strip down the scriptaculous javascript code to a bare minimum, and rewrite tiles.js as tiles2.js - uses Classes, so the code is a lot neater. Still a couple bugs to work out, but mostly works
committer: Tero Marttila <terom@fixme.fi>
#ifndef RENDER_THREADS_H
#define RENDER_THREADS_H
#include "render.h"
struct render_threads;
struct render_threads *render_threads_alloc (struct render *render_info);
int render_threads_wait (struct render_threads *ctx);
void render_threads_free (struct render_threads *ctx);
#endif /* RENDER_THREADS_H */