0
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#include "stdafx.h"
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#include "ttd.h"
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#include "viewport.h"
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#include "window.h"
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#include "vehicle.h"
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#include "station.h"
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#include "gfx.h"
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#include "town.h"
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#define VIEWPORT_DRAW_MEM (65536)
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static bool _added_tile_sprite;
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static bool _offset_ground_sprites;
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typedef struct StringSpriteToDraw {
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uint16 string;
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uint16 color;
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struct StringSpriteToDraw *next;
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int16 x;
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int16 y;
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uint32 params[2];
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uint16 width;
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} StringSpriteToDraw;
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typedef struct TileSpriteToDraw {
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uint32 image;
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struct TileSpriteToDraw *next;
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int16 x, y;
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byte z;
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} TileSpriteToDraw;
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typedef struct ChildScreenSpriteToDraw {
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uint32 image;
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int16 x,y;
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struct ChildScreenSpriteToDraw *next;
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} ChildScreenSpriteToDraw;
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typedef struct ParentSpriteToDraw {
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uint32 image;
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int16 left, top, right, bottom;
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int16 tile_x, tile_y;
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int16 tile_right, tile_bottom;
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ChildScreenSpriteToDraw *child;
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byte unk16;
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byte tile_z;
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byte tile_z_bottom;
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} ParentSpriteToDraw;
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typedef struct ViewportDrawer {
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DrawPixelInfo dpi;
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byte *spritelist_mem, *eof_spritelist_mem;
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StringSpriteToDraw **last_string, *first_string;
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TileSpriteToDraw **last_tile, *first_tile;
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ChildScreenSpriteToDraw **last_child;
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ParentSpriteToDraw **parent_list;
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byte combine_sprites;
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int offs_x, offs_y; // used when drawing ground sprites relative
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bool ground_child;
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} ViewportDrawer;
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static ViewportDrawer *_cur_vd;
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TileHighlightData * const _thd_ptr = &_thd;
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static TileInfo *_cur_ti;
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Point MapXYZToViewport(ViewPort *vp, uint x, uint y, uint z)
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{
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Point p = RemapCoords(x, y, z);
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p.x -= (vp->virtual_width>>1);
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p.y -= (vp->virtual_height>>1);
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return p;
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}
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void AssignWindowViewport(Window *w, int x, int y,
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int width, int height, uint32 follow_flags, byte zoom)
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{
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ViewPort *vp;
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Point pt;
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byte z;
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uint32 bit;
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for(vp=_viewports,bit=1; ; vp++, bit<<=1) {
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assert(vp!=endof(_viewports));
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if (vp->width == 0)
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break;
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}
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_active_viewports |= bit;
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vp->left = x + w->left;
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vp->top = y + w->top;
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vp->width = width;
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vp->height = height;
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vp->zoom = zoom;
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vp->virtual_width = width << zoom;
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vp->virtual_height = height << zoom;
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if (follow_flags & 0x80000000) {
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Vehicle *veh;
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WP(w,vp_d).follow_vehicle = (VehicleID)(follow_flags & 0xFFFF);
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veh = &_vehicles[WP(w,vp_d).follow_vehicle];
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pt = MapXYZToViewport(vp, veh->x_pos, veh->y_pos, veh->z_pos);
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} else {
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int x = GET_TILE_X(follow_flags) * 16;
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int y = GET_TILE_Y(follow_flags) * 16;
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WP(w,vp_d).follow_vehicle = 0xFFFF;
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z = GetSlopeZ(x,y);
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pt = MapXYZToViewport(vp, x,y, z);
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}
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WP(w,vp_d).scrollpos_x = pt.x;
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WP(w,vp_d).scrollpos_y = pt.y;
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w->viewport = vp;
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vp->virtual_left = 0;//pt.x;
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vp->virtual_top = 0;//pt.y;
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}
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static Point _vp_move_offs;
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static void DoSetViewportPosition(Window *w, int left, int top, int width, int height)
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{
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for (; w < _last_window; w++) {
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if (left + width > w->left &&
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w->left+w->width > left &&
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top + height > w->top &&
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w->top+w->height > top) {
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if (left < w->left) {
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DoSetViewportPosition(w, left, top, w->left - left, height);
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DoSetViewportPosition(w, left + (w->left - left), top, width - (w->left - left), height);
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return;
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}
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if (left + width > w->left + w->width) {
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DoSetViewportPosition(w, left, top, (w->left + w->width - left), height);
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DoSetViewportPosition(w, left + (w->left + w->width - left), top, width - (w->left + w->width - left) , height);
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return;
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}
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if (top < w->top) {
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DoSetViewportPosition(w, left, top, width, (w->top - top));
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DoSetViewportPosition(w, left, top + (w->top - top), width, height - (w->top - top));
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return;
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}
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if (top + height > w->top + w->height) {
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DoSetViewportPosition(w, left, top, width, (w->top + w->height - top));
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DoSetViewportPosition(w, left, top + (w->top + w->height - top), width , height - (w->top + w->height - top));
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return;
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}
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return;
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}
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}
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{
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int xo = _vp_move_offs.x;
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int yo = _vp_move_offs.y;
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if (abs(xo) >= width || abs(yo) >= height) {
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/* fully_outside */
