Sun, 07 Dec 2008 22:15:21 +0000enable graphics by default unless --server
terom [Sun, 07 Dec 2008 22:15:21 +0000] rev 267
enable graphics by default unless --server

Sun, 07 Dec 2008 21:58:34 +0000increase the map size and control the camera to always have the screen full of terrain
terom [Sun, 07 Dec 2008 21:58:34 +0000] rev 266
increase the map size and control the camera to always have the screen full of terrain

Sun, 07 Dec 2008 21:34:12 +0000PhysicsObject enum
ekku [Sun, 07 Dec 2008 21:34:12 +0000] rev 265
PhysicsObject enum

Sun, 07 Dec 2008 21:18:09 +0000change facingRight from a bool to an
terom [Sun, 07 Dec 2008 21:18:09 +0000] rev 264
change facingRight from a bool to an

Sun, 07 Dec 2008 21:10:04 +0000weapon projectile radiuses and fix network play (local_player == NULL, Rope releasing upon being hit
terom [Sun, 07 Dec 2008 21:10:04 +0000] rev 263
weapon projectile radiuses and fix network play (local_player == NULL, Rope releasing upon being hit

Sun, 07 Dec 2008 20:49:49 +0000Turning improved
ekku [Sun, 07 Dec 2008 20:49:49 +0000] rev 262
Turning improved

Sun, 07 Dec 2008 20:47:25 +0000a better crosshair
terom [Sun, 07 Dec 2008 20:47:25 +0000] rev 261
a better crosshair

Sun, 07 Dec 2008 20:44:45 +0000digging works, a better try
nireco [Sun, 07 Dec 2008 20:44:45 +0000] rev 260
digging works, a better try

Sun, 07 Dec 2008 20:37:21 +0000digging works when walking worm has speed
nireco [Sun, 07 Dec 2008 20:37:21 +0000] rev 259
digging works when walking worm has speed

Sun, 07 Dec 2008 20:29:20 +0000The first weapon now has a recoil so that you can fly. There is a bug with facing when you are flying with recoil.
saiam [Sun, 07 Dec 2008 20:29:20 +0000] rev 258
The first weapon now has a recoil so that you can fly. There is a bug with facing when you are flying with recoil.

Sun, 07 Dec 2008 20:25:57 +0000add a handful of consts to PhysicsObject and modify draw to use getCoordinate, and replace old skin.png with new skin.png
terom [Sun, 07 Dec 2008 20:25:57 +0000] rev 257
add a handful of consts to PhysicsObject and modify draw to use getCoordinate, and replace old skin.png with new skin.png

Sun, 07 Dec 2008 20:08:28 +0000Rope starts falling when the ground underneath is destroyd
ekku [Sun, 07 Dec 2008 20:08:28 +0000] rev 256
Rope starts falling when the ground underneath is destroyd

Sun, 07 Dec 2008 20:07:28 +0000add PixelDimension/PixelCoordinate types, convert Terrain to use them, and convert/clean up drawing code
terom [Sun, 07 Dec 2008 20:07:28 +0000] rev 255
add PixelDimension/PixelCoordinate types, convert Terrain to use them, and convert/clean up drawing code

Sun, 07 Dec 2008 19:59:25 +0000Rope fix.
ekku [Sun, 07 Dec 2008 19:59:25 +0000] rev 254
Rope fix.

Sun, 07 Dec 2008 19:54:00 +0000Added recoil to weapon constructor. Recoil still not used.
saiam [Sun, 07 Dec 2008 19:54:00 +0000] rev 253
Added recoil to weapon constructor. Recoil still not used.

Sun, 07 Dec 2008 19:52:12 +0000Rope is released if the ground on the pivot point is destroyed.
ekku [Sun, 07 Dec 2008 19:52:12 +0000] rev 252
Rope is released if the ground on the pivot point is destroyed.

Sun, 07 Dec 2008 19:40:40 +0000Added recoil parameter for weapons, but it is not used yet.
saiam [Sun, 07 Dec 2008 19:40:40 +0000] rev 251
Added recoil parameter for weapons, but it is not used yet.

Sun, 07 Dec 2008 19:14:42 +0000fixed digging, now bugs differently. Changed image_drawing to draw image 1:1
nireco [Sun, 07 Dec 2008 19:14:42 +0000] rev 250
fixed digging, now bugs differently. Changed image_drawing to draw image 1:1

Sun, 07 Dec 2008 19:02:45 +0000Removed some unnecessary TODOs
saiam [Sun, 07 Dec 2008 19:02:45 +0000] rev 249
Removed some unnecessary TODOs

Sun, 07 Dec 2008 18:23:18 +0000scrolling looks like it works
nireco [Sun, 07 Dec 2008 18:23:18 +0000] rev 248
scrolling looks like it works

Sun, 07 Dec 2008 18:21:44 +0000When on the ground, dont integrate in vain
ekku [Sun, 07 Dec 2008 18:21:44 +0000] rev 247
When on the ground, dont integrate in vain

Sun, 07 Dec 2008 17:45:42 +0000change mkcmake.sh to not use /tmp anymore, and fix some ClanLib idiocy
terom [Sun, 07 Dec 2008 17:45:42 +0000] rev 246
change mkcmake.sh to not use /tmp anymore, and fix some ClanLib idiocy

Sun, 07 Dec 2008 16:46:08 +0000remove unused 'pics' dir
terom [Sun, 07 Dec 2008 16:46:08 +0000] rev 245
remove unused 'pics' dir

Sun, 07 Dec 2008 14:13:22 +0000fixed H value of generate_texture
nireco [Sun, 07 Dec 2008 14:13:22 +0000] rev 244
fixed H value of generate_texture

Sun, 07 Dec 2008 13:07:58 +0000some generated texture
nireco [Sun, 07 Dec 2008 13:07:58 +0000] rev 243
some generated texture

Sun, 07 Dec 2008 02:08:36 +0000set svn:ignore properties on build and add bin/kg symlink
terom [Sun, 07 Dec 2008 02:08:36 +0000] rev 242
set svn:ignore properties on build and add bin/kg symlink

Sun, 07 Dec 2008 01:18:59 +0000implement the ROT (Rope Over TCP) protocol
terom [Sun, 07 Dec 2008 01:18:59 +0000] rev 241
implement the ROT (Rope Over TCP) protocol

Sun, 07 Dec 2008 00:46:04 +0000Little helper script to turn .tex doc to .pdf. Would be usefull to find time to make documentation to be generated by cmake.
saiam [Sun, 07 Dec 2008 00:46:04 +0000] rev 240
Little helper script to turn .tex doc to .pdf. Would be usefull to find time to make documentation to be generated by cmake.

Sun, 07 Dec 2008 00:27:30 +0000implement network weapon changes and fix weapon firing
terom [Sun, 07 Dec 2008 00:27:30 +0000] rev 239
implement network weapon changes and fix weapon firing

Sun, 07 Dec 2008 00:12:04 +0000Added documentation draft. It is done in tex. Hopefully everyone is okay with that.
saiam [Sun, 07 Dec 2008 00:12:04 +0000] rev 238
Added documentation draft. It is done in tex. Hopefully everyone is okay with that.