Sun, 07 Dec 2008 20:08:28 +0000Rope starts falling when the ground underneath is destroyd
ekku [Sun, 07 Dec 2008 20:08:28 +0000] rev 256
Rope starts falling when the ground underneath is destroyd

Sun, 07 Dec 2008 20:07:28 +0000add PixelDimension/PixelCoordinate types, convert Terrain to use them, and convert/clean up drawing code
terom [Sun, 07 Dec 2008 20:07:28 +0000] rev 255
add PixelDimension/PixelCoordinate types, convert Terrain to use them, and convert/clean up drawing code

Sun, 07 Dec 2008 19:59:25 +0000Rope fix.
ekku [Sun, 07 Dec 2008 19:59:25 +0000] rev 254
Rope fix.

Sun, 07 Dec 2008 19:54:00 +0000Added recoil to weapon constructor. Recoil still not used.
saiam [Sun, 07 Dec 2008 19:54:00 +0000] rev 253
Added recoil to weapon constructor. Recoil still not used.

Sun, 07 Dec 2008 19:52:12 +0000Rope is released if the ground on the pivot point is destroyed.
ekku [Sun, 07 Dec 2008 19:52:12 +0000] rev 252
Rope is released if the ground on the pivot point is destroyed.

Sun, 07 Dec 2008 19:40:40 +0000Added recoil parameter for weapons, but it is not used yet.
saiam [Sun, 07 Dec 2008 19:40:40 +0000] rev 251
Added recoil parameter for weapons, but it is not used yet.

Sun, 07 Dec 2008 19:14:42 +0000fixed digging, now bugs differently. Changed image_drawing to draw image 1:1
nireco [Sun, 07 Dec 2008 19:14:42 +0000] rev 250
fixed digging, now bugs differently. Changed image_drawing to draw image 1:1

Sun, 07 Dec 2008 19:02:45 +0000Removed some unnecessary TODOs
saiam [Sun, 07 Dec 2008 19:02:45 +0000] rev 249
Removed some unnecessary TODOs

Sun, 07 Dec 2008 18:23:18 +0000scrolling looks like it works
nireco [Sun, 07 Dec 2008 18:23:18 +0000] rev 248
scrolling looks like it works

Sun, 07 Dec 2008 18:21:44 +0000When on the ground, dont integrate in vain
ekku [Sun, 07 Dec 2008 18:21:44 +0000] rev 247
When on the ground, dont integrate in vain