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RedrawScreenRect(left, top, left+width, top+height);
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return;
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}
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GfxScroll(left, top, width, height, xo, yo);
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if (xo > 0) {
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RedrawScreenRect(left, top, xo + left, top + height);
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left += xo;
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width -= xo;
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} else if (xo < 0) {
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RedrawScreenRect(left+width+xo, top, left+width, top + height);
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width += xo;
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}
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if (yo > 0) {
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RedrawScreenRect(left, top, width+left, top + yo);
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} else if (yo < 0) {
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RedrawScreenRect(left, top + height + yo, width+left, top + height);
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}
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}
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}
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void SetViewportPosition(Window *w, int x, int y)
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{
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ViewPort *vp = w->viewport;
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int old_left = vp->virtual_left;
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int old_top = vp->virtual_top;
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int i;
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int left, top, width, height;
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vp->virtual_left = x;
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vp->virtual_top = y;
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old_left >>= vp->zoom;
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old_top >>= vp->zoom;
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x >>= vp->zoom;
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y >>= vp->zoom;
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old_left -= x;
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old_top -= y;
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if (old_top == 0 && old_left == 0)
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return;
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_vp_move_offs.x = old_left;
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_vp_move_offs.y = old_top;
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left = vp->left;
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top = vp->top;
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width = vp->width;
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height = vp->height;
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if (left < 0) {
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width += left;
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left = 0;
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}
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if ( (i=(left + width - _screen.width)) >= 0)
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width -= i;
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if (width > 0) {
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if (top < 0) {
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height += top;
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top = 0;
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}
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if ( (i=(top + height - _screen.height)) >= 0) {
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height -= i;
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}
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if (height > 0)
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DoSetViewportPosition(w+1, left, top, width, height);
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}
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}
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ViewPort *IsPtInWindowViewport(Window *w, int x, int y)
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{
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ViewPort *vp = w->viewport;
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if (vp != NULL &&
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IS_INT_INSIDE(x, vp->left, vp->left + vp->width) &&
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IS_INT_INSIDE(y, vp->top, vp->top + vp->height))
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return vp;
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return NULL;
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}
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Point TranslateXYToTileCoord(ViewPort *vp, int x, int y) {
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int z;
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Point pt;
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int a,b;
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if ( (uint)(x -= vp->left) >= (uint)vp->width ||
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(uint)(y -= vp->top) >= (uint)vp->height) {
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Point pt = {-1, -1};
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return pt;
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}
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x = ((x << vp->zoom) + vp->virtual_left) >> 2;
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y = ((y << vp->zoom) + vp->virtual_top) >> 1;
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#if !defined(NEW_ROTATION)
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a = y-x;
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b = y+x;
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#else
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a = x+y;
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b = x-y;
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#endif
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z = GetSlopeZ(a, b) >> 1;
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z = GetSlopeZ(a+z, b+z) >> 1;
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z = GetSlopeZ(a+z, b+z) >> 1;
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z = GetSlopeZ(a+z, b+z) >> 1;
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z = GetSlopeZ(a+z, b+z) >> 1;
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pt.x = a+z;
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pt.y = b+z;
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if ((uint)pt.x >= TILE_X_MAX*16 || (uint)pt.y >= TILE_Y_MAX*16) {
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pt.x = pt.y = -1;
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}
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return pt;
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}
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static Point GetTileFromScreenXY(int x, int y)
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{
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Window *w;
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ViewPort *vp;
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Point pt;
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if ( (w = FindWindowFromPt(x, y)) != NULL &&
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(vp = IsPtInWindowViewport(w, x, y)) != NULL)
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return TranslateXYToTileCoord(vp, x, y);
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pt.y = pt.x = -1;
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return pt;
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}
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Point GetTileBelowCursor()
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{
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return GetTileFromScreenXY(_cursor.pos.x, _cursor.pos.y);
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}
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Point GetTileZoomCenter(bool in)
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{
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int x, y;
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if (in) {
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x = (_cursor.pos.x >> 1) + (_screen.width >> 2);
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y = (_cursor.pos.y >> 1) + (_screen.height >> 2);
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}
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else {
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x = _screen.width - _cursor.pos.x;
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y = _screen.height - _cursor.pos.y;
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}
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return GetTileFromScreenXY(x, y);
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}
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void DrawGroundSpriteAt(uint32 image, int x, int y, byte z)
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{
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ViewportDrawer *vd = _cur_vd;
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TileSpriteToDraw *ts;
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assert( (image & 0x3fff) < NUM_SPRITES);
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ts = (TileSpriteToDraw*)vd->spritelist_mem;
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if ((byte*)ts >= vd->eof_spritelist_mem) {
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DEBUG(misc, 0) ("Out of sprite mem\n");
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return;
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}
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vd->spritelist_mem += sizeof(TileSpriteToDraw);
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ts->image = image;
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ts->next = NULL;
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ts->x = x;
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ts->y = y;
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ts->z = z;
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*vd->last_tile = ts;
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vd->last_tile = &ts->next;
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}
