newgrf_sound.h
author Darkvater
Tue, 17 Oct 2006 22:16:46 +0000
changeset 4878 4d4f76a898fd
parent 4656 9c1d8c4d3e60
permissions -rw-r--r--
(svn r6814) -Codechange: For network games ci->client_playas was always p->index + 1. To
correctly handle this ci->client_playas - 1 was used all over the code making
it pretty confusing at times. Use proper one-on-one values now. Special handling
is only needed for user-output to not to confuse users.
4656
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/* $Id$ */
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#ifndef NEWGRF_SOUND_H
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#define NEWGRF_SOUND_H
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typedef enum VehicleSoundEvents {
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	VSE_START        = 1,
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	VSE_TUNNEL       = 2,
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	VSE_BREAKDOWN    = 3,
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	VSE_RUNNING      = 4,
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	VSE_TOUCHDOWN    = 5,
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	VSE_TRAIN_EFFECT = 6,
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	VSE_RUNNING_16   = 7,
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	VSE_STOPPED_16   = 8,
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	VSE_LOAD_UNLOAD  = 9,
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} VehicleSoundEvent;
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FileEntry *AllocateFileEntry(void);
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void InitializeSoundPool(void);
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FileEntry *GetSound(uint index);
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uint GetNumSounds(void);
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bool PlayVehicleSound(const Vehicle *v, VehicleSoundEvent event);
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#endif /* NEWGRF_SOUND_H */