morasa@smirgeline.hut.fi [Fri, 11 Sep 2009 16:45:04 +0300] rev 447
create new physics branch
Tero Marttila <terom@fixme.fi> [Fri, 11 Sep 2009 15:34:48 +0300] rev 446
fix NetworkSocket to not forget want_* state if resetting between connect()'s
nireco [Sat, 31 Jan 2009 15:21:57 +0200] rev 445
explosion animation
nireco [Sat, 31 Jan 2009 14:13:54 +0200] rev 444
one more pic
nireco [Sat, 31 Jan 2009 12:33:08 +0200] rev 443
worm02 two pics to comment
nireco [Thu, 29 Jan 2009 22:23:28 +0200] rev 442
couple of images about new worm
Tero Marttila <terom@fixme.fi> [Tue, 27 Jan 2009 03:02:02 +0200] rev 441
fix bug with NetworkBufferOutput where push_write doesn't update offset
Tero Marttila <terom@fixme.fi> [Tue, 27 Jan 2009 00:27:05 +0200] rev 440
create version 0.1.1 prerelease branch
Tero Marttila <terom@fixme.fi> [Tue, 27 Jan 2009 00:25:58 +0200] rev 439
some README text
Tero Marttila <terom@fixme.fi> [Tue, 27 Jan 2009 00:17:13 +0200] rev 438
remove silly bin/kg symlink
Tero Marttila <terom@fixme.fi> [Tue, 27 Jan 2009 00:16:53 +0200] rev 437
remove outdated plan/
Tero Marttila <terom@fixme.fi> [Tue, 27 Jan 2009 00:16:17 +0200] rev 436
move initial projectile sync message to NetworkServerProjectile::send_info
Tero Marttila <terom@fixme.fi> [Tue, 27 Jan 2009 00:12:07 +0200] rev 435
send initial rope state on join, fixing #5 for now
Tero Marttila <terom@fixme.fi> [Tue, 27 Jan 2009 00:02:34 +0200] rev 434
move write_object to NetworkMessage, fix player sync, and implement projectile sync
Tero Marttila <terom@fixme.fi> [Mon, 26 Jan 2009 23:39:08 +0200] rev 433
convert CMakeLists to use CMake's OPTION command (with our own wrapper)
Tero Marttila <terom@fixme.fi> [Mon, 26 Jan 2009 23:26:44 +0200] rev 432
add NetworkChannelPacket class, and modify NetworkTarget::send/send_raw signature. Add hard-coded DEBUG_ENABLED define
Tero Marttila <terom@fixme.fi> [Mon, 26 Jan 2009 23:03:47 +0200] rev 431
rework Network send() code to use NetworkTarget/Node/Group::send classes, add a NetworkMessage class for sending NetworkObject messages, and fix a bug whereby the server's client TCP sockets weren't nonblocking.... I wonder how this has worked before?\!
Tero Marttila <terom@fixme.fi> [Mon, 26 Jan 2009 19:52:52 +0200] rev 430
back-out incomplete Console/GUI stuff from default branch
Tero Marttila <terom@fixme.fi> [Mon, 26 Jan 2009 19:50:52 +0200] rev 429
branch off Graphics/Console development
Tero Marttila <terom@fixme.fi> [Sat, 24 Jan 2009 01:19:38 +0200] rev 428
clean up PhysicsObject.hh a bit, make some things private
Tero Marttila <terom@fixme.fi> [Sat, 24 Jan 2009 00:47:54 +0200] rev 427
fix ticket:1 and make PhysicsObject setPosition/setVelocity protected
Tero Marttila <terom@fixme.fi> [Thu, 22 Jan 2009 20:21:10 +0200] rev 426
use EXIT_SUCCESS/FAILURE return codes from main
Tero Marttila <terom@fixme.fi> [Thu, 22 Jan 2009 04:24:26 +0200] rev 425
more compile-fixing, this is GCC 4.3 with a 64-bit libc and it's damn stupid
Tero Marttila <terom@fixme.fi> [Thu, 22 Jan 2009 04:09:53 +0200] rev 424
fix GRAPHICS_ENABLED configuration... probably broken again if the <ClanLib/Display> includes aren't there
Tero Marttila <terom@fixme.fi> [Thu, 22 Jan 2009 03:53:17 +0200] rev 423
fix worst compilation errors when using the debian lenny gcc/libc...
