author | rubidium |
Thu, 29 May 2008 22:22:02 +0000 | |
changeset 9424 | 0e77ca5edffb |
parent 9111 | 48ce04029fe4 |
child 9486 | 860750c7df74 |
permissions | -rw-r--r-- |
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/* $Id$ */ |
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/** @file 32bpp_optimized.hpp Optimized 32 bpp blitter. */ |
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#ifndef BLITTER_32BPP_OPTIMIZED_HPP |
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#define BLITTER_32BPP_OPTIMIZED_HPP |
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#include "32bpp_simple.hpp" |
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#include "factory.hpp" |
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class Blitter_32bppOptimized : public Blitter_32bppSimple { |
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public: |
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/* virtual */ void Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom); |
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/* virtual */ Sprite *Encode(SpriteLoader::Sprite *sprite, Blitter::AllocatorProc *allocator); |
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/* virtual */ const char *GetName() { return "32bpp-optimized"; } |
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}; |
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class FBlitter_32bppOptimized: public BlitterFactory<FBlitter_32bppOptimized> { |
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public: |
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/* virtual */ const char *GetName() { return "32bpp-optimized"; } |
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/* virtual */ const char *GetDescription() { return "32bpp Optimized Blitter (no palette animation)"; } |
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/* virtual */ Blitter *CreateInstance() { return new Blitter_32bppOptimized(); } |
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}; |
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#endif /* BLITTER_32BPP_OPTIMIZED_HPP */ |