| Mon, 08 Dec 2008 23:47:48 +0000 | terom | handle NetworkClient server-disconnect by logging an error and stopping the engine | file | diff | annotate |
| Mon, 08 Dec 2008 00:16:43 +0000 | terom | add comments, move addPlayer/removePlayer to Player.cc, and refactor Network code to inherit from NetworkObject | file | diff | annotate |
| Sat, 06 Dec 2008 22:47:08 +0000 | terom | start using CL_ResourceManager, change most draw methods to take a Graphics*, implment even better input handling, and draw weapon names | file | diff | annotate |
| Sat, 06 Dec 2008 14:20:01 +0000 | terom | add static Engine::graphicsEnabled function and disable player graphics loading when false | file | diff | annotate |
| Wed, 03 Dec 2008 19:30:54 +0000 | terom | move src/Network% to src/Network/% | file | diff | annotate |
| Wed, 03 Dec 2008 19:16:32 +0000 | terom | that's not a prototype anymore... at least it shouldn't be | file | diff | annotate |