nireco [Mon, 01 Dec 2008 12:14:39 +0000] rev 157
and once again fixed getNormal, also added vector version of getType
nireco [Mon, 01 Dec 2008 11:50:29 +0000] rev 156
sorted DIRECTIONS
saiam [Mon, 01 Dec 2008 10:36:05 +0000] rev 155
Forgon this!
saiam [Sun, 30 Nov 2008 23:45:01 +0000] rev 154
This version has a nasty bug in collision detection. We'll get rid of it by making the collision detection to return te point
of collision.
saiam [Sun, 30 Nov 2008 23:00:26 +0000] rev 153
Lots of small fixe. Moved drawing PhysicsObjects away from Graphics.cc.
saiam [Sun, 30 Nov 2008 19:20:11 +0000] rev 152
Updated getNormal
saiam [Sun, 30 Nov 2008 17:22:57 +0000] rev 151
Now getNormal might work a little better
saiam [Sun, 30 Nov 2008 17:13:16 +0000] rev 150
Now it uses Terrain class, but it isn't properly integrated to the infrastructure.
saiam [Sun, 30 Nov 2008 15:24:33 +0000] rev 149
Now the terrain class is basicly ready to be put in action. Not tested :)
saiam [Sun, 30 Nov 2008 15:15:17 +0000] rev 148
Not sure if this is the right way. But a lot simpler it is.
saiam [Sun, 30 Nov 2008 14:58:48 +0000] rev 147
Unnecessary bloat removed from Terrain.hh
saiam [Sun, 30 Nov 2008 14:17:57 +0000] rev 146
Updated header Terrain.hh
saiam [Sun, 30 Nov 2008 14:01:06 +0000] rev 145
Terrain::getTangent and Terrain::getNormal must be implemented. Everything else should be there. Still: Not tested, not
used.
saiam [Sun, 30 Nov 2008 13:52:48 +0000] rev 144
Removed unnessessary bloat and added terrain scale
saiam [Sun, 30 Nov 2008 13:31:32 +0000] rev 143
Added Terrain::generateTerrain, basicly a straight copy from the old one.
saiam [Sun, 30 Nov 2008 13:17:37 +0000] rev 142
Fixed some obvious bugs.
saiam [Sun, 30 Nov 2008 12:58:10 +0000] rev 141
Implementend Terrain::collides for line. It still hasn't a way to return collision point. Has not been tested.
saiam [Sun, 30 Nov 2008 00:36:24 +0000] rev 140
Added some notes
saiam [Sun, 30 Nov 2008 00:28:12 +0000] rev 139
Toteutin viel? yhen funktion Terrainiin. Jos joku ehtii huomenna ennen mua toteuttamaan loputkin (l?hinn? noi collidet)
niin saa suorittaa.
saiam [Sun, 30 Nov 2008 00:23:44 +0000] rev 138
Nyt kaivaminen visualisoidaan oikein, mutta fysiikkakoodi on kyll? edelleen ihan kauheata, pit?isi tuo Terrain v??nt??
kuntoon nyt.
saiam [Sat, 29 Nov 2008 23:43:47 +0000] rev 137
Drafted somekind of Terrain class. Still unfinished and not uses.
saiam [Sat, 29 Nov 2008 20:59:50 +0000] rev 136
Moved constants to one header Config.hh, we probably should use somekind of resourcemanager. But do we have time for that? :)
saiam [Sat, 29 Nov 2008 17:59:49 +0000] rev 135
Physics.hh rewrite. Documenting and suggesting changes.
saiam [Sat, 29 Nov 2008 17:37:51 +0000] rev 134
Moved unnecessarily protected function to private
saiam [Sat, 29 Nov 2008 17:29:53 +0000] rev 133
Made unnecessarily virtual function PhysicsObject::applyForce nonvirtual
saiam [Sat, 29 Nov 2008 17:24:50 +0000] rev 132
Changed some variables that were protected to private from PhysicsObject
saiam [Sat, 29 Nov 2008 16:54:21 +0000] rev 131
Poistin PhysicsWorld:collided funktion koska sit? ei k?ytetty mis??n enk? kyennyt ymm?rt?m??n mit? sen olisi pit?nyt tehd? tai
miss? sit? olisi voitu k?ytt??.
saiam [Sat, 29 Nov 2008 16:12:25 +0000] rev 130
New Vector.hh with some more documentation and unary operator for * defined. Also modified operators +=, -=, *= and /= to use
operators +, -, * and /.
