Sun, 07 Dec 2008 22:15:21 +0000 terom enable graphics by default unless --server
Sun, 07 Dec 2008 21:58:34 +0000 terom increase the map size and control the camera to always have the screen full of terrain
Sun, 07 Dec 2008 21:34:12 +0000 ekku PhysicsObject enum
Sun, 07 Dec 2008 21:18:09 +0000 terom change facingRight from a bool to an
Sun, 07 Dec 2008 21:10:04 +0000 terom weapon projectile radiuses and fix network play (local_player == NULL, Rope releasing upon being hit
Sun, 07 Dec 2008 20:49:49 +0000 ekku Turning improved
Sun, 07 Dec 2008 20:47:25 +0000 terom a better crosshair
Sun, 07 Dec 2008 20:44:45 +0000 nireco digging works, a better try
Sun, 07 Dec 2008 20:37:21 +0000 nireco digging works when walking worm has speed
Sun, 07 Dec 2008 20:29:20 +0000 saiam The first weapon now has a recoil so that you can fly. There is a bug with facing when you are flying with recoil.
Sun, 07 Dec 2008 20:25:57 +0000 terom add a handful of consts to PhysicsObject and modify draw to use getCoordinate, and replace old skin.png with new skin.png
Sun, 07 Dec 2008 20:08:28 +0000 ekku Rope starts falling when the ground underneath is destroyd
Sun, 07 Dec 2008 20:07:28 +0000 terom add PixelDimension/PixelCoordinate types, convert Terrain to use them, and convert/clean up drawing code
Sun, 07 Dec 2008 19:59:25 +0000 ekku Rope fix.
Sun, 07 Dec 2008 19:54:00 +0000 saiam Added recoil to weapon constructor. Recoil still not used.