diff -r 106aaf6eadfe -r 721c60072091 src/Projectile.hh --- a/src/Projectile.hh Wed Jan 21 03:33:35 2009 +0200 +++ b/src/Projectile.hh Wed Jan 21 23:07:22 2009 +0200 @@ -8,7 +8,8 @@ #include "PhysicsObject.hh" #include "Timer.hh" #include "Types.hh" -#include "GraphicsPointer.hh" + +#include "Graphics/Drawable.hh" /** * A projectile is a flying PhysicsObject, created by firing a player's weapon. It has an initial velocity, is @@ -49,7 +50,7 @@ /** * Draw */ - virtual void draw (Graphics *g, PixelCoordinate camera) const; + virtual void draw (graphics::Display &display, PixelCoordinate camera) const; /** * Get damage inflicted by this projectile.