Mon, 01 Dec 2008 17:46:52 +0000 |
nireco |
not anything big
|
changeset |
files
|
Mon, 01 Dec 2008 17:23:28 +0000 |
ekku |
hyppy vinoon
|
changeset |
files
|
Mon, 01 Dec 2008 15:33:49 +0000 |
nireco |
some stuff
|
changeset |
files
|
Mon, 01 Dec 2008 12:14:39 +0000 |
nireco |
and once again fixed getNormal, also added vector version of getType
|
changeset |
files
|
Mon, 01 Dec 2008 11:50:29 +0000 |
nireco |
sorted DIRECTIONS
|
changeset |
files
|
Mon, 01 Dec 2008 10:36:05 +0000 |
saiam |
Forgon this!
|
changeset |
files
|
Sun, 30 Nov 2008 23:45:01 +0000 |
saiam |
This version has a nasty bug in collision detection. We'll get rid of it by making the collision detection to return te point
|
changeset |
files
|
Sun, 30 Nov 2008 23:00:26 +0000 |
saiam |
Lots of small fixe. Moved drawing PhysicsObjects away from Graphics.cc.
|
changeset |
files
|
Sun, 30 Nov 2008 19:20:11 +0000 |
saiam |
Updated getNormal
|
changeset |
files
|
Sun, 30 Nov 2008 17:22:57 +0000 |
saiam |
Now getNormal might work a little better
|
changeset |
files
|
Sun, 30 Nov 2008 17:13:16 +0000 |
saiam |
Now it uses Terrain class, but it isn't properly integrated to the infrastructure.
|
changeset |
files
|
Sun, 30 Nov 2008 15:24:33 +0000 |
saiam |
Now the terrain class is basicly ready to be put in action. Not tested :)
|
changeset |
files
|
Sun, 30 Nov 2008 15:15:17 +0000 |
saiam |
Not sure if this is the right way. But a lot simpler it is.
|
changeset |
files
|
Sun, 30 Nov 2008 14:58:48 +0000 |
saiam |
Unnecessary bloat removed from Terrain.hh
|
changeset |
files
|
Sun, 30 Nov 2008 14:17:57 +0000 |
saiam |
Updated header Terrain.hh
|
changeset |
files
|