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void DrawGroundSprite(uint32 image)
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{
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if (_offset_ground_sprites) {
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// offset ground sprite because of foundation?
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AddChildSpriteScreen(image, _cur_vd->offs_x, _cur_vd->offs_y);
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} else {
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_added_tile_sprite = true;
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DrawGroundSpriteAt(image, _cur_ti->x, _cur_ti->y, _cur_ti->z);
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}
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}
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363 |
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364 |
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void OffsetGroundSprite(int x, int y)
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366 |
{
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_cur_vd->offs_x = x;
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368 |
_cur_vd->offs_y = y;
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_offset_ground_sprites = true;
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370 |
}
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371 |
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static void AddCombinedSprite(uint32 image, int x, int y, byte z)
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373 |
{
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374 |
ViewportDrawer *vd = _cur_vd;
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375 |
int t;
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376 |
uint32 image_org = image;
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377 |
const SpriteDimension *sd;
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378 |
Point pt = RemapCoords(x, y, z);
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379 |
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380 |
sd = GetSpriteDimension(image & 0x3FFF);
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381 |
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382 |
if ((t = pt.x + sd->xoffs) >= vd->dpi.left + vd->dpi.width ||
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(t + sd->xsize) <= vd->dpi.left ||
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384 |
(t = pt.y + sd->yoffs) >= vd->dpi.top + vd->dpi.height ||
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385 |
(t + sd->ysize) <= vd->dpi.top)
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386 |
return;
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387 |
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388 |
AddChildSpriteScreen(image_org, pt.x - vd->parent_list[-1]->left, pt.y - vd->parent_list[-1]->top);
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389 |
}
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390 |
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391 |
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392 |
void AddSortableSpriteToDraw(uint32 image, int x, int y, int w, int h, byte dz, byte z)
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393 |
{
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394 |
ViewportDrawer *vd = _cur_vd;
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395 |
ParentSpriteToDraw *ps;
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396 |
const SpriteDimension *sd;
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397 |
Point pt;
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398 |
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399 |
assert( (image & 0x3fff) < NUM_SPRITES);
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400 |
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401 |
if (vd->combine_sprites == 2) {
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402 |
AddCombinedSprite(image, x, y, z);
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403 |
return;
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404 |
}
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405 |
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406 |
vd->last_child = NULL;
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407 |
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408 |
ps = (ParentSpriteToDraw*)vd->spritelist_mem;
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409 |
if ((byte*)ps >= vd->eof_spritelist_mem) {
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410 |
DEBUG(misc, 0) ("Out of sprite mem\n");
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411 |
return;
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412 |
}
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413 |
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414 |
ps->image = image;
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415 |
ps->tile_x = x;
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416 |
ps->tile_right = x + w - 1;
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417 |
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418 |
ps->tile_y = y;
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419 |
ps->tile_bottom = y + h - 1;
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420 |
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421 |
ps->tile_z = z;
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422 |
ps->tile_z_bottom = z + dz - 1;
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423 |
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424 |
pt = RemapCoords(x, y, z);
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425 |
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|
426 |
sd = GetSpriteDimension(image & 0x3FFF);
|
|
427 |
if ((ps->left = (pt.x += sd->xoffs)) >= vd->dpi.left + vd->dpi.width ||
|
|
428 |
(ps->right = (pt.x + sd->xsize)) <= vd->dpi.left ||
|
|
429 |
(ps->top = (pt.y += sd->yoffs)) >= vd->dpi.top + vd->dpi.height ||
|
|
430 |
(ps->bottom = (pt.y + sd->ysize)) <= vd->dpi.top) {
|
|
431 |
return;
|
|
432 |
}
|
|
433 |
|
|
434 |
ps->unk16 = 0;
|
|
435 |
ps->child = NULL;
|
|
436 |
vd->last_child = &ps->child;
|
|
437 |
|
|
438 |
vd->spritelist_mem += sizeof(ParentSpriteToDraw);
|
|
439 |
*vd->parent_list++ = ps;
|
|
440 |
|
|
441 |
if (vd->combine_sprites == 1) {
|
|
442 |
vd->combine_sprites = 2;
|
|
443 |
}
|
|
444 |
}
|
|
445 |
|
|
446 |
void StartSpriteCombine()
|
|
447 |
{
|
|
448 |
_cur_vd->combine_sprites = 1;
|
|
449 |
}
|
|
450 |
|
|
451 |
void EndSpriteCombine()
|
|
452 |
{
|
|
453 |
_cur_vd->combine_sprites = 0;
|
|
454 |
}
|
|
455 |
|
|
456 |
void AddChildSpriteScreen(uint32 image, int x, int y)
|
|
457 |
{
|
|
458 |
ViewportDrawer *vd = _cur_vd;
|
|
459 |
ChildScreenSpriteToDraw *cs;
|
|
460 |
|
|
461 |
cs = (ChildScreenSpriteToDraw*) vd->spritelist_mem;
|
|
462 |
if ((byte*)cs >= vd->eof_spritelist_mem) {
|
|
463 |
DEBUG(misc,0) ("Out of sprite mem\n");
|
|
464 |
return;
|
|
465 |
}
|
|
466 |
|
|
467 |
if (vd->last_child == NULL)
|
|
468 |
return;
|
|
469 |
|
|
470 |
*vd->last_child = cs;
|
|
471 |
vd->last_child = &cs->next;
|
|
472 |
|
|
473 |
vd->spritelist_mem += sizeof(ChildScreenSpriteToDraw);
|
|
474 |
|
|
475 |
cs->image = image;
|
|
476 |
cs->x = x;
|
|
477 |
cs->y = y;
|
|
478 |
cs->next = NULL;
|
|
479 |
}
|
|
480 |
|
|
481 |
/* Returns a StringSpriteToDraw */
|
|
482 |
void *AddStringToDraw(int x, int y, StringID string, uint32 params_1, uint32 params_2)
|
|
483 |
{
|
|
484 |
ViewportDrawer *vd = _cur_vd;
|
|
485 |
StringSpriteToDraw *ss;
|
|
486 |
|
|
487 |
ss = (StringSpriteToDraw*)vd->spritelist_mem;
|
|
488 |
if ((byte*)ss >= vd->eof_spritelist_mem) {
|
|
489 |
DEBUG(misc, 0) ("Out of sprite mem\n");
|
|
490 |
return NULL;
|
|
491 |
}
|
|
492 |
|
|
493 |
vd->spritelist_mem += sizeof(StringSpriteToDraw);
|
|
494 |
|
|
495 |
ss->string = string;
|
|
496 |
ss->next = NULL;
|
|
497 |
ss->x = x;
|
|
498 |
ss->y = y;
|
|
499 |
ss->params[0] = params_1;
|
|
500 |
ss->params[1] = params_2;
|
|
501 |
ss->width = 0;
|
|
502 |
|
|
503 |
*vd->last_string = ss;
|
|
504 |
vd->last_string = &ss->next;
|
|
505 |
|
|
506 |
return ss;
|
|
507 |
}
|
|
508 |
|
|
509 |
/* Debugging code */
|
|
510 |
|
|
511 |
#ifdef DEBUG_TILE_PUSH
|
|
512 |
static int _num_push;
|
|
513 |
static uint _pushed_tile[200];
|
|
514 |
static int _pushed_track[200];
|
|
515 |
|
|
516 |
static uint _stored_tile[200];
|
|
517 |
static int _stored_track[200];
|
|
518 |
static int _num_stored;
|
|
519 |
|
|
520 |
void dbg_store_path()
|
|
521 |
{
|
|
522 |
memcpy(_stored_tile, _pushed_tile, sizeof(_stored_tile));
|
|
523 |
memcpy(_stored_track, _pushed_track, sizeof(_stored_tile));
|
|
524 |
_num_stored = _num_push;
|
|
525 |
MarkWholeScreenDirty();
|
|
526 |
}
|
|
527 |
|
|
528 |
void dbg_push_tile(uint tile, int track)
|
|
529 |
{
|
|
530 |
_pushed_tile[_num_push] = tile;
|
|
531 |
_pushed_track[_num_push++] = track;
|
|
532 |
dbg_store_path();
|
|
533 |
}
|
|
534 |
|
|
535 |
void dbg_pop_tile()
|
|
536 |
{
|
|
537 |
_num_push--;
|
|
538 |
}
|
|
539 |
|
|
540 |
static const uint16 _dbg_track_sprite[] = {
|
|
541 |
0x3F4,
|
|
542 |
0x3F3,
|
|
543 |
0x3F5,
|
|
544 |
0x3F6,
|
|
545 |
0x3F8,
|
|
546 |
0x3F7,
|
|
547 |
};
|
|
548 |
|
|
549 |
int dbg_draw_pushed(const TileInfo *ti)
|
|
550 |
{
|
|
551 |
int i;
|
|
552 |
if (ti->tile==0)
|
|
553 |
return 0;
|
|
554 |
for(i=0; i!=_num_stored; i++)
|
|
555 |
if (_stored_tile[i] == ti->tile) {
|
|
556 |
DrawGroundSpriteAt(_dbg_track_sprite[_stored_track[i]&7], ti->x, ti->y, ti->z);
|
|
557 |
}
|
|
558 |
return -1;
|
|
559 |
}
|
|
560 |
|
|
561 |
#endif
|
|
562 |
|
|
563 |
static void DrawSelectionSprite(uint32 image, const TileInfo *ti)
|
|
564 |
{
|
|
565 |
if (_added_tile_sprite) {
|
|
566 |
DrawGroundSpriteAt(image, ti->x, ti->y, ti->z + 7);
|
|
567 |
} else {
|
|
568 |
AddSortableSpriteToDraw(image, ti->x, ti->y, 0x10, 0x10, 1, ti->z + 7);
|
|
569 |
}
|
|
570 |
}
|
|
571 |
|
|
572 |
static bool IsPartOfAutoLine(int px, int py)
|
|
573 |
{
|
|
574 |
const TileHighlightData *thd = _thd_ptr;
|
|
575 |
|
|
576 |
px -= thd->selstart.x;
|
|
577 |
py -= thd->selstart.y;
|
|
578 |
|
|
579 |
switch(thd->drawstyle) {
|
|
580 |
case HT_LINE | 0: return px == py || px == py + 16;
|
|
581 |
case HT_LINE | 1: return px == py || px == py - 16;
|
|
582 |
case HT_LINE | 2: return px == -py || px == -py + 16;
|
|
583 |
case HT_LINE | 3: return px == -py || px == -py - 16;
|
|
584 |
default:
|
|
585 |
NOT_REACHED();
|
|
586 |
}
|
|
587 |
|
|
588 |
/* useless, but avoids compiler warning this way */
|
|
589 |
return 0;
|
|
590 |
}
|
|
591 |
|
|
592 |
static void DrawTileSelection(const TileInfo *ti)
|
|
593 |
{
|
|
594 |
uint32 image;
|
|
595 |
const TileHighlightData *thd = _thd_ptr;
|
|
596 |
|
|
597 |
#ifdef DEBUG_TILE_PUSH
|
|
598 |
dbg_draw_pushed(ti);
|
|
599 |
#endif
|
|
600 |
|
|
601 |
// Draw a red error square?
