Sat, 06 Dec 2008 19:38:01 +0000Rope can be drawn.
ekku [Sat, 06 Dec 2008 19:38:01 +0000] rev 225
Rope can be drawn.

Sat, 06 Dec 2008 19:14:58 +0000fixed logger, and network projectiles should work reasonably well now
terom [Sat, 06 Dec 2008 19:14:58 +0000] rev 224
fixed logger, and network projectiles should work reasonably well now

Sat, 06 Dec 2008 18:49:51 +0000basic network-projectiles
terom [Sat, 06 Dec 2008 18:49:51 +0000] rev 223
basic network-projectiles

Sat, 06 Dec 2008 17:51:19 +0000reorganize PhysicsObject/Player/Projectile lists so that PhysicsObject doesn't need to know about its subclasses anymore, and PhysicsWorld doesn't need to know about GameState
ekku [Sat, 06 Dec 2008 17:51:19 +0000] rev 222
reorganize PhysicsObject/Player/Projectile lists so that PhysicsObject doesn't need to know about its subclasses anymore, and PhysicsWorld doesn't need to know about GameState

Sat, 06 Dec 2008 16:17:05 +0000reorganize the weapons code and input handling code
terom [Sat, 06 Dec 2008 16:17:05 +0000] rev 221
reorganize the weapons code and input handling code

Sat, 06 Dec 2008 14:36:37 +0000use Player static vars for texture loading, and load from the PROJECT_DATA_DIR path
terom [Sat, 06 Dec 2008 14:36:37 +0000] rev 220
use Player static vars for texture loading, and load from the PROJECT_DATA_DIR path

Sat, 06 Dec 2008 14:28:59 +0000fixed walkingspeed and improved drawing
nireco [Sat, 06 Dec 2008 14:28:59 +0000] rev 219
fixed walkingspeed and improved drawing

Sat, 06 Dec 2008 14:20:01 +0000add static Engine::graphicsEnabled function and disable player graphics loading when false
terom [Sat, 06 Dec 2008 14:20:01 +0000] rev 218
add static Engine::graphicsEnabled function and disable player graphics loading when false

Sat, 06 Dec 2008 13:58:11 +0000and yet better image drawing
nireco [Sat, 06 Dec 2008 13:58:11 +0000] rev 217
and yet better image drawing

Sat, 06 Dec 2008 13:52:07 +0000a bit better image_drawing
nireco [Sat, 06 Dec 2008 13:52:07 +0000] rev 216
a bit better image_drawing