# HG changeset patch # User terom # Date 1225922791 0 # Node ID 3fbb927c6a2785ee1495d966601ccbba9caa6fe2 # Parent 9b51949fdca641c34d98ac9c8419c13c801afa22 fix broken includes diff -r 9b51949fdca6 -r 3fbb927c6a27 src/proto2/Network.hh --- a/src/proto2/Network.hh Wed Nov 05 21:49:53 2008 +0000 +++ b/src/proto2/Network.hh Wed Nov 05 22:06:31 2008 +0000 @@ -1,9 +1,9 @@ #ifndef NETWORK_HH #define NETWORK_HH -#include +#include -const uint16_t NETWORK_PORT = 9338; +const std::string NETWORK_PORT_STR = "9338"; const uint16_t NETWORK_PACKET_MAX = 1280; class NetworkBase { diff -r 9b51949fdca6 -r 3fbb927c6a27 src/proto2/NetworkServer.cc --- a/src/proto2/NetworkServer.cc Wed Nov 05 21:49:53 2008 +0000 +++ b/src/proto2/NetworkServer.cc Wed Nov 05 22:06:31 2008 +0000 @@ -2,8 +2,6 @@ #include -#include - NetworkServer::NetworkServer (GameState *state, const CL_IPAddress &listen_ip) : NetworkBase(), state(state) { socket.bind(listen_ip); socket.listen(NETWORK_SERVER_BACKLOG); @@ -17,7 +15,7 @@ NetworkServer *NetworkServer::newServer (void) { GameState *state = new GameState(/* XXX */); - CL_IPAddress listen_ip(NETWORK_PORT); + CL_IPAddress listen_ip(NETWORK_PORT_STR); return new NetworkServer(state, listen_ip); }