|
|
602 |
if (thd->redsq != 0 && thd->redsq == (TileIndex)ti->tile) {
|
|
603 |
DrawSelectionSprite(0x030382F0 | _tileh_to_sprite[ti->tileh], ti);
|
|
604 |
return;
|
|
605 |
}
|
|
606 |
|
|
607 |
// no selection active?
|
|
608 |
if (thd->drawstyle == 0)
|
|
609 |
return;
|
|
610 |
|
|
611 |
// Inside the inner area?
|
|
612 |
if (IS_INSIDE_1D(ti->x, thd->pos.x, thd->size.x) && IS_INSIDE_1D(ti->y, thd->pos.y, thd->size.y)) {
|
|
613 |
if (thd->drawstyle & HT_RECT) {
|
|
614 |
image = 0x2F0 + _tileh_to_sprite[ti->tileh];
|
|
615 |
if (thd->make_square_red) image |= 0x3048000;
|
|
616 |
DrawSelectionSprite(image, ti);
|
|
617 |
} else if (thd->drawstyle & HT_POINT) {
|
|
618 |
// Figure out the Z coordinate for the single dot.
|
|
619 |
byte z = ti->z;
|
|
620 |
if (ti->tileh & 8) {
|
|
621 |
z += 8;
|
|
622 |
if (!(ti->tileh & 2) && (ti->tileh & 0x10)) {
|
|
623 |
z += 8;
|
|
624 |
}
|
|
625 |
}
|
|
626 |
DrawGroundSpriteAt(_cur_dpi->zoom != 2 ? 0x306 : 0xFEE,ti->x, ti->y, z);
|
|
627 |
} else {
|
|
628 |
if (IsPartOfAutoLine(ti->x, ti->y)) {
|
|
629 |
image = 0x2F0 + _tileh_to_sprite[ti->tileh];
|
|
630 |
if (thd->make_square_red) image |= 0x3048000;
|
|
631 |
DrawSelectionSprite(image, ti);
|
|
632 |
}
|
|
633 |
}
|
|
634 |
return;
|
|
635 |
}
|
|
636 |
|
|
637 |
// Check if it's inside the outer area?
|
|
638 |
if (thd->outersize.x &&
|
|
639 |
thd->size.x < thd->size.x + thd->outersize.x &&
|
|
640 |
IS_INSIDE_1D(ti->x, thd->pos.x + thd->offs.x, thd->size.x + thd->outersize.x) &&
|
|
641 |
IS_INSIDE_1D(ti->y, thd->pos.y + thd->offs.y, thd->size.y + thd->outersize.y)) {
|
|
642 |
// Draw a blue rect.
|
|
643 |
DrawSelectionSprite(0x30582F0 + _tileh_to_sprite[ti->tileh], ti);
|
|
644 |
return;
|
|
645 |
}
|
|
646 |
}
|
|
647 |
|
|
648 |
void ViewportAddLandscape()
|
|
649 |
{
|
|
650 |
ViewportDrawer *vd = _cur_vd;
|
|
651 |
int x, y, width, height;
|
|
652 |
TileInfo ti;
|
|
653 |
bool direction;
|
|
654 |
|
|
655 |
_cur_ti = &ti;
|
|
656 |
|
|
657 |
// Transform into tile coordinates and round to closest full tile
|
|
658 |
#if !defined(NEW_ROTATION)
|
|
659 |
x = ((vd->dpi.top >> 1) - (vd->dpi.left >> 2)) & ~0xF;
|
|
660 |
y = ((vd->dpi.top >> 1) + (vd->dpi.left >> 2) - 0x10) & ~0xF;
|
|
661 |
#else
|
|
662 |
x = ((vd->dpi.top >> 1) + (vd->dpi.left >> 2) - 0x10) & ~0xF;
|
|
663 |
y = ((vd->dpi.left >> 2) - (vd->dpi.top >> 1)) & ~0xF;
|
|
664 |
#endif
|
|
665 |
// determine size of area
|
|
666 |
{
|
|
667 |
Point pt = RemapCoords(x, y, 241);
|
|
668 |
width = (vd->dpi.left + vd->dpi.width - pt.x + 95) >> 6;
|
|
669 |
height = (vd->dpi.top + vd->dpi.height - pt.y) >> 5 << 1;
|
|
670 |
}
|
|
671 |
|
|
672 |
assert(width > 0);
|
|
673 |
assert(height > 0);
|
|
674 |
|
|
675 |
direction = false;
|
|
676 |
|
|
677 |
do {
|
|
678 |
int width_cur = width;
|
|
679 |
int x_cur = x;
|
|
680 |
int y_cur = y;
|
|
681 |
|
|
682 |
do {
|
|
683 |
FindLandscapeHeight(&ti, x_cur, y_cur);
|
|
684 |
#if !defined(NEW_ROTATION)
|
|
685 |
y_cur += 0x10;
|
|
686 |
x_cur -= 0x10;
|
|
687 |
#else
|
|
688 |
y_cur += 0x10;
|
|
689 |
x_cur += 0x10;
|
|
690 |
#endif
|
|
691 |
_added_tile_sprite = false;
|
|
692 |
_offset_ground_sprites = false;
|
|
693 |
|
|
694 |
DrawTile(&ti);
|
|
695 |
DrawTileSelection(&ti);
|
|
696 |
} while (--width_cur);
|
|
697 |
|
|
698 |
#if !defined(NEW_ROTATION)
|
|
699 |
if ( (direction^=1) != 0)
|
|
700 |
y += 0x10;
|
|
701 |
else
|
|
702 |
x += 0x10;
|
|
703 |
#else
|
|
704 |
if ( (direction^=1) != 0)
|
|
705 |
x += 0x10;
|
|
706 |
else
|
|
707 |
y -= 0x10;
|
|
708 |
#endif
|
|
709 |
} while (--height);
|
|
710 |
}
|
|
711 |
|
|
712 |
|
|
713 |
void ViewportAddTownNames(DrawPixelInfo *dpi)
|
|
714 |
{
|
|
715 |
Town *t;
|
|
716 |
int left, top, right, bottom;
|
|
717 |
|
|
718 |
if (!(_display_opt & DO_SHOW_TOWN_NAMES) || _game_mode == GM_MENU)
|
|
719 |
return;
|
|
720 |
|
|
721 |
left = dpi->left;
|
|
722 |
top = dpi->top;
|
|
723 |
right = left + dpi->width;
|
|
724 |
bottom = top + dpi->height;
|
|
725 |
|
|
726 |
if (dpi->zoom < 1) {
|
|
727 |
FOR_ALL_TOWNS(t) {
|
|
728 |
if (t->xy &&
|
|
729 |
bottom > t->sign.top &&
|
|
730 |
top < t->sign.top + 12 &&
|
|
731 |
right > t->sign.left &&
|
|
732 |
left < t->sign.left + t->sign.width_1) {
|
|
733 |
|
|
734 |
AddStringToDraw(t->sign.left + 1, t->sign.top + 1, STR_2001, t->townnametype, t->townnameparts);
