0
|
1 |
#ifndef COMMAND_H
|
|
2 |
#define COMMAND_H
|
|
3 |
|
|
4 |
enum {
|
|
5 |
CMD_BUILD_RAILROAD_TRACK = 0,
|
|
6 |
CMD_REMOVE_RAILROAD_TRACK = 1,
|
|
7 |
CMD_BUILD_SINGLE_RAIL = 2,
|
|
8 |
CMD_REMOVE_SINGLE_RAIL = 3,
|
|
9 |
CMD_LANDSCAPE_CLEAR = 4,
|
|
10 |
CMD_BUILD_BRIDGE = 5,
|
|
11 |
CMD_BUILD_RAILROAD_STATION = 6,
|
|
12 |
CMD_BUILD_TRAIN_DEPOT = 7,
|
|
13 |
CMD_BUILD_SIGNALS = 8,
|
|
14 |
CMD_REMOVE_SIGNALS = 9,
|
|
15 |
CMD_TERRAFORM_LAND = 10,
|
|
16 |
CMD_PURCHASE_LAND_AREA = 11,
|
|
17 |
CMD_SELL_LAND_AREA = 12,
|
|
18 |
CMD_BUILD_TUNNEL = 13,
|
|
19 |
|
|
20 |
CMD_REMOVE_FROM_RAILROAD_STATION = 14,
|
|
21 |
CMD_CONVERT_RAIL = 15,
|
|
22 |
|
|
23 |
CMD_BUILD_TRAIN_CHECKPOINT = 16,
|
|
24 |
CMD_RENAME_CHECKPOINT = 17,
|
|
25 |
CMD_REMOVE_TRAIN_CHECKPOINT = 18,
|
|
26 |
|
|
27 |
CMD_BUILD_TRUCK_STATION = 19,
|
|
28 |
CMD_BUILD_BUS_STATION = 21,
|
|
29 |
CMD_BUILD_LONG_ROAD = 23,
|
|
30 |
CMD_REMOVE_LONG_ROAD = 24,
|
|
31 |
CMD_BUILD_ROAD = 25,
|
|
32 |
CMD_REMOVE_ROAD = 26,
|
|
33 |
CMD_BUILD_ROAD_DEPOT = 27,
|
|
34 |
|
|
35 |
CMD_BUILD_AIRPORT = 29,
|
|
36 |
|
|
37 |
CMD_BUILD_DOCK = 30,
|
|
38 |
|
|
39 |
CMD_BUILD_SHIP_DEPOT = 31,
|
|
40 |
CMD_BUILD_BUOY = 32,
|
|
41 |
|
|
42 |
CMD_PLANT_TREE = 33,
|
|
43 |
|
|
44 |
CMD_BUILD_RAIL_VEHICLE = 34,
|
|
45 |
CMD_MOVE_RAIL_VEHICLE = 35,
|
|
46 |
|
|
47 |
CMD_START_STOP_TRAIN = 36,
|
|
48 |
|
|
49 |
CMD_SELL_RAIL_WAGON = 38,
|
|
50 |
|
|
51 |
CMD_TRAIN_GOTO_DEPOT = 39,
|
|
52 |
CMD_FORCE_TRAIN_PROCEED = 40,
|
|
53 |
CMD_REVERSE_TRAIN_DIRECTION = 41,
|
|
54 |
|
|
55 |
CMD_MODIFY_ORDER = 42,
|
|
56 |
CMD_SKIP_ORDER = 43,
|
|
57 |
CMD_DELETE_ORDER = 44,
|
|
58 |
CMD_INSERT_ORDER = 45,
|
|
59 |
|
|
60 |
CMD_CHANGE_TRAIN_SERVICE_INT = 46,
|
|
61 |
|
|
62 |
CMD_BUILD_INDUSTRY = 47,
|
|
63 |
|
|
64 |
CMD_BUILD_COMPANY_HQ = 48,
|
|
65 |
CMD_SET_PLAYER_FACE = 49,
|
|
66 |
CMD_SET_PLAYER_COLOR = 50,
|
|
67 |
|
|
68 |
CMD_INCREASE_LOAN = 51,
|
|
69 |
CMD_DECREASE_LOAN = 52,
|
|
70 |
|
|
71 |
CMD_WANT_ENGINE_PREVIEW = 53,
|
|
72 |
|
|
73 |
CMD_NAME_VEHICLE = 54,
|
|
74 |
CMD_RENAME_ENGINE = 55,
|
|
75 |
CMD_CHANGE_COMPANY_NAME = 56,
|
|
76 |
CMD_CHANGE_PRESIDENT_NAME = 57,
|
|
77 |
CMD_RENAME_STATION = 58,
|
|
78 |
|
|
79 |
CMD_SELL_AIRCRAFT = 59,
|
|
80 |
CMD_START_STOP_AIRCRAFT = 60,
|
|
81 |
CMD_BUILD_AIRCRAFT = 61,
|
|
82 |
CMD_SEND_AIRCRAFT_TO_HANGAR = 62,
|
|
83 |
CMD_CHANGE_AIRCRAFT_SERVICE_INT = 63,
|
|
84 |
CMD_REFIT_AIRCRAFT = 64,
|
|
85 |
|
|
86 |
CMD_PLACE_SIGN = 65,
|
|
87 |
CMD_RENAME_SIGN = 66,
|
|
88 |
|
|
89 |
CMD_BUILD_ROAD_VEH = 67,
|
|
90 |
CMD_START_STOP_ROADVEH = 68,
|
|
91 |
CMD_SELL_ROAD_VEH = 69,
|
|
92 |
CMD_SEND_ROADVEH_TO_DEPOT = 70,
|
|
93 |
CMD_TURN_ROADVEH = 71,
|
|
94 |
CMD_CHANGE_ROADVEH_SERVICE_INT = 72,
|
|
95 |
|
|
96 |
CMD_PAUSE = 73,
|
|
97 |
|
|
98 |
CMD_BUY_SHARE_IN_COMPANY = 74,
|
|
99 |
