mon, 08 Dec 2008 22:28:51 +0000] rev 319
improve input handling further, ROPE_THROW and DIG don't repeat at all now
nireco [Mon, 08 Dec 2008 22:23:14 +0000] rev 318
Can't go under downbar
saiam [Mon, 08 Dec 2008 22:10:47 +0000] rev 317
Tuned doxygen configuration
nireco [Mon, 08 Dec 2008 21:54:04 +0000] rev 316
value_between now puts small map in the center, or at least should
nireco [Mon, 08 Dec 2008 21:49:54 +0000] rev 315
better colors on downbar
saiam [Mon, 08 Dec 2008 21:36:00 +0000] rev 314
updated doxyconfg
terom [Mon, 08 Dec 2008 21:29:42 +0000] rev 313
draw rope behind player, fix LocalPlayer::draw warnings, don't show negative health
nireco [Mon, 08 Dec 2008 21:20:55 +0000] rev 312
info box
terom [Mon, 08 Dec 2008 21:18:08 +0000] rev 311
make Input have its own timer, and add key-repeat handling, and fix some warnings
saiam [Mon, 08 Dec 2008 21:15:52 +0000] rev 310
Wrote something to documentation
saiam [Mon, 08 Dec 2008 21:00:50 +0000] rev 309
You shouldn't get frags by killing yourself anymore.
saiam [Mon, 08 Dec 2008 20:57:16 +0000] rev 308
Calculates kills and deaths. You get frags by killing yourself \o/
saiam [Mon, 08 Dec 2008 20:33:40 +0000] rev 307
Deaths should be counted to Player::deaths parameter. Kills not counted yet.
saiam [Mon, 08 Dec 2008 20:31:55 +0000] rev 306
Added kills and deaths parameters. Not updated yet
ekku [Mon, 08 Dec 2008 20:23:18 +0000] rev 305
Weapon damage and some other stuff
terom [Mon, 08 Dec 2008 18:36:06 +0000] rev 304
fix NetworkServerProjectile::onHitPlayer to call super
terom [Mon, 08 Dec 2008 18:32:56 +0000] rev 303
just ignore NetworkClientPlayerBase::die
terom [Mon, 08 Dec 2008 18:31:08 +0000] rev 302
make spawn/die work over the network
saiam [Mon, 08 Dec 2008 18:17:37 +0000] rev 301
Some documentation
terom [Mon, 08 Dec 2008 18:12:43 +0000] rev 300
suicide key and respawning
terom [Mon, 08 Dec 2008 17:39:01 +0000] rev 299
implement players dying
terom [Mon, 08 Dec 2008 17:30:17 +0000] rev 298
decrease BounceBounce expireTicks
nireco [Mon, 08 Dec 2008 17:27:25 +0000] rev 297
bouncy bouncy
terom [Mon, 08 Dec 2008 17:24:40 +0000] rev 296
add separate Types.hh, and fix projectile-worm collisions on network
ekku [Mon, 08 Dec 2008 16:46:48 +0000] rev 295
Damage
terom [Mon, 08 Dec 2008 16:44:38 +0000] rev 294
finish network documentation
saiam [Mon, 08 Dec 2008 16:39:20 +0000] rev 293
Added some text to documentation.
nireco [Mon, 08 Dec 2008 16:38:33 +0000] rev 292
check for NULL
nireco [Mon, 08 Dec 2008 16:30:13 +0000] rev 291
some stuff
terom [Mon, 08 Dec 2008 16:23:30 +0000] rev 290
NetworkObject + NetworkServer documentation
nireco [Mon, 08 Dec 2008 16:14:23 +0000] rev 289
added Player.takeDamage(), but does nothing
nireco [Mon, 08 Dec 2008 16:01:49 +0000] rev 288
some collisions on PhysicsWorld::tick
ekku [Mon, 08 Dec 2008 15:59:33 +0000] rev 287
getType added for physics object
terom [Mon, 08 Dec 2008 15:41:48 +0000] rev 286
more network documentation
ekku [Mon, 08 Dec 2008 15:37:34 +0000] rev 285
Previous position added, and unsigned int bug fixed
terom [Mon, 08 Dec 2008 15:02:05 +0000] rev 284
work on Network doxygen docs
terom [Mon, 08 Dec 2008 12:46:37 +0000] rev 283
start adding some documentation, most core classes (outside of Network) are now doxygen-enabled
terom [Mon, 08 Dec 2008 12:02:20 +0000] rev 282
compiles cleanly with -Wall -Wextra -Wconversion, not tested, but that shouldn't break anything :)
terom [Mon, 08 Dec 2008 11:10:04 +0000] rev 281
add -DCMAKE_CXX_FLAGS=-Wall flag to mkcmake.sh
terom [Mon, 08 Dec 2008 02:17:02 +0000] rev 280
add GPLv2 license under COPYING just for safety's sake
terom [Mon, 08 Dec 2008 01:38:43 +0000] rev 279
let projectiles bounce, the new BounceBounce weapon puts the Physics engine into an infinite loop
saiam [Mon, 08 Dec 2008 01:31:09 +0000] rev 278
Added random stuff to documentation. Time to go to sleep.
