terom@89: terom@89: #include terom@89: terom@89: #include "NetworkObject.hh" terom@89: terom@89: /* terom@89: * NetworkObject_Controller terom@89: */ terom@89: NetworkObjectController::NetworkObjectController (NetworkSession &session, NetworkChannelID channel_id) : terom@89: session(session), channel_id(channel_id) { terom@89: terom@89: // setup signals terom@89: slot_message = session.sig_chan_message(channel_id).connect(this, &NetworkObjectController::on_message); terom@89: } terom@89: terom@89: void NetworkObjectController::on_message (NetworkPacket &pkt, NetworkNode *node) { terom@89: uint32_t obj_id = pkt.read_uint32(); terom@89: uint16_t msg_id = pkt.read_uint16(); terom@89: terom@89: // lookup object terom@89: NetworkObject *obj = objects[obj_id]; terom@89: terom@89: if (obj) { terom@89: obj->handle_packet(node, msg_id, pkt); terom@89: terom@89: } else { terom@89: handle_create(obj_id, msg_id, pkt, node); terom@89: } terom@89: } terom@89: terom@89: /* terom@89: * NetworkObject_ServerController terom@89: */ terom@89: NetworkObject_ServerController::NetworkObject_ServerController (NetworkSession &session, NetworkChannelID channel_id) : terom@89: NetworkObjectController(session, channel_id), id_pool(0) { terom@89: terom@89: } terom@89: terom@89: NetworkObjectID NetworkObject_ServerController::getObjectID (void) { terom@89: return ++id_pool; terom@89: } terom@89: terom@89: void NetworkObject_ServerController::handle_create (NetworkObjectID obj_id, NetworkMessageID msg_id, NetworkPacket &pkt, NetworkNode *node) { terom@89: (void) obj_id; terom@89: (void) msg_id; terom@89: (void) pkt; terom@89: (void) node; terom@89: terom@89: // XXX: fail terom@89: throw CL_Error("clients cannot create objects"); terom@89: } terom@89: terom@89: /* terom@89: * NetworkObject_ClientController * terom@89: */ terom@89: NetworkObject_ClientController::NetworkObject_ClientController (NetworkSession &session, NetworkChannelID channel_id, NetworkNode *server) : terom@89: NetworkObjectController(session, channel_id), server(server) { terom@89: terom@89: terom@89: } terom@89: terom@89: void NetworkObject_ClientController::handle_create (NetworkObjectID obj_id, NetworkMessageID msg_id, NetworkPacket &pkt, NetworkNode *node) { terom@89: // we only communicate with the server terom@89: assert(node == server); terom@89: terom@89: // create new object terom@89: NetworkObject_Client *obj = new NetworkObject_Client(*this, obj_id); terom@89: terom@89: // signal terom@89: _sig_create(obj, msg_id, pkt); terom@89: } terom@89: terom@89: /* terom@89: * NetworkObject terom@89: */ terom@89: NetworkObject::NetworkObject (NetworkObjectController &controller, NetworkObjectID obj_id) : terom@89: obj_id(obj_id) { terom@89: terom@89: assert(obj_id); terom@89: terom@89: controller.objects[obj_id] = this; terom@89: } terom@89: terom@89: void NetworkObject::buildPacket (NetworkPacket &pkt, NetworkMessageID msg_id, const NetworkPacket &payload) { terom@89: pkt.write_uint32(obj_id); terom@89: pkt.write_uint16(msg_id); terom@89: pkt.write_packet(payload); terom@89: } terom@89: terom@89: std::ostream& operator<< (std::ostream &s, const NetworkObject &obj) { terom@89: return s << ""; terom@89: } terom@89: terom@89: /* terom@89: * NetworkObject_Server terom@89: */ terom@89: NetworkObject_Server::NetworkObject_Server (NetworkObject_ServerController &controller) : terom@89: NetworkObject(controller, controller.getObjectID()), controller(controller) { terom@89: terom@89: } terom@89: terom@89: void NetworkObject_Server::handle_packet (NetworkNode *node, NetworkMessageID msg_id, NetworkPacket &pkt) { terom@89: _map_sig_message[msg_id](node, pkt); terom@89: } terom@89: terom@89: void NetworkObject_Server::send_to (NetworkNode *dst, NetworkMessageID msg_id, const NetworkPacket &pkt, bool reliable) { terom@89: NetworkPacket pkt_out; terom@89: terom@89: buildPacket(pkt_out, msg_id, pkt); terom@89: terom@89: dst->send(controller.channel_id, pkt_out, reliable); terom@89: } terom@89: terom@89: void NetworkObject_Server::send_all (NetworkMessageID msg_id, const NetworkPacket &pkt, bool reliable) { terom@89: send_all_except(msg_id, pkt, NULL, reliable); terom@89: } terom@89: terom@89: void NetworkObject_Server::send_all_except (NetworkMessageID msg_id, const NetworkPacket &pkt, NetworkNode *black_sheep, bool reliable) { terom@89: NetworkPacket pkt_out; terom@89: terom@89: buildPacket(pkt_out, msg_id, pkt); terom@89: terom@89: controller.session.send_all_except(controller.channel_id, pkt_out, black_sheep, reliable); terom@89: } terom@89: terom@89: /* terom@89: * NetworkObject_Client terom@89: */ terom@89: NetworkObject_Client::NetworkObject_Client (NetworkObject_ClientController &controller, NetworkObjectID id) : terom@89: NetworkObject(controller, id), controller(controller) { terom@89: terom@89: // nothing terom@89: } terom@89: terom@89: void NetworkObject_Client::handle_packet (NetworkNode *node, NetworkMessageID msg_id, NetworkPacket &pkt) { terom@89: assert(node == controller.server); terom@89: terom@89: _map_sig_message[msg_id](pkt); terom@89: } terom@89: terom@89: void NetworkObject_Client::send (NetworkMessageID msg_id, const NetworkPacket &pkt, bool reliable) { terom@89: NetworkPacket pkt_out; terom@89: terom@89: buildPacket(pkt_out, msg_id, pkt); terom@89: terom@89: controller.server->send(controller.channel_id, pkt_out, reliable); terom@89: } terom@89: