tile.h
author Tero Marttila <terom@fixme.fi>
Mon, 07 Jul 2008 21:32:38 +0300
changeset 28 c239c5c3beda
parent 27 1e79b4cc8f1b
permissions -rw-r--r--
strip down the scriptaculous javascript code to a bare minimum, and rewrite tiles.js as tiles2.js - uses Classes, so the code is a lot neater. Still a couple bugs to work out, but mostly works

committer: Tero Marttila <terom@fixme.fi>
#ifndef TILE_H
#define TILE_H

/*
 * Code to render tiles of a mandeblrot
 */

#include "render.h"

#define TILE_WIDTH 256
#define TILE_HEIGHT 256

int render_set_tile (struct render *render_info, u_int32_t view_w, u_int32_t view_h, u_int32_t x, u_int32_t y, u_int16_t zoom);

#endif /* TILE_H */