terom [Mon, 08 Dec 2008 01:12:00 +0000] rev 277
fix NetworkClient handleInput
terom [Mon, 08 Dec 2008 01:08:00 +0000] rev 276
ability to send NetworkObjectID's via packets, modify Network Projectiles to use this and fix recoil/reloading
saiam [Mon, 08 Dec 2008 00:36:24 +0000] rev 275
Tried to take input tick into account in updatePosition but it still doesn't seem to work
terom [Mon, 08 Dec 2008 00:16:43 +0000] rev 274
add comments, move addPlayer/removePlayer to Player.cc, and refactor Network code to inherit from NetworkObject
saiam [Mon, 08 Dec 2008 00:05:45 +0000] rev 273
Made forceq to contain time again.
saiam [Sun, 07 Dec 2008 23:27:20 +0000] rev 272
Added PhysicsObject* attribute to onCollision
terom [Sun, 07 Dec 2008 23:10:30 +0000] rev 271
touch up weapon/projectile with comments and slight tweaking
saiam [Sun, 07 Dec 2008 22:48:46 +0000] rev 270
Changed dig to use removeGround again. The problem with the digging is the fact that input isn't handled properly.
ekku [Sun, 07 Dec 2008 22:47:24 +0000] rev 269
Some algorithms.
saiam [Sun, 07 Dec 2008 22:36:38 +0000] rev 268
Added collision detection method to PhysicsObject. Not tested.
terom [Sun, 07 Dec 2008 22:15:21 +0000] rev 267
enable graphics by default unless --server
terom [Sun, 07 Dec 2008 21:58:34 +0000] rev 266
increase the map size and control the camera to always have the screen full of terrain
ekku [Sun, 07 Dec 2008 21:34:12 +0000] rev 265
PhysicsObject enum
terom [Sun, 07 Dec 2008 21:18:09 +0000] rev 264
change facingRight from a bool to an
terom [Sun, 07 Dec 2008 21:10:04 +0000] rev 263
weapon projectile radiuses and fix network play (local_player == NULL, Rope releasing upon being hit
ekku [Sun, 07 Dec 2008 20:49:49 +0000] rev 262
Turning improved
terom [Sun, 07 Dec 2008 20:47:25 +0000] rev 261
a better crosshair
nireco [Sun, 07 Dec 2008 20:44:45 +0000] rev 260
digging works, a better try
nireco [Sun, 07 Dec 2008 20:37:21 +0000] rev 259
digging works when walking worm has speed
saiam [Sun, 07 Dec 2008 20:29:20 +0000] rev 258
The first weapon now has a recoil so that you can fly. There is a bug with facing when you are flying with recoil.
terom [Sun, 07 Dec 2008 20:25:57 +0000] rev 257
add a handful of consts to PhysicsObject and modify draw to use getCoordinate, and replace old skin.png with new skin.png
ekku [Sun, 07 Dec 2008 20:08:28 +0000] rev 256
Rope starts falling when the ground underneath is destroyd
terom [Sun, 07 Dec 2008 20:07:28 +0000] rev 255
add PixelDimension/PixelCoordinate types, convert Terrain to use them, and convert/clean up drawing code
ekku [Sun, 07 Dec 2008 19:59:25 +0000] rev 254
Rope fix.
saiam [Sun, 07 Dec 2008 19:54:00 +0000] rev 253
Added recoil to weapon constructor. Recoil still not used.
ekku [Sun, 07 Dec 2008 19:52:12 +0000] rev 252
Rope is released if the ground on the pivot point is destroyed.
saiam [Sun, 07 Dec 2008 19:40:40 +0000] rev 251
Added recoil parameter for weapons, but it is not used yet.
nireco [Sun, 07 Dec 2008 19:14:42 +0000] rev 250
fixed digging, now bugs differently. Changed image_drawing to draw image 1:1
saiam [Sun, 07 Dec 2008 19:02:45 +0000] rev 249
Removed some unnecessary TODOs
nireco [Sun, 07 Dec 2008 18:23:18 +0000] rev 248
scrolling looks like it works
ekku [Sun, 07 Dec 2008 18:21:44 +0000] rev 247
When on the ground, dont integrate in vain
terom [Sun, 07 Dec 2008 17:45:42 +0000] rev 246
change mkcmake.sh to not use /tmp anymore, and fix some ClanLib idiocy
terom [Sun, 07 Dec 2008 16:46:08 +0000] rev 245
remove unused 'pics' dir
nireco [Sun, 07 Dec 2008 14:13:22 +0000] rev 244
fixed H value of generate_texture
nireco [Sun, 07 Dec 2008 13:07:58 +0000] rev 243
some generated texture
terom [Sun, 07 Dec 2008 02:08:36 +0000] rev 242
set svn:ignore properties on build and add bin/kg symlink
terom [Sun, 07 Dec 2008 01:18:59 +0000] rev 241
implement the ROT (Rope Over TCP) protocol
saiam [Sun, 07 Dec 2008 00:46:04 +0000] rev 240
Little helper script to turn .tex doc to .pdf. Would be usefull to find time to make documentation to be generated by cmake.
