newgrf_spritegroup.h
author peter1138
Fri, 21 Apr 2006 07:06:31 +0000
changeset 3604 1e7d9f584f93
parent 3595 a0acdb23e662
child 3664 4f810b1ea216
permissions -rw-r--r--
(svn r4496) - NewGRF: switch custom engine names from storing a char* to using the new StringID based text system. Vehicle name
translations now work.
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/* $Id$ */
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#ifndef NEWGRF_SPRITEGROUP_H
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#define NEWGRF_SPRITEGROUP_H
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SpriteGroup *AllocateSpriteGroup(void);
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void InitializeSpriteGroupPool(void);
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#endif /* NEWGRF_SPRITEGROUP_H */