Mon, 08 Dec 2008 01:12:00 +0000 terom fix NetworkClient handleInput
Mon, 08 Dec 2008 01:08:00 +0000 terom ability to send NetworkObjectID's via packets, modify Network Projectiles to use this and fix recoil/reloading
Mon, 08 Dec 2008 00:36:24 +0000 saiam Tried to take input tick into account in updatePosition but it still doesn't seem to work
Mon, 08 Dec 2008 00:16:43 +0000 terom add comments, move addPlayer/removePlayer to Player.cc, and refactor Network code to inherit from NetworkObject
Mon, 08 Dec 2008 00:05:45 +0000 saiam Made forceq to contain time again.
Sun, 07 Dec 2008 23:27:20 +0000 saiam Added PhysicsObject* attribute to onCollision
Sun, 07 Dec 2008 23:10:30 +0000 terom touch up weapon/projectile with comments and slight tweaking