src/Terrain.hh
Mon, 15 Dec 2008 14:24:38 +0000 terom clean up Vector a bit, remove unused Terrain -> direction function
Mon, 08 Dec 2008 17:24:40 +0000 terom add separate Types.hh, and fix projectile-worm collisions on network
Sun, 07 Dec 2008 20:07:28 +0000 terom add PixelDimension/PixelCoordinate types, convert Terrain to use them, and convert/clean up drawing code
Sun, 07 Dec 2008 18:23:18 +0000 nireco scrolling looks like it works
Sun, 07 Dec 2008 13:07:58 +0000 nireco some generated texture
Sat, 06 Dec 2008 17:51:19 +0000 ekku reorganize PhysicsObject/Player/Projectile lists so that PhysicsObject doesn't need to know about its subclasses anymore, and PhysicsWorld doesn't need to know about GameState
Thu, 04 Dec 2008 22:33:43 +0000 terom send initial terrain data to clients using a new NETCHAN_TERRAIN_ARRAY channel using raw BigNetworkPacket
Wed, 03 Dec 2008 19:16:32 +0000 terom that's not a prototype anymore... at least it shouldn't be