Tero Marttila <terom@fixme.fi> [Thu, 22 Jan 2009 03:19:25 +0200] rev 422
fix *_ENABLED cmake scripts
Tero Marttila <terom@fixme.fi> [Thu, 22 Jan 2009 03:02:43 +0200] rev 421
merge new_graphics back into default, it should work OK, and there's a lot of additional functionality already
Tero Marttila <terom@fixme.fi> [Thu, 22 Jan 2009 02:56:50 +0200] rev 420
clean up Server/Client log output a bit
Tero Marttila <terom@fixme.fi> [Thu, 22 Jan 2009 02:47:53 +0200] rev 419
fix Engine <-> NetworkClient interaction
Tero Marttila <terom@fixme.fi> [Thu, 22 Jan 2009 02:38:33 +0200] rev 418
add --log-level option, improve Config/Logger documentation, fix NETWORK_EANBLED typos in Engine
Tero Marttila <terom@fixme.fi> [Thu, 22 Jan 2009 01:53:05 +0200] rev 417
support for building without Network/Graphics, although the disable-graphics case is kind of hackish still
Tero Marttila <terom@fixme.fi> [Thu, 22 Jan 2009 00:28:26 +0200] rev 416
clean up InputHandler/GameView to use signals for input
Tero Marttila <terom@fixme.fi> [Thu, 22 Jan 2009 00:13:53 +0200] rev 415
add forgotten top-level Input.hh
Tero Marttila <terom@fixme.fi> [Thu, 22 Jan 2009 00:02:53 +0200] rev 414
port Input to new Graphics, still a bit hacky, but everything seems to work now
Tero Marttila <terom@fixme.fi> [Wed, 21 Jan 2009 23:25:29 +0200] rev 413
drawing the GameView works
Tero Marttila <terom@fixme.fi> [Wed, 21 Jan 2009 23:07:22 +0200] rev 412
new graphics code compiles... no, it doesn't work yet
Tero Marttila <terom@fixme.fi> [Wed, 21 Jan 2009 03:33:35 +0200] rev 411
there's a grain of truth in the new graphics code now...
Tero Marttila <terom@fixme.fi> [Wed, 21 Jan 2009 01:57:24 +0200] rev 410
start working out the Graphics/* code, this is a long way from compiling, let alone working
Tero Marttila <terom@fixme.fi> [Wed, 21 Jan 2009 00:21:42 +0200] rev 409
add --terrain-seed and --terrain-size arguments, plus bugfixes
Tero Marttila <terom@fixme.fi> [Tue, 20 Jan 2009 23:30:18 +0200] rev 408
reorganize Terrain/PhysicsWorld/GameState/Engine to use NetworkClientConnect, and hence handle the connection process asynchronously, and finally properly implement receiving the terrain data from the server
Tero Marttila <terom@fixme.fi> [Tue, 20 Jan 2009 23:24:04 +0200] rev 407
fix dangerously broken mkcmake.sh
Tero Marttila <terom@fixme.fi> [Tue, 20 Jan 2009 22:00:24 +0200] rev 406
cleanup Terrain, use a single linear array instead of nested vectors
Tero Marttila <terom@fixme.fi> [Sat, 17 Jan 2009 02:58:36 +0200] rev 405
fluff out README (test commit)
Tero Marttila <terom@fixme.fi> [Sat, 17 Jan 2009 01:22:47 +0200] rev 404
add README file
Tero Marttila <terom@fixme.fi> [Fri, 16 Jan 2009 22:25:41 +0200] rev 403
weird merge on mkcmake.sh
Tero Marttila <terom@fixme.fi> [Fri, 16 Jan 2009 22:24:37 +0200] rev 402
fix kishna-glista.dox -> kisna-glista.dox, and also fix VersionScript include sillyness
Tero Marttila <terom@fixme.fi> [Fri, 16 Jan 2009 22:06:51 +0200] rev 401
fix mkcmake.sh
Tero Marttila <terom@fixme.fi> [Fri, 16 Jan 2009 22:03:49 +0200] rev 400
more documentation tweaking, all Network/ files now have a @file comment. Fix Platform.h -> Platform.hh, and Buffer.hh + Packet.cc
Tero Marttila <terom@fixme.fi> [Fri, 16 Jan 2009 21:24:45 +0200] rev 399
documentation work on Network
Tero Marttila <terom@fixme.fi> [Fri, 16 Jan 2009 01:05:34 +0200] rev 398
more tweaking of version.c ... maybe it works now
Tero Marttila <terom@fixme.fi> [Fri, 16 Jan 2009 00:42:02 +0200] rev 397
hopefully version stuff is now run properly on every make...
Tero Marttila <terom@fixme.fi> [Thu, 15 Jan 2009 21:33:54 +0200] rev 396
build scripts autodetect project version using 91d96387b359+ tip, and version is included in window title
Tero Marttila <terom@fixme.fi> [Thu, 15 Jan 2009 20:38:23 +0200] rev 395
add KG_DOC_ONLY build option to not compile code or find library dependancies
Tero Marttila <terom@fixme.fi> [Tue, 13 Jan 2009 23:54:47 +0200] rev 394
try and implement resize in a sane way, but changeing from windowed mode to fullscreen mode is now kind of weird
Tero Marttila <terom@fixme.fi> [Tue, 13 Jan 2009 23:15:47 +0200] rev 393
a basic implementation of game messages, plus some weird GameStateEvent stuff
Tero Marttila <terom@fixme.fi> [Tue, 13 Jan 2009 21:36:43 +0200] rev 392
remove unused graphics_default, and default to the highest resolution available in fullscreen mode
Tero Marttila <terom@fixme.fi> [Tue, 13 Jan 2009 21:14:12 +0200] rev 391
add compressed read/write NetworkPacket API and move zlib stuff out of NetworkServer/Client
Tero Marttila <terom@fixme.fi> [Tue, 13 Jan 2009 20:21:28 +0200] rev 390
add .hgignore
Tero Marttila <terom@fixme.fi> [Tue, 13 Jan 2009 20:17:03 +0200] rev 389
implement --help, --fullscreen, --resolution and --list-modes
convert-repo [Tue, 13 Jan 2009 16:11:37 +0000] rev 388
update tags