|
|
735 |
}
|
|
736 |
}
|
|
737 |
} else if (dpi->zoom == 1) {
|
|
738 |
right += 2;
|
|
739 |
bottom += 2;
|
|
740 |
|
|
741 |
FOR_ALL_TOWNS(t) {
|
|
742 |
if (t->xy &&
|
|
743 |
bottom > t->sign.top &&
|
|
744 |
top < t->sign.top + 24 &&
|
|
745 |
right > t->sign.left &&
|
|
746 |
left < t->sign.left + t->sign.width_1*2) {
|
|
747 |
|
|
748 |
AddStringToDraw(t->sign.left + 1, t->sign.top + 1, STR_2001, t->townnametype, t->townnameparts);
|
|
749 |
}
|
|
750 |
}
|
|
751 |
} else {
|
|
752 |
right += 4;
|
|
753 |
bottom += 5;
|
|
754 |
|
|
755 |
assert(dpi->zoom == 2);
|
|
756 |
FOR_ALL_TOWNS(t) {
|
|
757 |
if (t->xy &&
|
|
758 |
bottom > t->sign.top &&
|
|
759 |
top < t->sign.top + 24 &&
|
|
760 |
right > t->sign.left &&
|
|
761 |
left < t->sign.left + t->sign.width_2*4) {
|
|
762 |
|
|
763 |
AddStringToDraw(t->sign.left + 5, t->sign.top + 1, STR_2002, t->townnametype, t->townnameparts);
|
|
764 |
AddStringToDraw(t->sign.left + 1, t->sign.top - 3, STR_2003, t->townnametype, t->townnameparts);
|
|
765 |
}
|
|
766 |
}
|
|
767 |
}
|
|
768 |
}
|
|
769 |
|
|
770 |
void ViewportAddStationNames(DrawPixelInfo *dpi)
|
|
771 |
{
|
|
772 |
int left, top, right, bottom;
|
|
773 |
Station *st;
|
|
774 |
StringSpriteToDraw *sstd;
|
|
775 |
|
|
776 |
if (!(_display_opt & DO_SHOW_STATION_NAMES) || _game_mode == GM_MENU)
|
|
777 |
return;
|
|
778 |
|
|
779 |
left = dpi->left;
|
|
780 |
top = dpi->top;
|
|
781 |
right = left + dpi->width;
|
|
782 |
bottom = top + dpi->height;
|
|
783 |
|
|
784 |
if (dpi->zoom < 1) {
|
|
785 |
FOR_ALL_STATIONS(st) {
|
|
786 |
if (st->xy &&
|
|
787 |
bottom > st->sign.top &&
|
|
788 |
top < st->sign.top + 12 &&
|
|
789 |
right > st->sign.left &&
|
|
790 |
left < st->sign.left + st->sign.width_1) {
|
|
791 |
|
|
792 |
sstd=AddStringToDraw(st->sign.left + 1, st->sign.top + 1, STR_305C_0, st->index, st->facilities);
|
|
793 |
if (sstd != NULL) {
|
|
794 |
sstd->color = (st->owner == OWNER_NONE || !st->facilities) ? 0xE : _player_colors[st->owner];
|
|
795 |
sstd->width = st->sign.width_1;
|
|
796 |
}
|
|
797 |
}
|
|
798 |
}
|
|
799 |
} else if (dpi->zoom == 1) {
|
|
800 |
right += 2;
|
|
801 |
bottom += 2;
|
|
802 |
|
|
803 |
FOR_ALL_STATIONS(st) {
|
|
804 |
if (st->xy &&
|
|
805 |
bottom > st->sign.top &&
|
|
806 |
top < st->sign.top + 24 &&
|
|
807 |
right > st->sign.left &&
|
|
808 |
left < st->sign.left + st->sign.width_1*2) {
|
|
809 |
|
|
810 |
sstd=AddStringToDraw(st->sign.left + 1, st->sign.top + 1, STR_305C_0, st->index, st->facilities);
|
|
811 |
if (sstd != NULL) {
|
|
812 |
sstd->color = (st->owner == OWNER_NONE || !st->facilities) ? 0xE : _player_colors[st->owner];
|
|
813 |
sstd->width = st->sign.width_1;
|
|
814 |
}
|
|
815 |
}
|
|
816 |
}
|
|
817 |
|
|
818 |
} else {
|
|
819 |
assert(dpi->zoom == 2);
|
|
820 |
|
|
821 |
right += 4;
|
|
822 |
bottom += 5;
|
|
823 |
|
|
824 |
FOR_ALL_STATIONS(st) {
|
|
825 |
if (st->xy &&
|
|
826 |
bottom > st->sign.top &&
|
|
827 |
top < st->sign.top + 24 &&
|
|
828 |
right > st->sign.left &&
|
|
829 |
left < st->sign.left + st->sign.width_2*4) {
|
|
830 |
|
|
831 |
sstd=AddStringToDraw(st->sign.left + 1, st->sign.top + 1, STR_305D_0, st->index, st->facilities);
|
|
832 |
if (sstd != NULL) {
|
|
833 |
sstd->color = (st->owner == OWNER_NONE || !st->facilities) ? 0xE : _player_colors[st->owner];
|
|
834 |
sstd->width = st->sign.width_2 | 0x8000;
|
|
835 |
}
|
|
836 |
}
|
|
837 |
}
|
|
838 |
}
|
|
839 |
}
|
|
840 |
|
|
841 |
void ViewportAddSigns(DrawPixelInfo *dpi)
|
|
842 |
{
|
|
843 |
SignStruct *ss;
|
|
844 |
int left, top, right, bottom;
|
|
845 |
StringSpriteToDraw *sstd;
|
|
846 |
|
|
847 |
if (!(_display_opt & DO_SHOW_SIGNS))
|
|
848 |
return;
|
|
849 |
|
|
850 |
left = dpi->left;
|
|
851 |
top = dpi->top;
|
|
852 |
right = left + dpi->width;
|
|
853 |
bottom = top + dpi->height;
|
|
854 |
|
|
855 |
if (dpi->zoom < 1) {
|
|
856 |
for(ss=_sign_list; ss != endof(_sign_list); ss++) {
|
|
857 |
if (ss->str &&
|
|
858 |
bottom > ss->sign.top &&
|
|
859 |
top < ss->sign.top + 12 &&
|
|
860 |
right > ss->sign.left &&
|
|
861 |
left < ss->sign.left + ss->sign.width_1) {
|
|
862 |
|
|
863 |
sstd=AddStringToDraw(ss->sign.left + 1, ss->sign.top + 1, STR_2806, ss->str, 0);
|
|
864 |
if (sstd != NULL) {
|
|
865 |
sstd->width = ss->sign.width_1;
|
|
866 |
sstd->color = 14;
|
|
867 |
}
|
|
868 |
}
|
|
869 |
}
|
|
870 |
} else if (dpi->zoom == 1) {
|
|
871 |
right += 2;
|
|
872 |
bottom += 2;
|
|
873 |
for(ss=_sign_list; ss != endof(_sign_list); ss++) {
|
|
874 |
if (ss->str &&
|
|
875 |
bottom > ss->sign.top &&
|
|
876 |
top < ss->sign.top + 24 &&
|
|
877 |
right > ss->sign.left &&
|
|
878 |
left < ss->sign.left + ss->sign.width_1*2) {
|
|
879 |
|
|
880 |
sstd=AddStringToDraw(ss->sign.left + 1, ss->sign.top + 1, STR_2806, ss->str, 0);
|
|
881 |
if (sstd != NULL) {
|
|
882 |
sstd->width = ss->sign.width_1;
|
|
883 |
sstd->color = 14;
|
|
884 |
}
|
|
885 |
}
|
|
886 |
}
|
|
887 |
} else {
|
|
888 |
right += 4;
|
|
889 |
bottom += 5;
|
|
890 |
|
|
891 |
for(ss=_sign_list; ss != endof(_sign_list); ss++) {
|
|
892 |
if (ss->str &&
|
|
893 |
bottom > ss->sign.top &&
|
|
894 |
top < ss->sign.top + 24 &&
|
|
895 |
right > ss->sign.left &&
|
|
896 |
left < ss->sign.left + ss->sign.width_2*4) {
|
|
897 |
|
|
898 |
sstd=AddStringToDraw(ss->sign.left + 1, ss->sign.top + 1, STR_2807, ss->str, 0);
|
|
899 |
if (sstd != NULL) {
|
|
900 |
sstd->width = ss->sign.width_2 | 0x8000;
|
|
901 |
sstd->color = 14;
|
|
902 |
}
|
|
903 |
}
|
|
904 |
}
|
|
905 |
}
|
|
906 |
}
|
|
907 |
|
|
908 |
void ViewportAddCheckpoints(DrawPixelInfo *dpi)
|
|
909 |
{
|
|
910 |
Checkpoint *cp;
|
|
911 |
|
|
912 |
int left, top, right, bottom;
|
|
913 |
StringSpriteToDraw *sstd;
|
|
914 |
|
|
915 |
if (!(_display_opt & DO_CHECKPOINTS))
|
|
916 |
return;
|
|
917 |
|
|
918 |
left = dpi->left;
|
|
919 |
top = dpi->top;
|
|
920 |
right = left + dpi->width;
|
|
921 |
bottom = top + dpi->height;
|
|
922 |
|
|
923 |
if (dpi->zoom < 1) {
|
|
924 |
for(cp=_checkpoints; cp != endof(_checkpoints); cp++) {
|
|
925 |
if (cp->xy &&
|
|
926 |
bottom > cp->sign.top &&
|
|
927 |
top < cp->sign.top + 12 &&
|
|
928 |
right > cp->sign.left &&
|
|
929 |
left < cp->sign.left + cp->sign.width_1) {
|
|
930 |
|
|
931 |
sstd=AddStringToDraw(cp->sign.left + 1, cp->sign.top + 1, STR_CHECKPOINT_VIEWPORT, cp - _checkpoints, 0);
|
|
932 |
if (sstd != NULL) {
|
|
933 |
sstd->width = cp->sign.width_1;
|
|
934 |
sstd->color = (cp->deleted ? 0xE : 11);
|
|
935 |
}
|
|
936 |
}
|
|
937 |
}
|
|
938 |
} else if (dpi->zoom == 1) {
|
|
939 |
right += 2;
|
|
940 |
bottom += 2;
|
|
941 |
for(cp=_checkpoints; cp != endof(_checkpoints); cp++) {
|
|
942 |
if (cp->xy &&
|
|
943 |
bottom > cp->sign.top &&
|
|
944 |
top < cp->sign.top + 24 &&
|
|
945 |
right > cp->sign.left &&
|
|
946 |
left < cp->sign.left + cp->sign.width_1*2) {
|
|
947 |
|
|
948 |
sstd=AddStringToDraw(cp->sign.left + 1, cp->sign.top + 1, STR_CHECKPOINT_VIEWPORT, cp - _checkpoints, 0);
|
|
949 |
if (sstd != NULL) {
|
|
950 |
sstd->width = cp->sign.width_1;
|
|
951 |
sstd->color = (cp->deleted ? 0xE : 11);
|
|
952 |
}
|
|
953 |
}
|
|
954 |
}
|
|
955 |
} else {
|
|
956 |
right += 4;
|
|
957 |
bottom += 5;
|
|
958 |
|
|
959 |
for(cp=_checkpoints; cp != endof(_checkpoints); cp++) {
|
|
960 |
if (cp->xy &&
|
|
961 |
bottom > cp->sign.top &&
|
|
962 |
top < cp->sign.top + 24 &&
|
|
963 |
right > cp->sign.left &&
|
|
964 |
left < cp->sign.left + cp->sign.width_2*4) {
|
|
965 |
|
|
966 |
sstd=AddStringToDraw(cp->sign.left + 1, cp->sign.top + 1, STR_CHECKPOINT_VIEWPORT_TINY, cp - _checkpoints, 0);
|
|
967 |
if (sstd != NULL) {
|
|
968 |
sstd->width = cp->sign.width_2 | 0x8000;
|
|
969 |
sstd->color = (cp->deleted ? 0xE : 11);
|
|
970 |
}
|
|
971 |
}
|
|
972 |
}
|
|
973 |
}
|
|
974 |
}
|
|
975 |
|
|
976 |
void UpdateViewportSignPos(ViewportSign *sign, int left, int top, StringID str)
|
|
977 |
{
|
|
978 |
char buffer[128];
|
|
979 |
int w;
|
|
980 |
|
|
981 |
sign->top = top;
|
|
982 |
|
|
983 |
GetString(buffer, str);
|
|
984 |
w = GetStringWidth(buffer) + 3;
|
|
985 |
sign->width_1 = w;
|
|
986 |
sign->left = left - (w >> 1);
|
|
987 |
|
|
988 |
_stringwidth_base = 0xE0;
|
|
989 |
w = GetStringWidth(buffer);
|
|
990 |
_stringwidth_base = 0;
|
|
991 |
sign->width_2 = w + 1;
|
|
992 |
}
|
|
993 |
|
|
994 |
|
|
995 |
void ViewportDrawTileSprites(TileSpriteToDraw *ts)
|
|
996 |
{
|
|
997 |
do {
|
|
998 |
Point pt = RemapCoords(ts->x, ts->y, ts->z);
|
|
999 |
DrawSprite(ts->image, pt.x, pt.y);
|
|
1000 |
} while ( (ts = ts->next) != NULL);
|
|
1001 |
}
|
|
1002 |
|
|
1003 |
void ViewportSortParentSprites(ParentSpriteToDraw **psd)
|
|
1004 |
{
|
