Tue, 13 Jan 2009 23:54:47 +0200 |
Tero Marttila |
try and implement resize in a sane way, but changeing from windowed mode to fullscreen mode is now kind of weird
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Tue, 13 Jan 2009 23:15:47 +0200 |
Tero Marttila |
a basic implementation of game messages, plus some weird GameStateEvent stuff
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Tue, 13 Jan 2009 21:36:43 +0200 |
Tero Marttila |
remove unused graphics_default, and default to the highest resolution available in fullscreen mode
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Tue, 13 Jan 2009 20:17:03 +0200 |
Tero Marttila |
implement --help, --fullscreen, --resolution and --list-modes
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Mon, 15 Dec 2008 16:41:00 +0000 |
terom |
direction normalization functions in vector, change rope color, misc comments+whitespace
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Tue, 09 Dec 2008 02:55:45 +0000 |
nireco |
weapon reloads to right direction
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Mon, 08 Dec 2008 23:00:23 +0000 |
nireco |
ratio
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Mon, 08 Dec 2008 22:57:01 +0000 |
nireco |
kills, deaths and weapon name is displayed in right place
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Mon, 08 Dec 2008 22:23:14 +0000 |
nireco |
Can't go under downbar
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Mon, 08 Dec 2008 21:54:04 +0000 |
nireco |
value_between now puts small map in the center, or at least should
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Mon, 08 Dec 2008 21:49:54 +0000 |
nireco |
better colors on downbar
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Mon, 08 Dec 2008 21:20:55 +0000 |
nireco |
info box
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Mon, 08 Dec 2008 21:18:08 +0000 |
terom |
make Input have its own timer, and add key-repeat handling, and fix some warnings
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Mon, 08 Dec 2008 12:02:20 +0000 |
terom |
compiles cleanly with -Wall -Wextra -Wconversion, not tested, but that shouldn't break anything :)
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Mon, 08 Dec 2008 00:36:24 +0000 |
saiam |
Tried to take input tick into account in updatePosition but it still doesn't seem to work
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Sun, 07 Dec 2008 21:58:34 +0000 |
terom |
increase the map size and control the camera to always have the screen full of terrain
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Sun, 07 Dec 2008 18:23:18 +0000 |
nireco |
scrolling looks like it works
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Sat, 06 Dec 2008 23:29:06 +0000 |
terom |
code cleanup
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Sat, 06 Dec 2008 22:47:08 +0000 |
terom |
start using CL_ResourceManager, change most draw methods to take a Graphics*, implment even better input handling, and draw weapon names
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Sat, 06 Dec 2008 21:35:36 +0000 |
terom |
better input handling
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Sat, 06 Dec 2008 17:51:19 +0000 |
ekku |
reorganize PhysicsObject/Player/Projectile lists so that PhysicsObject doesn't need to know about its subclasses anymore, and PhysicsWorld doesn't need to know about GameState
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Sat, 06 Dec 2008 16:17:05 +0000 |
terom |
reorganize the weapons code and input handling code
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Fri, 05 Dec 2008 12:21:06 +0000 |
nireco |
Weapon.cc&hh
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Thu, 04 Dec 2008 23:28:52 +0000 |
terom |
implement a new tick-timer that doesn't suck
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Thu, 04 Dec 2008 21:10:41 +0000 |
saiam |
Jeejee, hirvee hinaus ohi toistaseks.
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Thu, 04 Dec 2008 19:53:16 +0000 |
ekku |
kaikki hajoo
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Wed, 03 Dec 2008 19:16:32 +0000 |
terom |
that's not a prototype anymore... at least it shouldn't be
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