#include <sys/types.h>
#include <sys/queue.h>
#include <sys/socket.h>
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <netinet/ip.h>
#include <arpa/inet.h>
#include <event.h>
#include <evhttp.h>
#include "render.h"
#include "render_remote.h"
#include "common.h"
// what render node to use
static struct sockaddr_storage render_node;
// info on a render request
struct render_request {
struct evhttp_request *http_request;
int headers_sent;
};
void _render_sent (void *arg) {
struct render_request *ctx = arg;
// send headers
evhttp_add_header(ctx->http_request->output_headers, "Content-Type", "image/png");
evhttp_send_reply_start(ctx->http_request, HTTP_OK, "OK");
ctx->headers_sent = 1;
printf("render [%p]: sent headers\n", ctx);
}
void _render_data (struct evbuffer *buf, void *arg) {
struct render_request *ctx = arg;
// send chunk
evhttp_send_reply_chunk(ctx->http_request, buf);
printf("render [%p]: sent chunk\n", ctx);
}
void _render_done (void *arg) {
struct render_request *ctx = arg;
// send end
evhttp_send_reply_end(ctx->http_request);
printf("render [%p]: done\n", ctx);
// clean up
free(ctx);
}
void _render_fail (void *arg) {
struct render_request *ctx = arg;
if (ctx->headers_sent) {
// just terminate the PNG stream where it is
evhttp_send_reply_end(ctx->http_request);
} else {
evhttp_send_error(ctx->http_request, 500, "Internal Server Error");
}
printf("render [%p]: failed\n", ctx);
// clean up
free(ctx);
}
void _http_render_execute (struct evhttp_request *request, u_int32_t img_w, u_int32_t img_h) {
// render request context
struct render_request *req_ctx = calloc(1, sizeof(struct render_request));
req_ctx->http_request = request;
req_ctx->headers_sent = 0;
// render context
render_t rend_ctx;
render_init(&rend_ctx, RENDER_PNG);
render_set_size(&rend_ctx, img_w, img_h);
render_region_full(&rend_ctx);
// initiate the remote render operation
if (render_remote(&rend_ctx, &render_node,
&_render_sent,
&_render_data,
&_render_done,
&_render_fail,
req_ctx
)) {
free(req_ctx);
fprintf(stderr, "ERR: render_remote\n");
return;
}
printf("render [%p]: started\n", req_ctx);
}
/*
* HTTP request handler
*/
void http_render (struct evhttp_request *request, void *arg) {
// gather some info about the request
const char *uri = evhttp_request_uri(request);
char *peer_address;
u_short peer_port;
evhttp_connection_get_peer(request->evcon, &peer_address, &peer_port);
// request arguments
u_int32_t img_w = 256, img_h = 256;
struct evkeyval *qarg;
struct evkeyvalq qargs;
evhttp_parse_query(uri, &qargs);
TAILQ_FOREACH(qarg, &qargs, next) {
if (strcmp(qarg->key, "w") == 0)
img_w = strtol(qarg->value, NULL, 10);
else if (strcmp(qarg->key, "h") == 0)
img_h = strtol(qarg->value, NULL, 10);
}
// clean up the qargs (badly named functions :< )
evhttp_clear_headers(&qargs);
// request log
printf("REQ: [%s:%d] uri=%s, img_w=%d, img_h=%d\n", peer_address, peer_port, uri, img_w, img_h);
// do it
_http_render_execute(request, img_w, img_h);
}
int main (void) {
// libevent/http init
struct event_base *ev_base = event_init();
if (!ev_base)
die("event_init");
struct evhttp *http_server = evhttp_new(ev_base);
if (!http_server)
die("evhttp_new");
// bind to the correct interface/port
if (evhttp_bind_socket(http_server, "0.0.0.0", 8117))
die("evhttp_bind_socket");
// add our http request handler
evhttp_set_cb(http_server, "/render", &http_render, NULL);
// hack in our render node
struct sockaddr_in *render_node_addr = (struct sockaddr_in *) &render_node;
render_node_addr->sin_family = AF_INET;
render_node_addr->sin_port = htons(RENDER_PORT);
inet_aton("127.0.0.1", &render_node_addr->sin_addr);
// we shall now run
printf("RUN 0.0.0.0:8117\n");
// run the libevent mainloop
if (event_dispatch())
die("event_dispatch");
// clean up
evhttp_free(http_server);
// successfull exit
return 0;
}