|
1005 |
ParentSpriteToDraw *ps, *ps2,*ps3, **psd2, **psd3;
|
|
1006 |
|
|
1007 |
while((ps=*psd) != NULL) {
|
|
1008 |
if (!(ps->unk16 & 1)) {
|
|
1009 |
ps->unk16 |= 1;
|
|
1010 |
psd2 = psd;
|
|
1011 |
|
|
1012 |
while ( (ps2=*++psd2) != NULL) {
|
|
1013 |
if (ps2->unk16 & 1)
|
|
1014 |
continue;
|
|
1015 |
|
|
1016 |
if (ps->tile_right >= ps2->tile_x &&
|
|
1017 |
ps->tile_bottom >= ps2->tile_y &&
|
|
1018 |
ps->tile_z_bottom >= ps2->tile_z && (
|
|
1019 |
ps->tile_x >= ps2->tile_right ||
|
|
1020 |
ps->tile_y >= ps2->tile_bottom ||
|
|
1021 |
ps->tile_z >= ps2->tile_z_bottom
|
|
1022 |
)) {
|
|
1023 |
psd3 = psd;
|
|
1024 |
do {
|
|
1025 |
ps3 = *psd3;
|
|
1026 |
*psd3 = ps2;
|
|
1027 |
ps2 = ps3;
|
|
1028 |
|
|
1029 |
psd3++;
|
|
1030 |
} while (psd3 <= psd2);
|
|
1031 |
}
|
|
1032 |
}
|
|
1033 |
} else {
|
|
1034 |
psd++;
|
|
1035 |
}
|
|
1036 |
}
|
|
1037 |
}
|
|
1038 |
|
|
1039 |
void ViewportDrawParentSprites(ParentSpriteToDraw **psd)
|
|
1040 |
{
|
|
1041 |
ParentSpriteToDraw *ps;
|
|
1042 |
ChildScreenSpriteToDraw *cs;
|
|
1043 |
|
|
1044 |
for (;(ps=*psd) != NULL;psd++) {
|
|
1045 |
Point pt = RemapCoords(ps->tile_x, ps->tile_y, ps->tile_z);
|
|
1046 |
DrawSprite(ps->image, pt.x, pt.y);
|
|
1047 |
|
|
1048 |
cs = ps->child;
|
|
1049 |
while (cs) {
|
|
1050 |
DrawSprite(cs->image, ps->left + cs->x, ps->top + cs->y);
|
|
1051 |
cs = cs->next;
|
|
1052 |
}
|
|
1053 |
}
|
|
1054 |
}
|
|
1055 |
|
|
1056 |
void ViewportDrawStrings(DrawPixelInfo *dpi, StringSpriteToDraw *ss)
|
|
1057 |
{
|
|
1058 |
DrawPixelInfo dp;
|
|
1059 |
byte zoom;
|
|
1060 |
|
|
1061 |
_cur_dpi = &dp;
|
|
1062 |
dp = *dpi;
|
|
1063 |
|
|
1064 |
zoom = (byte)dp.zoom;
|
|
1065 |
dp.zoom = 0;
|
|
1066 |
|
|
1067 |
dp.left >>= zoom;
|
|
1068 |
dp.top >>= zoom;
|
|
1069 |
dp.width >>= zoom;
|
|
1070 |
dp.height >>= zoom;
|
|
1071 |
|
|
1072 |
do {
|
|
1073 |
if (ss->width != 0) {
|
|
1074 |
int x, y, w, bottom;
|
|
1075 |
|
|
1076 |
x = (ss->x >> zoom) - 1;
|
|
1077 |
y = (ss->y >> zoom) - 1;
|
|
1078 |
|
|
1079 |
bottom = y + 11;
|
|
1080 |
|
|
1081 |
w = ss->width;
|
|
1082 |
if (w & 0x8000) {
|
|
1083 |
w &= ~0x8000;
|
|
1084 |
y--;
|
|
1085 |
bottom -= 6;
|
|
1086 |
w -= 3;
|
|
1087 |
}
|
|
1088 |
|
|
1089 |
DrawFrameRect(x,y, x+w, bottom, ss->color, (_display_opt & DO_TRANS_BUILDINGS) ? 0 : 0x9);
|
|
1090 |
}
|
|
1091 |
|
|
1092 |
SET_DPARAM32(0, ss->params[0]);
|
|
1093 |
SET_DPARAM32(1, ss->params[1]);
|
|
1094 |
if (!(_display_opt & DO_TRANS_BUILDINGS) && ss->width != 0) {
|
|
1095 |
/* This is such a frustrating mess - I need to convert
|
|
1096 |
* from real color codes to string color codes and guess
|
|
1097 |
* what, they are completely different. --pasky */
|
|
1098 |
static const byte ci2sci[17] = {
|
|
1099 |
/* 0 */ 16, /* 1 */ 0, /* 2 */ 5,
|
|
1100 |
/* 3X*/ 2, /* 4 */ 8, /* 5 */ 3,
|
|
1101 |
/* 6X*/ 14, /* 7 */ 7, /* 8 */ 9,
|
|
1102 |
/* 9 */ 13, /* 10 */ 10, /* 11 */ 15,
|
|
1103 |
/* 12 */ 4, /* 13 */ 6, /* 14 */ 11,
|
|
1104 |
/* 15 */ 1, /* 16 */ 12
|
|
1105 |
};
|
|
1106 |
byte color = ci2sci[ss->color + 1];
|
|
1107 |
|
|
1108 |
DrawString(ss->x >> zoom, (ss->y >> zoom) - (ss->width&0x8000?2:0), ss->string, color);
|
|
1109 |
} else {
|
|
1110 |
DrawString(ss->x >> zoom, (ss->y >> zoom) - (ss->width&0x8000?2:0), ss->string, 16);
|
|
1111 |
}
|
|
1112 |
} while ( (ss = ss->next) != NULL);
|
|
1113 |
|
|
1114 |
_cur_dpi = dpi;
|
|
1115 |
}
|
|
1116 |
|
|
1117 |
void ViewportDoDraw(ViewPort *vp, int left, int top, int right, int bottom)
|
|
1118 |
{
|
|
1119 |
ViewportDrawer vd;
|
|
1120 |
int mask;
|
|
1121 |
int x,y;
|
|
1122 |
DrawPixelInfo *old_dpi;
|
|
1123 |
|
|
1124 |
byte mem[VIEWPORT_DRAW_MEM];
|
|
1125 |
ParentSpriteToDraw *parent_list[750];
|
|
1126 |
|
|
1127 |
_cur_vd = &vd;
|
|
1128 |
|
|
1129 |
old_dpi = _cur_dpi;
|
|
1130 |
_cur_dpi = &vd.dpi;
|
|
1131 |
|
|
1132 |
vd.dpi.zoom = vp->zoom;
|
|
1133 |
mask = (-1) << vp->zoom;
|
|
1134 |
|
|
1135 |
vd.combine_sprites = 0;
|
|
1136 |
vd.ground_child = 0;
|
|
1137 |
|
|
1138 |
vd.dpi.width = (right - left) & mask;
|
|
1139 |
vd.dpi.height = (bottom - top) & mask;
|
|
1140 |
vd.dpi.left = left & mask;
|
|
1141 |
vd.dpi.top = top & mask;
|
|
1142 |
vd.dpi.pitch = old_dpi->pitch;
|
|
1143 |
|
|
1144 |
x = ((vd.dpi.left - (vp->virtual_left&mask)) >> vp->zoom) + vp->left;
|
|
1145 |
