author | KUDr |
Fri, 20 Apr 2007 19:43:06 +0000 | |
changeset 6513 | 454347ca3dfb |
parent 6490 | fe4443fba5e3 |
child 6552 | d87268e08799 |
permissions | -rw-r--r-- |
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/* $Id$ */ |
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/** @file aircraft.h */ |
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#ifndef AIRCRAFT_H |
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#define AIRCRAFT_H |
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#include "station_map.h" |
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#include "vehicle.h" |
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/** An aircraft can be one ot those types */ |
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enum AircraftSubType { |
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AIR_HELICOPTER = 0, ///< an helicopter |
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AIR_AIRCRAFT = 2, ///< an airplane |
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AIR_SHADOW = 4, ///< shadow of the aircraft |
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AIR_ROTOR = 6 ///< rotor of an helicopter |
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}; |
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|
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|
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/** Check if the aircraft type is a normal flying device; eg |
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* not a rotor or a shadow |
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* @param v vehicle to check |
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* @return Returns true if the aircraft is a helicopter/airplane and |
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* false if it is a shadow or a rotor) */ |
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static inline bool IsNormalAircraft(const Vehicle *v) |
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{ |
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assert(v->type == VEH_AIRCRAFT); |
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/* To be fully correct the commented out functionality is the proper one, |
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* but since value can only be 0 or 2, it is sufficient to only check <= 2 |
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* return (v->subtype == AIR_HELICOPTER) || (v->subtype == AIR_AIRCRAFT); */ |
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return v->subtype <= AIR_AIRCRAFT; |
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} |
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/** Check if this aircraft is in a hangar |
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* @param v vehicle to check |
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* @return true if in hangar |
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*/ |
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static inline bool IsAircraftInHangar(const Vehicle* v) |
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{ |
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assert(v->type == VEH_AIRCRAFT); |
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return v->vehstatus & VS_HIDDEN && IsHangarTile(v->tile); |
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} |
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/** Check if this aircraft is in a hangar and stopped |
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* @param v vehicle to check |
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* @return true if in hangar and stopped |
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*/ |
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static inline bool IsAircraftInHangarStopped(const Vehicle* v) |
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{ |
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return IsAircraftInHangar(v) && v->vehstatus & VS_STOPPED; |
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} |
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/** Checks if an aircraft is buildable at the tile in question |
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* @param engine The engine to test |
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* @param tile The tile where the hangar is |
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* @return true if the aircraft can be build |
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*/ |
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static inline bool IsAircraftBuildableAtStation(EngineID engine, TileIndex tile) |
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{ |
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const Station *st = GetStationByTile(tile); |
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const AirportFTAClass *apc = st->Airport(); |
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const AircraftVehicleInfo *avi = AircraftVehInfo(engine); |
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return (apc->flags & (avi->subtype & AIR_CTOL ? AirportFTAClass::AIRPLANES : AirportFTAClass::HELICOPTERS)) != 0; |
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} |
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/** |
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* Calculates cargo capacity based on an aircraft's passenger |
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* and mail capacities. |
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* @param cid Which cargo type to calculate a capacity for. |
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* @param avi Which engine to find a cargo capacity for. |
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* @return New cargo capacity value. |
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*/ |
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uint16 AircraftDefaultCargoCapacity(CargoID cid, const AircraftVehicleInfo *avi); |
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/** |
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* This is the Callback method after the construction attempt of an aircraft |
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* @param success indicates completion (or not) of the operation |
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* @param tile of depot where aircraft is built |
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* @param p1 unused |
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* @param p2 unused |
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*/ |
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void CcBuildAircraft(bool success, TileIndex tile, uint32 p1, uint32 p2); |
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/** |
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* This is the Callback method after the cloning attempt of an aircraft |
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* @param success indicates completion (or not) of the operation |
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* @param tile unused |
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* @param p1 unused |
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* @param p2 unused |
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*/ |
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void CcCloneAircraft(bool success, TileIndex tile, uint32 p1, uint32 p2); |
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/** Handle Aircraft specific tasks when a an Aircraft enters a hangar |
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* @param *v Vehicle that enters the hangar |
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*/ |
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void HandleAircraftEnterHangar(Vehicle *v); |
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/** Get the size of the sprite of an aircraft sprite heading west (used for lists) |
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* @param engine The engine to get the sprite from |
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* @param width The width of the sprite |
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* @param height The height of the sprite |
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*/ |
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void GetAircraftSpriteSize(EngineID engine, uint &width, uint &height); |
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/** |
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* Updates the status of the Aircraft heading or in the station |
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* @param st Station been updated |
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*/ |
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void UpdateAirplanesOnNewStation(const Station *st); |
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112 |
/** Update cached values of an aircraft. |
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* Currently caches callback 36 max speed. |
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* @param v Vehicle |
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115 |
*/ |
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void UpdateAircraftCache(Vehicle *v); |
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117 |
|
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#endif /* AIRCRAFT_H */ |