Thu, 22 Jan 2009 03:53:17 +0200 |
Tero Marttila |
fix worst compilation errors when using the debian lenny gcc/libc...
|
file |
diff |
annotate
|
Tue, 09 Dec 2008 00:58:49 +0000 |
terom |
new DigDig weapon with massive radius
|
file |
diff |
annotate
|
Mon, 08 Dec 2008 22:23:14 +0000 |
nireco |
Can't go under downbar
|
file |
diff |
annotate
|
Mon, 08 Dec 2008 20:23:18 +0000 |
ekku |
Weapon damage and some other stuff
|
file |
diff |
annotate
|
Mon, 08 Dec 2008 12:46:37 +0000 |
terom |
start adding some documentation, most core classes (outside of Network) are now doxygen-enabled
|
file |
diff |
annotate
|
Mon, 08 Dec 2008 01:38:43 +0000 |
terom |
let projectiles bounce, the new BounceBounce weapon puts the Physics engine into an infinite loop
|
file |
diff |
annotate
|
Mon, 08 Dec 2008 01:08:00 +0000 |
terom |
ability to send NetworkObjectID's via packets, modify Network Projectiles to use this and fix recoil/reloading
|
file |
diff |
annotate
|
Sun, 07 Dec 2008 23:10:30 +0000 |
terom |
touch up weapon/projectile with comments and slight tweaking
|
file |
diff |
annotate
|
Sun, 07 Dec 2008 21:10:04 +0000 |
terom |
weapon projectile radiuses and fix network play (local_player == NULL, Rope releasing upon being hit
|
file |
diff |
annotate
|
Sun, 07 Dec 2008 20:29:20 +0000 |
saiam |
The first weapon now has a recoil so that you can fly. There is a bug with facing when you are flying with recoil.
|
file |
diff |
annotate
|
Sun, 07 Dec 2008 19:54:00 +0000 |
saiam |
Added recoil to weapon constructor. Recoil still not used.
|
file |
diff |
annotate
|
Sun, 07 Dec 2008 19:40:40 +0000 |
saiam |
Added recoil parameter for weapons, but it is not used yet.
|
file |
diff |
annotate
|
Sat, 06 Dec 2008 23:47:13 +0000 |
terom |
move weapons definition out to Weapons.cc
|
file |
diff |
annotate
|
Sat, 06 Dec 2008 23:29:06 +0000 |
terom |
code cleanup
|
file |
diff |
annotate
|
Sat, 06 Dec 2008 22:47:08 +0000 |
terom |
start using CL_ResourceManager, change most draw methods to take a Graphics*, implment even better input handling, and draw weapon names
|
file |
diff |
annotate
|
Sat, 06 Dec 2008 18:49:51 +0000 |
terom |
basic network-projectiles
|
file |
diff |
annotate
|
Sat, 06 Dec 2008 17:51:19 +0000 |
ekku |
reorganize PhysicsObject/Player/Projectile lists so that PhysicsObject doesn't need to know about its subclasses anymore, and PhysicsWorld doesn't need to know about GameState
|
file |
diff |
annotate
|
Sat, 06 Dec 2008 16:17:05 +0000 |
terom |
reorganize the weapons code and input handling code
|
file |
diff |
annotate
|
Fri, 05 Dec 2008 12:21:06 +0000 |
nireco |
Weapon.cc&hh
|
file |
diff |
annotate
|