#ifndef TILE_H #define TILE_H /* * Code to render tiles of a mandeblrot */ #include "render.h" #define TILE_WIDTH 256 #define TILE_HEIGHT 256 int render_set_tile (struct render *render_info, u_int32_t view_w, u_int32_t view_h, u_int32_t x, u_int32_t y, u_int16_t zoom); #endif /* TILE_H */