CMD_SELL_SHARE_IN_COMPANY = 75,
|
|
100 |
CMD_BUY_COMPANY = 76,
|
|
101 |
|
|
102 |
CMD_BUILD_TOWN = 77,
|
|
103 |
|
|
104 |
CMD_RENAME_TOWN = 80,
|
|
105 |
CMD_DO_TOWN_ACTION = 81,
|
|
106 |
|
|
107 |
CMD_SET_ROAD_DRIVE_SIDE = 82,
|
|
108 |
CMD_SET_TOWN_NAME_TYPE = 83,
|
|
109 |
|
|
110 |
|
|
111 |
CMD_CHANGE_DIFFICULTY_LEVEL = 85,
|
|
112 |
|
|
113 |
CMD_START_STOP_SHIP = 86,
|
|
114 |
CMD_SELL_SHIP = 87,
|
|
115 |
CMD_BUILD_SHIP = 88,
|
|
116 |
CMD_SEND_SHIP_TO_DEPOT = 89,
|
|
117 |
CMD_CHANGE_SHIP_SERVICE_INT = 90,
|
|
118 |
CMD_REFIT_SHIP = 91,
|
|
119 |
|
|
120 |
CMD_START_NEW_GAME = 92,
|
|
121 |
CMD_LOAD_GAME = 93,
|
|
122 |
CMD_CREATE_SCENARIO = 94,
|
|
123 |
CMD_SET_SINGLE_PLAYER = 95,
|
|
124 |
|
|
125 |
CMD_SET_NEW_LANDSCAPE_TYPE = 97,
|
|
126 |
|
|
127 |
CMD_GEN_RANDOM_NEW_GAME = 98,
|
|
128 |
|
|
129 |
CMD_CLONE_ORDER = 99,
|
|
130 |
CMD_CLEAR_AREA = 100,
|
|
131 |
|
|
132 |
CMD_RESUME = 101,
|
|
133 |
|
|
134 |
CMD_MONEY_CHEAT = 102,
|
|
135 |
CMD_BUILD_CANAL = 103,
|
|
136 |
|
|
137 |
CMD_PLAYER_CTRL = 104, // used in multiplayer to create a new player etc.
|
|
138 |
CMD_LEVEL_LAND = 105, // level land
|
|
139 |
|
|
140 |
CMD_REFIT_RAIL_VEHICLE = 106,
|
|
141 |
CMD_RESTORE_ORDER_INDEX = 107,
|
|
142 |
CMD_BUILD_LOCK = 108,
|
|
143 |
|
|
144 |
CMD_START_SCENARIO = 109,
|
|
145 |
|
|
146 |
//CMD_DESTROY_INDUSTRY = 109,
|
|
147 |
};
|
|
148 |
|
|
149 |
enum {
|
|
150 |
DC_EXEC = 1,
|
|
151 |
DC_AUTO = 2, // don't allow building on structures
|
|
152 |
DC_QUERY_COST = 4, // query cost only, don't build.
|
|
153 |
DC_NO_WATER = 8, // don't allow building on water
|
|
154 |
DC_NO_RAIL_OVERLAP = 0x10, // don't allow overlap of rails (used in buildrail)
|
|
155 |
DC_AI_BUILDING = 0x20, // special building rules for AI
|
|
156 |
DC_NO_TOWN_RATING = 0x40, // town rating does not disallow you from building
|
|
157 |
DC_FORCETEST = 0x80, // force test too.
|
|
158 |
|
|
159 |
CMD_ERROR = ((int32)0x80000000),
|
|
160 |
};
|
|
161 |
|
|
162 |
#define CMD_MSG(x) ((x)<<16)
|
|
163 |
|
|
164 |
enum {
|
|
165 |
CMD_AUTO = 0x200,
|
|
166 |
CMD_NO_WATER = 0x400,
|
|
167 |
CMD_DONT_NETWORK = 0x800, // execute the command without sending it on the network
|
|
168 |
CMD_ASYNC = 0x1000, // execute the command asynchronously without testing first in networking
|
|
169 |
};
|
|
170 |
|
|
171 |
//#define return_cmd_error(errcode) do { _error_message=(errcode); return CMD_ERROR; } while(0)
|
|
172 |
#define return_cmd_error(errcode) do { return CMD_ERROR | (errcode); } while (0)
|
|
173 |
|
|
174 |
/* command.c */
|
|
175 |
int32 DoCommand(int x, int y, uint32 p1, uint32 p2, uint32 flags, uint procc);
|
|
176 |
int32 DoCommandByTile(TileIndex tile, uint32 p1, uint32 p2, uint32 flags, uint procc);
|
|
177 |
|
|
178 |
int32 GetAvailableMoneyForCommand();
|
|
179 |
|
|
180 |
#endif /* COMMAND_H */
|