Sun, 07 Dec 2008 16:46:08 +0000remove unused 'pics' dir
terom [Sun, 07 Dec 2008 16:46:08 +0000] rev 245
remove unused 'pics' dir

Sun, 07 Dec 2008 14:13:22 +0000fixed H value of generate_texture
nireco [Sun, 07 Dec 2008 14:13:22 +0000] rev 244
fixed H value of generate_texture

Sun, 07 Dec 2008 13:07:58 +0000some generated texture
nireco [Sun, 07 Dec 2008 13:07:58 +0000] rev 243
some generated texture

Sun, 07 Dec 2008 02:08:36 +0000set svn:ignore properties on build and add bin/kg symlink
terom [Sun, 07 Dec 2008 02:08:36 +0000] rev 242
set svn:ignore properties on build and add bin/kg symlink

Sun, 07 Dec 2008 01:18:59 +0000implement the ROT (Rope Over TCP) protocol
terom [Sun, 07 Dec 2008 01:18:59 +0000] rev 241
implement the ROT (Rope Over TCP) protocol

Sun, 07 Dec 2008 00:46:04 +0000Little helper script to turn .tex doc to .pdf. Would be usefull to find time to make documentation to be generated by cmake.
saiam [Sun, 07 Dec 2008 00:46:04 +0000] rev 240
Little helper script to turn .tex doc to .pdf. Would be usefull to find time to make documentation to be generated by cmake.

Sun, 07 Dec 2008 00:27:30 +0000implement network weapon changes and fix weapon firing
terom [Sun, 07 Dec 2008 00:27:30 +0000] rev 239
implement network weapon changes and fix weapon firing

Sun, 07 Dec 2008 00:12:04 +0000Added documentation draft. It is done in tex. Hopefully everyone is okay with that.
saiam [Sun, 07 Dec 2008 00:12:04 +0000] rev 238
Added documentation draft. It is done in tex. Hopefully everyone is okay with that.

Sun, 07 Dec 2008 00:01:07 +0000tweak weapon params and improve weapon changing
terom [Sun, 07 Dec 2008 00:01:07 +0000] rev 237
tweak weapon params and improve weapon changing

Sat, 06 Dec 2008 23:47:13 +0000move weapons definition out to Weapons.cc
terom [Sat, 06 Dec 2008 23:47:13 +0000] rev 236
move weapons definition out to Weapons.cc

Sat, 06 Dec 2008 23:29:06 +0000code cleanup
terom [Sat, 06 Dec 2008 23:29:06 +0000] rev 235
code cleanup

Sat, 06 Dec 2008 22:51:51 +0000Madon kuvia
ekku [Sat, 06 Dec 2008 22:51:51 +0000] rev 234
Madon kuvia

Sat, 06 Dec 2008 22:47:08 +0000start using CL_ResourceManager, change most draw methods to take a Graphics*, implment even better input handling, and draw weapon names
terom [Sat, 06 Dec 2008 22:47:08 +0000] rev 233
start using CL_ResourceManager, change most draw methods to take a Graphics*, implment even better input handling, and draw weapon names

Sat, 06 Dec 2008 22:36:38 +0000A doxygen configuration that makes something that looks like a basix doxygen documentation. Might need some tuning. Script not tested but should work on
saiam [Sat, 06 Dec 2008 22:36:38 +0000] rev 232
A doxygen configuration that makes something that looks like a basix doxygen documentation. Might need some tuning. Script not tested but should work on
Computing Centre computers.

Sat, 06 Dec 2008 21:39:52 +0000Rope length changing possible
ekku [Sat, 06 Dec 2008 21:39:52 +0000] rev 231
Rope length changing possible

Sat, 06 Dec 2008 21:35:36 +0000better input handling
terom [Sat, 06 Dec 2008 21:35:36 +0000] rev 230
better input handling

Sat, 06 Dec 2008 21:12:30 +0000Rope works
ekku [Sat, 06 Dec 2008 21:12:30 +0000] rev 229
Rope works

Sat, 06 Dec 2008 21:02:35 +0000Rope has forces
ekku [Sat, 06 Dec 2008 21:02:35 +0000] rev 228
Rope has forces

Sat, 06 Dec 2008 20:56:24 +0000handle errors a bit more gracefully in NetworkTCP
terom [Sat, 06 Dec 2008 20:56:24 +0000] rev 227
handle errors a bit more gracefully in NetworkTCP

Sat, 06 Dec 2008 19:49:58 +0000projectiles remove ground when expiring -> fixed digging
terom [Sat, 06 Dec 2008 19:49:58 +0000] rev 226
projectiles remove ground when expiring -> fixed digging

Sat, 06 Dec 2008 19:38:01 +0000Rope can be drawn.
ekku [Sat, 06 Dec 2008 19:38:01 +0000] rev 225
Rope can be drawn.

Sat, 06 Dec 2008 19:14:58 +0000fixed logger, and network projectiles should work reasonably well now
terom [Sat, 06 Dec 2008 19:14:58 +0000] rev 224
fixed logger, and network projectiles should work reasonably well now

Sat, 06 Dec 2008 18:49:51 +0000basic network-projectiles
terom [Sat, 06 Dec 2008 18:49:51 +0000] rev 223
basic network-projectiles

Sat, 06 Dec 2008 17:51:19 +0000reorganize PhysicsObject/Player/Projectile lists so that PhysicsObject doesn't need to know about its subclasses anymore, and PhysicsWorld doesn't need to know about GameState
ekku [Sat, 06 Dec 2008 17:51:19 +0000] rev 222
reorganize PhysicsObject/Player/Projectile lists so that PhysicsObject doesn't need to know about its subclasses anymore, and PhysicsWorld doesn't need to know about GameState

Sat, 06 Dec 2008 16:17:05 +0000reorganize the weapons code and input handling code
terom [Sat, 06 Dec 2008 16:17:05 +0000] rev 221
reorganize the weapons code and input handling code

Sat, 06 Dec 2008 14:36:37 +0000use Player static vars for texture loading, and load from the PROJECT_DATA_DIR path
terom [Sat, 06 Dec 2008 14:36:37 +0000] rev 220
use Player static vars for texture loading, and load from the PROJECT_DATA_DIR path

Sat, 06 Dec 2008 14:28:59 +0000fixed walkingspeed and improved drawing
nireco [Sat, 06 Dec 2008 14:28:59 +0000] rev 219
fixed walkingspeed and improved drawing

Sat, 06 Dec 2008 14:20:01 +0000add static Engine::graphicsEnabled function and disable player graphics loading when false
terom [Sat, 06 Dec 2008 14:20:01 +0000] rev 218
add static Engine::graphicsEnabled function and disable player graphics loading when false

Sat, 06 Dec 2008 13:58:11 +0000and yet better image drawing
nireco [Sat, 06 Dec 2008 13:58:11 +0000] rev 217
and yet better image drawing

Sat, 06 Dec 2008 13:52:07 +0000a bit better image_drawing
nireco [Sat, 06 Dec 2008 13:52:07 +0000] rev 216
a bit better image_drawing