terom [Sun, 07 Dec 2008 00:27:30 +0000] rev 239
implement network weapon changes and fix weapon firing
saiam [Sun, 07 Dec 2008 00:12:04 +0000] rev 238
Added documentation draft. It is done in tex. Hopefully everyone is okay with that.
terom [Sun, 07 Dec 2008 00:01:07 +0000] rev 237
tweak weapon params and improve weapon changing
terom [Sat, 06 Dec 2008 23:47:13 +0000] rev 236
move weapons definition out to Weapons.cc
terom [Sat, 06 Dec 2008 23:29:06 +0000] rev 235
code cleanup
ekku [Sat, 06 Dec 2008 22:51:51 +0000] rev 234
Madon kuvia
terom [Sat, 06 Dec 2008 22:47:08 +0000] rev 233
start using CL_ResourceManager, change most draw methods to take a Graphics*, implment even better input handling, and draw weapon names
saiam [Sat, 06 Dec 2008 22:36:38 +0000] rev 232
A doxygen configuration that makes something that looks like a basix doxygen documentation. Might need some tuning. Script not tested but should work on
Computing Centre computers.
ekku [Sat, 06 Dec 2008 21:39:52 +0000] rev 231
Rope length changing possible
terom [Sat, 06 Dec 2008 21:35:36 +0000] rev 230
better input handling
ekku [Sat, 06 Dec 2008 21:12:30 +0000] rev 229
Rope works
ekku [Sat, 06 Dec 2008 21:02:35 +0000] rev 228
Rope has forces
terom [Sat, 06 Dec 2008 20:56:24 +0000] rev 227
handle errors a bit more gracefully in NetworkTCP
terom [Sat, 06 Dec 2008 19:49:58 +0000] rev 226
projectiles remove ground when expiring -> fixed digging
ekku [Sat, 06 Dec 2008 19:38:01 +0000] rev 225
Rope can be drawn.
terom [Sat, 06 Dec 2008 19:14:58 +0000] rev 224
fixed logger, and network projectiles should work reasonably well now
terom [Sat, 06 Dec 2008 18:49:51 +0000] rev 223
basic network-projectiles
ekku [Sat, 06 Dec 2008 17:51:19 +0000] rev 222
reorganize PhysicsObject/Player/Projectile lists so that PhysicsObject doesn't need to know about its subclasses anymore, and PhysicsWorld doesn't need to know about GameState
terom [Sat, 06 Dec 2008 16:17:05 +0000] rev 221
reorganize the weapons code and input handling code
terom [Sat, 06 Dec 2008 14:36:37 +0000] rev 220
use Player static vars for texture loading, and load from the PROJECT_DATA_DIR path
nireco [Sat, 06 Dec 2008 14:28:59 +0000] rev 219
fixed walkingspeed and improved drawing
terom [Sat, 06 Dec 2008 14:20:01 +0000] rev 218
add static Engine::graphicsEnabled function and disable player graphics loading when false
nireco [Sat, 06 Dec 2008 13:58:11 +0000] rev 217
and yet better image drawing
nireco [Sat, 06 Dec 2008 13:52:07 +0000] rev 216
a bit better image_drawing
nireco [Sat, 06 Dec 2008 12:35:40 +0000] rev 215
image is working.. well.. run it from build/src folder.
ekku [Sat, 06 Dec 2008 11:33:07 +0000] rev 214
Liero-kuvat lis?tty.
nireco [Fri, 05 Dec 2008 13:13:27 +0000] rev 213
some stuff to Weapon and shoot
nireco [Fri, 05 Dec 2008 12:21:06 +0000] rev 212
Weapon.cc&hh
nireco [Fri, 05 Dec 2008 11:11:38 +0000] rev 211
some minor fixes, shots now explode in collisionpoint
nireco [Fri, 05 Dec 2008 06:28:25 +0000] rev 210
1 todo comment to line 220
terom [Fri, 05 Dec 2008 00:44:25 +0000] rev 209
sneak in some ugly ugly ugly Multiple Inheritance that hopefully nobody ever notices
saiam [Fri, 05 Dec 2008 00:30:59 +0000] rev 208
Digging now uses projectiles.
terom [Thu, 04 Dec 2008 23:44:45 +0000] rev 207
fix NETWORK_PHYSICS_FACE_RIGHT
saiam [Thu, 04 Dec 2008 23:43:17 +0000] rev 206
Ammukset on coolimpii ku ne lent?? hitaammin
terom [Thu, 04 Dec 2008 23:28:52 +0000] rev 205
implement a new tick-timer that doesn't suck
saiam [Thu, 04 Dec 2008 22:59:13 +0000] rev 204
Removed one memory leak.
terom [Thu, 04 Dec 2008 22:33:43 +0000] rev 203
send initial terrain data to clients using a new NETCHAN_TERRAIN_ARRAY channel using raw BigNetworkPacket
terom [Thu, 04 Dec 2008 22:14:45 +0000] rev 202
support sending of raw packets
terom [Thu, 04 Dec 2008 22:02:20 +0000] rev 201
rename Shot -> Projectile