Tue, 09 Dec 2008 02:46:51 +0000 |
nireco |
cleaned object-object collision detection in PhysicsWorld.cc:tick
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Mon, 08 Dec 2008 18:12:43 +0000 |
terom |
suicide key and respawning
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Mon, 08 Dec 2008 16:01:49 +0000 |
nireco |
some collisions on PhysicsWorld::tick
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Mon, 08 Dec 2008 12:02:20 +0000 |
terom |
compiles cleanly with -Wall -Wextra -Wconversion, not tested, but that shouldn't break anything :)
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Sun, 07 Dec 2008 20:07:28 +0000 |
terom |
add PixelDimension/PixelCoordinate types, convert Terrain to use them, and convert/clean up drawing code
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Sat, 06 Dec 2008 19:38:01 +0000 |
ekku |
Rope can be drawn.
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Sat, 06 Dec 2008 17:51:19 +0000 |
ekku |
reorganize PhysicsObject/Player/Projectile lists so that PhysicsObject doesn't need to know about its subclasses anymore, and PhysicsWorld doesn't need to know about GameState
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Fri, 05 Dec 2008 00:30:59 +0000 |
saiam |
Digging now uses projectiles.
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Thu, 04 Dec 2008 23:28:52 +0000 |
terom |
implement a new tick-timer that doesn't suck
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Thu, 04 Dec 2008 22:59:13 +0000 |
saiam |
Removed one memory leak.
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Thu, 04 Dec 2008 22:02:20 +0000 |
terom |
rename Shot -> Projectile
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Thu, 04 Dec 2008 19:53:59 +0000 |
ekku |
Hajotetaan lis??
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