Mon, 08 Dec 2008 22:37:27 +0000 |
ekku |
Rope fixing
|
file |
diff |
annotate
|
Mon, 08 Dec 2008 22:34:28 +0000 |
saiam |
fixed typo
|
file |
diff |
annotate
|
Mon, 08 Dec 2008 22:33:24 +0000 |
saiam |
Updated PhysicsObject documentation
|
file |
diff |
annotate
|
Mon, 08 Dec 2008 22:10:47 +0000 |
saiam |
Tuned doxygen configuration
|
file |
diff |
annotate
|
Mon, 08 Dec 2008 17:39:01 +0000 |
terom |
implement players dying
|
file |
diff |
annotate
|
Mon, 08 Dec 2008 16:01:49 +0000 |
nireco |
some collisions on PhysicsWorld::tick
|
file |
diff |
annotate
|
Mon, 08 Dec 2008 15:59:33 +0000 |
ekku |
getType added for physics object
|
file |
diff |
annotate
|
Mon, 08 Dec 2008 15:37:34 +0000 |
ekku |
Previous position added, and unsigned int bug fixed
|
file |
diff |
annotate
|
Mon, 08 Dec 2008 12:02:20 +0000 |
terom |
compiles cleanly with -Wall -Wextra -Wconversion, not tested, but that shouldn't break anything :)
|
file |
diff |
annotate
|
Mon, 08 Dec 2008 01:38:43 +0000 |
terom |
let projectiles bounce, the new BounceBounce weapon puts the Physics engine into an infinite loop
|
file |
diff |
annotate
|
Mon, 08 Dec 2008 00:05:45 +0000 |
saiam |
Made forceq to contain time again.
|
file |
diff |
annotate
|
Sun, 07 Dec 2008 23:27:20 +0000 |
saiam |
Added PhysicsObject* attribute to onCollision
|
file |
diff |
annotate
|
Sun, 07 Dec 2008 22:36:38 +0000 |
saiam |
Added collision detection method to PhysicsObject. Not tested.
|
file |
diff |
annotate
|
Sun, 07 Dec 2008 21:34:12 +0000 |
ekku |
PhysicsObject enum
|
file |
diff |
annotate
|
Sun, 07 Dec 2008 21:18:09 +0000 |
terom |
change facingRight from a bool to an
|
file |
diff |
annotate
|
Sun, 07 Dec 2008 20:25:57 +0000 |
terom |
add a handful of consts to PhysicsObject and modify draw to use getCoordinate, and replace old skin.png with new skin.png
|
file |
diff |
annotate
|
Sun, 07 Dec 2008 20:07:28 +0000 |
terom |
add PixelDimension/PixelCoordinate types, convert Terrain to use them, and convert/clean up drawing code
|
file |
diff |
annotate
|
Sun, 07 Dec 2008 19:52:12 +0000 |
ekku |
Rope is released if the ground on the pivot point is destroyed.
|
file |
diff |
annotate
|
Sun, 07 Dec 2008 19:02:45 +0000 |
saiam |
Removed some unnecessary TODOs
|
file |
diff |
annotate
|
Sat, 06 Dec 2008 23:29:06 +0000 |
terom |
code cleanup
|
file |
diff |
annotate
|
Sat, 06 Dec 2008 21:02:35 +0000 |
ekku |
Rope has forces
|
file |
diff |
annotate
|
Sat, 06 Dec 2008 19:38:01 +0000 |
ekku |
Rope can be drawn.
|
file |
diff |
annotate
|
Sat, 06 Dec 2008 17:51:19 +0000 |
ekku |
reorganize PhysicsObject/Player/Projectile lists so that PhysicsObject doesn't need to know about its subclasses anymore, and PhysicsWorld doesn't need to know about GameState
|
file |
diff |
annotate
|
Sat, 06 Dec 2008 16:17:05 +0000 |
terom |
reorganize the weapons code and input handling code
|
file |
diff |
annotate
|
Fri, 05 Dec 2008 00:44:25 +0000 |
terom |
sneak in some ugly ugly ugly Multiple Inheritance that hopefully nobody ever notices
|
file |
diff |
annotate
|
Fri, 05 Dec 2008 00:30:59 +0000 |
saiam |
Digging now uses projectiles.
|
file |
diff |
annotate
|
Thu, 04 Dec 2008 23:28:52 +0000 |
terom |
implement a new tick-timer that doesn't suck
|
file |
diff |
annotate
|
Thu, 04 Dec 2008 21:59:23 +0000 |
terom |
better NetworkBuffer/Packet stuff + some additional Physics+Network stuff + random fixes
|
file |
diff |
annotate
|
Thu, 04 Dec 2008 19:53:59 +0000 |
ekku |
Hajotetaan lis??
|
file |
diff |
annotate
|