ai/default/default.h
author KUDr
Tue, 18 Apr 2006 18:02:52 +0000
changeset 3584 1af7d6e9d1ba
parent 2447 071e4afe707c
permissions -rw-r--r--
(svn r4470) -Fix: FS#97 ? Possible bug in Win64 versions (by michi_cc)
Doesn't fix any known bug, but the code is now bit cleaner. The proper result of subtraction of two pointers is ptrdiff_t.
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/* $Id$ */
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#ifndef DEFAULT_H
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#define DEFAULT_H
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void AiDoGameLoop(Player*);
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#endif