Mon, 08 Dec 2008 01:12:00 +0000 |
terom |
fix NetworkClient handleInput
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Mon, 08 Dec 2008 01:08:00 +0000 |
terom |
ability to send NetworkObjectID's via packets, modify Network Projectiles to use this and fix recoil/reloading
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Mon, 08 Dec 2008 00:36:24 +0000 |
saiam |
Tried to take input tick into account in updatePosition but it still doesn't seem to work
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Mon, 08 Dec 2008 00:16:43 +0000 |
terom |
add comments, move addPlayer/removePlayer to Player.cc, and refactor Network code to inherit from NetworkObject
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Mon, 08 Dec 2008 00:05:45 +0000 |
saiam |
Made forceq to contain time again.
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Sun, 07 Dec 2008 23:27:20 +0000 |
saiam |
Added PhysicsObject* attribute to onCollision
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Sun, 07 Dec 2008 23:10:30 +0000 |
terom |
touch up weapon/projectile with comments and slight tweaking
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