Sat, 06 Dec 2008 17:51:19 +0000 ekku reorganize PhysicsObject/Player/Projectile lists so that PhysicsObject doesn't need to know about its subclasses anymore, and PhysicsWorld doesn't need to know about GameState
Sat, 06 Dec 2008 16:17:05 +0000 terom reorganize the weapons code and input handling code
Sat, 06 Dec 2008 14:36:37 +0000 terom use Player static vars for texture loading, and load from the PROJECT_DATA_DIR path
Sat, 06 Dec 2008 14:28:59 +0000 nireco fixed walkingspeed and improved drawing
Sat, 06 Dec 2008 14:20:01 +0000 terom add static Engine::graphicsEnabled function and disable player graphics loading when false
Sat, 06 Dec 2008 13:58:11 +0000 nireco and yet better image drawing
Sat, 06 Dec 2008 13:52:07 +0000 nireco a bit better image_drawing
Sat, 06 Dec 2008 12:35:40 +0000 nireco image is working.. well.. run it from build/src folder.
Sat, 06 Dec 2008 11:33:07 +0000 ekku Liero-kuvat lis?tty.
Fri, 05 Dec 2008 13:13:27 +0000 nireco some stuff to Weapon and shoot
Fri, 05 Dec 2008 12:21:06 +0000 nireco Weapon.cc&hh
Fri, 05 Dec 2008 11:11:38 +0000 nireco some minor fixes, shots now explode in collisionpoint
Fri, 05 Dec 2008 06:28:25 +0000 nireco 1 todo comment to line 220
Fri, 05 Dec 2008 00:44:25 +0000 terom sneak in some ugly ugly ugly Multiple Inheritance that hopefully nobody ever notices
Fri, 05 Dec 2008 00:30:59 +0000 saiam Digging now uses projectiles.
Thu, 04 Dec 2008 23:44:45 +0000 terom fix NETWORK_PHYSICS_FACE_RIGHT
Thu, 04 Dec 2008 23:43:17 +0000 saiam Ammukset on coolimpii ku ne lent?? hitaammin
Thu, 04 Dec 2008 23:28:52 +0000 terom implement a new tick-timer that doesn't suck
Thu, 04 Dec 2008 22:59:13 +0000 saiam Removed one memory leak.
Thu, 04 Dec 2008 22:33:43 +0000 terom send initial terrain data to clients using a new NETCHAN_TERRAIN_ARRAY channel using raw BigNetworkPacket
Thu, 04 Dec 2008 22:14:45 +0000 terom support sending of raw packets
Thu, 04 Dec 2008 22:02:20 +0000 terom rename Shot -> Projectile
Thu, 04 Dec 2008 21:59:23 +0000 terom better NetworkBuffer/Packet stuff + some additional Physics+Network stuff + random fixes
Thu, 04 Dec 2008 21:10:41 +0000 saiam Jeejee, hirvee hinaus ohi toistaseks.
Thu, 04 Dec 2008 19:54:51 +0000 ekku ja viel? lis??
Thu, 04 Dec 2008 19:53:59 +0000 ekku Hajotetaan lis??
Thu, 04 Dec 2008 19:53:16 +0000 ekku kaikki hajoo
Thu, 04 Dec 2008 17:12:46 +0000 nireco CL_quad warning fixed
Thu, 04 Dec 2008 17:07:07 +0000 ekku vauhtivakiot isommiksi, walk kuntoon
Thu, 04 Dec 2008 16:58:05 +0000 nireco multiple steps needs position to be set multiple times, if it's done the easy way