win32.h
author Darkvater
Sun, 29 Jan 2006 19:50:01 +0000
changeset 2919 3e42ca528f01
parent 2436 7d5df545bd5d
child 5168 e206899169c4
permissions -rw-r--r--
(svn r3475) - Fix: you couldn't remove an item from a list-type of config ingame from the configuration file. Whatever you did, upon restart of OpenTTD those items were still there. To fix this we initialize the first item to NULL in SaveList as it is rebuilt anyways fully.
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db48cf29b983 (svn r2701) Insert Id tags into all source files
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/* $Id$ */
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b88b90aba8bc (svn r2697) Make compiling with SDL on Windows work again (missing #includes) and fix some warnings
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#ifndef WIN32_H
b88b90aba8bc (svn r2697) Make compiling with SDL on Windows work again (missing #includes) and fix some warnings
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#define WIN32_H
b88b90aba8bc (svn r2697) Make compiling with SDL on Windows work again (missing #includes) and fix some warnings
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be1ef1e1fc58 (svn r2725) Move MyShowCursor() back into win32.c, it fits better there
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bool MyShowCursor(bool show);
be1ef1e1fc58 (svn r2725) Move MyShowCursor() back into win32.c, it fits better there
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b88b90aba8bc (svn r2697) Make compiling with SDL on Windows work again (missing #includes) and fix some warnings
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typedef void (*Function)(int);
b88b90aba8bc (svn r2697) Make compiling with SDL on Windows work again (missing #includes) and fix some warnings
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bool LoadLibraryList(Function proc[], const char* dll);
b88b90aba8bc (svn r2697) Make compiling with SDL on Windows work again (missing #includes) and fix some warnings
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7d5df545bd5d (svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters
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#endif /* WIN32_H */