saiam [Fri, 28 Nov 2008 22:40:11 +0000] rev 129
More documentation
saiam [Fri, 28 Nov 2008 22:26:23 +0000] rev 128
Documenting more, cleaning variables. This code needs some serious
rewriting. (And we havent too many features either)
nireco [Fri, 28 Nov 2008 18:23:57 +0000] rev 127
added shape to Shot, shouldn't need it, but drawing might need it. Well Shot is not used anywhere at the moment
nireco [Fri, 28 Nov 2008 18:19:31 +0000] rev 126
restricted targeting down to 45 degrees
nireco [Fri, 28 Nov 2008 18:11:23 +0000] rev 125
added outcommented digging demonstration
nireco [Fri, 28 Nov 2008 16:48:10 +0000] rev 124
fixed collision detection again, and put some needed rounding to getNormal
saiam [Fri, 28 Nov 2008 15:45:30 +0000] rev 123
Documenting a little bit
saiam [Fri, 28 Nov 2008 15:27:51 +0000] rev 122
No warnings anymore, but well have to think about that applyForce
saiam [Fri, 28 Nov 2008 15:14:39 +0000] rev 121
Toimiskohan nyt
saiam [Fri, 28 Nov 2008 14:31:16 +0000] rev 120
gaah
saiam [Fri, 28 Nov 2008 14:28:17 +0000] rev 119
Ok, ei t?t?.
saiam [Fri, 28 Nov 2008 14:27:07 +0000] rev 118
En takaa ett? k??ntyy en?? atk-keskuksella
nireco [Fri, 28 Nov 2008 13:17:43 +0000] rev 117
digging
nireco [Fri, 28 Nov 2008 13:11:51 +0000] rev 116
some stuff, don't remember what
saiam [Fri, 28 Nov 2008 13:00:24 +0000] rev 115
Kirjottelin jotain uuden t?rm?ystarkistuksen tapasta, se kyll? bugaa jotenkin.
saiam [Fri, 28 Nov 2008 12:26:39 +0000] rev 114
V?h?n siistin tota walkkia, viel? on kyll? tekemist?.
nireco [Fri, 28 Nov 2008 11:50:17 +0000] rev 113
PhysicsObject now has virtual destructor
nireco [Fri, 28 Nov 2008 11:42:56 +0000] rev 112
added method for removing ground, not used anywhere
saiam [Fri, 28 Nov 2008 11:28:22 +0000] rev 111
Lis?sin inAir:n alustuslistaan. Koodi on kyl paikoitellen ihan hirve??.
nireco [Fri, 28 Nov 2008 10:57:10 +0000] rev 110
and getNormal works finally
ekku [Mon, 24 Nov 2008 23:13:19 +0000] rev 109
(none)
saiam [Mon, 24 Nov 2008 23:04:22 +0000] rev 108
T?ht?in lis?tty, tosin se piirret??n tosi rumasti.
terom [Mon, 24 Nov 2008 22:20:32 +0000] rev 107
send inAir attribute as part of NETWORK_PLAYER_POSITION...
nireco [Mon, 24 Nov 2008 22:18:49 +0000] rev 106
get index or something
terom [Mon, 24 Nov 2008 22:09:29 +0000] rev 105
set UDP sockets as nonblocking
ekku [Mon, 24 Nov 2008 22:05:19 +0000] rev 104
Pomppii paremmin
ekku [Mon, 24 Nov 2008 21:51:58 +0000] rev 103
kentta
ekku [Mon, 24 Nov 2008 21:48:21 +0000] rev 102
pomppii
nireco [Mon, 24 Nov 2008 21:38:04 +0000] rev 101
dot production vec*scalar
nireco [Mon, 24 Nov 2008 21:36:00 +0000] rev 100
dot production
saiam [Mon, 24 Nov 2008 21:32:41 +0000] rev 99
Mui. Sienet.
saiam [Mon, 24 Nov 2008 21:24:17 +0000] rev 98
Ei se viel? k??nny kun on sienestetty.
ekku [Mon, 24 Nov 2008 21:08:36 +0000] rev 97
Voi tuska mun kanssani
terom [Mon, 24 Nov 2008 17:14:29 +0000] rev 96
fix movement physics+network code to some degree, jumping is now buggy?
ekku [Mon, 24 Nov 2008 15:18:55 +0000] rev 95
Normal stuff
ekku [Sun, 23 Nov 2008 18:19:53 +0000] rev 94
Maalla liikkumista
ekku [Fri, 21 Nov 2008 22:42:55 +0000] rev 93
Kimpoomisia lis??
ekku [Fri, 21 Nov 2008 22:31:23 +0000] rev 92
Kimpoomisia
ekku [Fri, 21 Nov 2008 21:18:22 +0000] rev 91
Mato salmiakin muotoiseksi
ekku [Thu, 20 Nov 2008 23:54:41 +0000] rev 90
Luolaa
terom [Thu, 20 Nov 2008 23:51:46 +0000] rev 89
merge branches/no-netsession@89 into trunk
ekku [Thu, 20 Nov 2008 23:20:44 +0000] rev 88
Kuu n?kyy!
saiam [Thu, 20 Nov 2008 23:05:07 +0000] rev 87
Mmm, hyvi? sieni?
saiam [Thu, 20 Nov 2008 22:45:10 +0000] rev 86
Segfault <3 (mik? oli odotettavaa)
saiam [Thu, 20 Nov 2008 21:50:55 +0000] rev 85
Making things simpler. More to come soon.
saiam [Thu, 20 Nov 2008 21:35:17 +0000] rev 84
No nyt se toimii v?h?n paremmin. Koodia pit?? kyll? viel? siisti? aika huolella.
