terom@37: terom@37: #include terom@34: terom@34: #include "NetworkObject.hh" terom@34: terom@37: /* terom@37: * NetworkObject_Controller terom@37: */ terom@34: NetworkObjectController::NetworkObjectController (NetworkSession &session, NetworkChannelID channel_id) : terom@37: session(session), channel_id(channel_id) { terom@34: terom@34: // setup signals terom@34: slot_message = session.sig_chan_message(channel_id).connect(this, &NetworkObjectController::on_message); terom@34: } terom@34: terom@36: void NetworkObjectController::on_message (NetworkPacket &pkt, NetworkNode *node) { terom@34: uint32_t obj_id = pkt.read_uint32(); terom@34: uint16_t msg_id = pkt.read_uint16(); terom@34: terom@34: // lookup object terom@34: NetworkObject *obj = objects[obj_id]; terom@34: terom@34: if (obj) { terom@37: obj->handle_packet(node, msg_id, pkt); terom@34: terom@34: } else { terom@34: handle_create(obj_id, msg_id, pkt, node); terom@34: } terom@34: } terom@34: terom@37: /* terom@37: * NetworkObject_ServerController terom@37: */ terom@34: NetworkObject_ServerController::NetworkObject_ServerController (NetworkSession &session, NetworkChannelID channel_id) : terom@34: NetworkObjectController(session, channel_id), id_pool(0) { terom@34: terom@34: } terom@34: terom@34: NetworkObjectID NetworkObject_ServerController::getObjectID (void) { terom@34: return ++id_pool; terom@34: } terom@34: terom@36: void NetworkObject_ServerController::handle_create (NetworkObjectID obj_id, NetworkMessageID msg_id, NetworkPacket &pkt, NetworkNode *node) { terom@37: (void) obj_id; terom@37: (void) msg_id; terom@37: (void) pkt; terom@37: (void) node; terom@37: terom@34: // XXX: fail terom@34: throw CL_Error("clients cannot create objects"); terom@34: } terom@34: terom@37: /* terom@37: * NetworkObject_ClientController * terom@37: */ terom@34: NetworkObject_ClientController::NetworkObject_ClientController (NetworkSession &session, NetworkChannelID channel_id, NetworkNode *server) : terom@34: NetworkObjectController(session, channel_id), server(server) { terom@34: terom@34: terom@34: } terom@34: terom@36: void NetworkObject_ClientController::handle_create (NetworkObjectID obj_id, NetworkMessageID msg_id, NetworkPacket &pkt, NetworkNode *node) { terom@36: // we only communicate with the server terom@34: assert(node == server); terom@34: terom@34: // create new object terom@37: NetworkObject_Client *obj = new NetworkObject_Client(*this, obj_id); terom@34: terom@34: // signal terom@34: _sig_create(obj, msg_id, pkt); terom@34: } terom@34: terom@37: /* terom@37: * NetworkObject terom@37: */ terom@37: NetworkObject::NetworkObject (NetworkObjectController &controller, NetworkObjectID obj_id) : terom@34: obj_id(obj_id) { terom@34: terom@34: assert(obj_id); terom@34: terom@34: controller.objects[obj_id] = this; terom@34: } terom@34: terom@34: void NetworkObject::buildPacket (NetworkPacket &pkt, NetworkMessageID msg_id, const NetworkPacket &payload) { terom@34: pkt.write_uint32(obj_id); terom@34: pkt.write_uint16(msg_id); terom@34: pkt.write_packet(payload); terom@34: } terom@34: terom@37: std::ostream& operator<< (std::ostream &s, const NetworkObject &obj) { terom@38: return s << ""; terom@37: } terom@37: terom@37: /* terom@37: * NetworkObject_Server terom@37: */ terom@34: NetworkObject_Server::NetworkObject_Server (NetworkObject_ServerController &controller) : terom@37: NetworkObject(controller, controller.getObjectID()), controller(controller) { terom@34: terom@34: } terom@34: terom@37: void NetworkObject_Server::handle_packet (NetworkNode *node, NetworkMessageID msg_id, NetworkPacket &pkt) { terom@37: _map_sig_message[msg_id](node, pkt); terom@37: } terom@34: terom@37: void NetworkObject_Server::send_to (NetworkNode *dst, NetworkMessageID msg_id, const NetworkPacket &pkt, bool reliable) { terom@37: NetworkPacket pkt_out; terom@34: terom@37: buildPacket(pkt_out, msg_id, pkt); terom@37: terom@37: dst->send(controller.channel_id, pkt_out, reliable); terom@34: } terom@34: terom@34: void NetworkObject_Server::send_all (NetworkMessageID msg_id, const NetworkPacket &pkt, bool reliable) { terom@34: send_all_except(msg_id, pkt, NULL, reliable); terom@34: } terom@34: terom@34: void NetworkObject_Server::send_all_except (NetworkMessageID msg_id, const NetworkPacket &pkt, NetworkNode *black_sheep, bool reliable) { terom@37: NetworkPacket pkt_out; terom@34: terom@37: buildPacket(pkt_out, msg_id, pkt); terom@34: terom@37: controller.session.send_all_except(controller.channel_id, pkt_out, black_sheep, reliable); terom@34: } terom@37: terom@37: /* terom@37: * NetworkObject_Client terom@37: */ terom@37: NetworkObject_Client::NetworkObject_Client (NetworkObject_ClientController &controller, NetworkObjectID id) : terom@37: NetworkObject(controller, id), controller(controller) { terom@37: terom@37: // nothing terom@34: } terom@34: terom@37: void NetworkObject_Client::handle_packet (NetworkNode *node, NetworkMessageID msg_id, NetworkPacket &pkt) { terom@37: assert(node == controller.server); terom@37: terom@37: _map_sig_message[msg_id](pkt); terom@37: } terom@37: terom@37: void NetworkObject_Client::send (NetworkMessageID msg_id, const NetworkPacket &pkt, bool reliable) { terom@37: NetworkPacket pkt_out; terom@37: terom@37: buildPacket(pkt_out, msg_id, pkt); terom@37: terom@37: controller.server->send(controller.channel_id, pkt_out, reliable); terom@37: } terom@37: