# HG changeset patch # User morasa@smirgeline.hut.fi # Date 1252676704 -10800 # Node ID fc9e4305fddf3e369139550e49e8c26981c9d999 # Parent e411c0799fcc72126fa02f3d9c08b62032c1db0d create new physics branch diff -r e411c0799fcc -r fc9e4305fddf src/Engine.hh --- a/src/Engine.hh Fri Sep 11 15:34:48 2009 +0300 +++ b/src/Engine.hh Fri Sep 11 16:45:04 2009 +0300 @@ -89,7 +89,8 @@ /** * Setup singleplayer, must call setupGame first */ - void setupSinglePlayer (void); + void setupSinglePlayer (void); + /** * Run the game main loop. This will not return until the game aborts due to an error, or someone calls stop(). diff -r e411c0799fcc -r fc9e4305fddf src/PhysicsObject.cc --- a/src/PhysicsObject.cc Fri Sep 11 15:34:48 2009 +0300 +++ b/src/PhysicsObject.cc Fri Sep 11 16:45:04 2009 +0300 @@ -432,7 +432,7 @@ // disable disable(); } - + void PhysicsObject::resume (Vector position) { // update position setPosition(position);