saiam [Thu, 20 Nov 2008 21:25:09 +0000] rev 83
Integrointia fyssaan, jotain pikkubugausta havaittavissa.
ekku [Thu, 20 Nov 2008 21:22:03 +0000] rev 82
Foo
ekku [Thu, 20 Nov 2008 19:58:41 +0000] rev 81
Toimiva
ekku [Thu, 20 Nov 2008 19:52:38 +0000] rev 80
huoh
ekku [Thu, 20 Nov 2008 19:23:15 +0000] rev 79
jotain mik? hajottaa kaiken
saiam [Thu, 20 Nov 2008 18:33:29 +0000] rev 78
This is probably better way of representing time
nireco [Thu, 20 Nov 2008 18:24:59 +0000] rev 77
changed collision detection, remove old if content with new
nireco [Thu, 20 Nov 2008 17:23:01 +0000] rev 76
removed tabs from Physics.cc
nireco [Thu, 20 Nov 2008 17:14:59 +0000] rev 75
added simple random map generation
nireco [Thu, 20 Nov 2008 16:28:05 +0000] rev 74
changed some tabs from Physics.hh
ekku [Thu, 20 Nov 2008 16:23:01 +0000] rev 73
Collision and stuff
ekku [Thu, 20 Nov 2008 15:01:17 +0000] rev 72
Enum fix
ekku [Wed, 19 Nov 2008 15:07:28 +0000] rev 71
En takaa et k??ntyy en?? 8)
saiam [Tue, 18 Nov 2008 23:00:39 +0000] rev 70
Some drafts
saiam [Tue, 18 Nov 2008 22:54:28 +0000] rev 69
little cleanup
ekku [Tue, 18 Nov 2008 22:52:43 +0000] rev 68
Fyssaa.
terom [Tue, 18 Nov 2008 22:52:00 +0000] rev 67
add missing Network.cc
terom [Tue, 18 Nov 2008 22:50:29 +0000] rev 66
working simple network-physics code
terom [Tue, 18 Nov 2008 22:07:36 +0000] rev 65
add PLAYER_INITIAL_* constants
terom [Tue, 18 Nov 2008 21:54:57 +0000] rev 64
Pomppimisia.
ekku [Tue, 18 Nov 2008 21:32:26 +0000] rev 63
Damped oscillation.
ekku [Tue, 18 Nov 2008 21:20:35 +0000] rev 62
Kimpoominen oikein.
terom [Tue, 18 Nov 2008 21:20:07 +0000] rev 61
add a stupid little script to run initial cmake
terom [Tue, 18 Nov 2008 21:17:14 +0000] rev 60
physics is starting to work
terom [Tue, 18 Nov 2008 20:00:04 +0000] rev 59
add missing SinglePlayer.hh
terom [Tue, 18 Nov 2008 19:59:43 +0000] rev 58
"working" singleplayer
saiam [Tue, 18 Nov 2008 19:42:01 +0000] rev 57
Added some operators.
ekku [Tue, 18 Nov 2008 19:33:31 +0000] rev 56
Single player.
saiam [Tue, 18 Nov 2008 19:33:03 +0000] rev 55
It compiles!!!!
terom [Tue, 18 Nov 2008 19:17:56 +0000] rev 54
fix some more compiler errors...
nireco [Tue, 18 Nov 2008 19:05:35 +0000] rev 53
changed Vector.hh to work as coor.hh
ekku [Tue, 18 Nov 2008 19:03:09 +0000] rev 52
Conflict.
saiam [Tue, 18 Nov 2008 18:54:40 +0000] rev 51
Resolved conflicts.
terom [Tue, 18 Nov 2008 18:50:32 +0000] rev 50
some rough-handed code modifications towards a newer, better, working Physics
saiam [Tue, 18 Nov 2008 18:34:33 +0000] rev 49
Fixed some obvious mistakes.
saiam [Tue, 18 Nov 2008 18:29:05 +0000] rev 48
It looks like physics could now work, but I doubt it...
saiam [Tue, 18 Nov 2008 18:21:32 +0000] rev 47
It's like so cool.
saiam [Tue, 18 Nov 2008 18:00:32 +0000] rev 46
Start
saiam [Mon, 17 Nov 2008 20:30:25 +0000] rev 45
I added a couple of lines. This still clearly is not going to work in this state.
ekku [Thu, 13 Nov 2008 16:00:40 +0000] rev 44
Physics implementation.
ekku [Thu, 13 Nov 2008 16:00:08 +0000] rev 43
Some physics stuff.
terom [Wed, 12 Nov 2008 13:59:01 +0000] rev 42
lazy commit that breaks everything, should be a branch
terom [Thu, 20 Nov 2008 23:45:33 +0000] rev 41
merge r64 through r88 from trunk
terom [Thu, 20 Nov 2008 23:20:00 +0000] rev 40
and the basics work now
terom [Thu, 20 Nov 2008 22:55:28 +0000] rev 39
almost playable
terom [Thu, 20 Nov 2008 22:10:28 +0000] rev 38
kind of works