y = ((vd.dpi.top - (vp->virtual_top&mask)) >> vp->zoom) + vp->top;
|
|
1146 |
|
|
1147 |
vd.dpi.dst_ptr = old_dpi->dst_ptr + x - old_dpi->left + (y - old_dpi->top) * old_dpi->pitch;
|
|
1148 |
|
|
1149 |
vd.parent_list = parent_list;
|
|
1150 |
vd.spritelist_mem = mem;
|
|
1151 |
vd.eof_spritelist_mem = &mem[sizeof(mem) - 0x40];
|
|
1152 |
vd.last_string = &vd.first_string;
|
|
1153 |
vd.first_string = NULL;
|
|
1154 |
vd.last_tile = &vd.first_tile;
|
|
1155 |
vd.first_tile = NULL;
|
|
1156 |
|
|
1157 |
ViewportAddLandscape();
|
|
1158 |
#if !defined(NEW_ROTATION)
|
|
1159 |
ViewportAddVehicles(&vd.dpi);
|
|
1160 |
DrawTextEffects(&vd.dpi);
|
|
1161 |
|
|
1162 |
ViewportAddTownNames(&vd.dpi);
|
|
1163 |
ViewportAddStationNames(&vd.dpi);
|
|
1164 |
ViewportAddSigns(&vd.dpi);
|
|
1165 |
ViewportAddCheckpoints(&vd.dpi);
|
|
1166 |
#endif
|
|
1167 |
|
|
1168 |
if (vd.first_tile != NULL)
|
|
1169 |
ViewportDrawTileSprites(vd.first_tile);
|
|
1170 |
|
|
1171 |
assert(vd.parent_list - parent_list <= lengthof(parent_list));
|
|
1172 |
|
|
1173 |
/* null terminate parent sprite list */
|
|
1174 |
*vd.parent_list = NULL;
|
|
1175 |
|
|
1176 |
ViewportSortParentSprites(parent_list);
|
|
1177 |
ViewportDrawParentSprites(parent_list);
|
|
1178 |
|
|
1179 |
if (vd.first_string != NULL)
|
|
1180 |
ViewportDrawStrings(&vd.dpi, vd.first_string);
|
|
1181 |
|
|
1182 |
_cur_dpi = old_dpi;
|
|
1183 |
}
|
|
1184 |
|
|
1185 |
// Make sure we don't draw a too big area at a time.
|
|
1186 |
// If we do, the sprite memory will overflow.
|
|
1187 |
static void ViewportDrawChk(ViewPort *vp, int left, int top, int right, int bottom)
|
|
1188 |
{
|
|
1189 |
if (((bottom - top) * (right - left) << vp->zoom) > 180000) {
|
|
1190 |
if ((bottom - top) > (right - left)) {
|
|
1191 |
int t = (top + bottom) >> 1;
|
|
1192 |
ViewportDrawChk(vp, left, top, right, t);
|
|
1193 |
ViewportDrawChk(vp, left, t, right, bottom);
|
|
1194 |
} else {
|
|
1195 |
int t = (left + right) >> 1;
|
|
1196 |
ViewportDrawChk(vp, left, top, t, bottom);
|
|
1197 |
ViewportDrawChk(vp, t, top, right, bottom);
|
|
1198 |
}
|
|
1199 |
} else {
|
|
1200 |
ViewportDoDraw(vp,
|
|
1201 |
((left - vp->left) << vp->zoom) + vp->virtual_left,
|
|
1202 |
((top - vp->top) << vp->zoom) + vp->virtual_top,
|
|
1203 |
((right - vp->left) << vp->zoom) + vp->virtual_left,
|
|
1204 |
((bottom - vp->top) << vp->zoom) + vp->virtual_top
|
|
1205 |
);
|
|
1206 |
}
|
|
1207 |
}
|
|
1208 |
|
|
1209 |
static void INLINE ViewportDraw(ViewPort *vp, int left, int top, int right, int bottom)
|
|
1210 |
{
|
|
1211 |
int t;
|
|
1212 |
|
|
1213 |
if (right <= vp->left ||
|
|
1214 |
bottom <= vp->top)
|
|
1215 |
return;
|
|
1216 |
|
|
1217 |
if (left >= (t=vp->left + vp->width))
|
|
1218 |
return;
|
|
1219 |
|
|
1220 |
if (left < vp->left) left = vp->left;
|
|
1221 |
if (right > t) right = t;
|
|
1222 |
|
|
1223 |
if (top >= (t = vp->top + vp->height))
|
|
1224 |
return;
|
|
1225 |
|
|
1226 |
if (top < vp->top) top = vp->top;
|
|
1227 |
if (bottom > t) bottom = t;
|
|
1228 |
|
|
1229 |
ViewportDrawChk(vp, left, top, right, bottom);
|
|
1230 |
}
|
|
1231 |
|
|
1232 |
void DrawWindowViewport(Window *w) {
|
|
1233 |
DrawPixelInfo *dpi = _cur_dpi;
|
|
1234 |
|
|
1235 |
dpi->left += w->left;
|
|
1236 |
dpi->top += w->top;
|
|
1237 |
|
|
1238 |
ViewportDraw(w->viewport, dpi->left, dpi->top, dpi->left + dpi->width, dpi->top + dpi->height);
|
|
1239 |
|
|
1240 |
dpi->left -= w->left;
|
|
1241 |
dpi->top -= w->top;
|
|
1242 |
|
|
1243 |
}
|
|
1244 |
|
|
1245 |
void UpdateViewportPosition(Window *w)
|
|
1246 |
{
|
|
1247 |
ViewPort *vp = w->viewport;
|
|
1248 |
|
|
1249 |
if (WP(w,vp_d).follow_vehicle != 0xFFFF) {
|
|
1250 |
Vehicle *veh;
|
|
1251 |
Point pt;
|
|
1252 |
|
|
1253 |
veh = &_vehicles[WP(w,vp_d).follow_vehicle];
|
|
1254 |
pt = MapXYZToViewport(vp, veh->x_pos, veh->y_pos, veh->z_pos);
|
|
1255 |
SetViewportPosition(w, pt.x, pt.y);
|
|
1256 |
} else {
|
|
1257 |
int x,y,t;
|
|
1258 |
int err;
|
|
1259 |
|
|
1260 |
x = WP(w,vp_d).scrollpos_x >> 2;
|
|
1261 |
y = WP(w,vp_d).scrollpos_y >> 1;
|
|
1262 |
|
|
1263 |
#if !defined(NEW_ROTATION)
|
|
1264 |
t = x;
|
|
1265 |
x = y - t;
|
|
1266 |
y = y + t;
|
|
1267 |
|
|
1268 |
// check if inside bounds?
|
|
1269 |
t = (-130) << vp->zoom;
|
|
1270 |
err = 0;
|
|
1271 |
if (y < t || y > (t += TILE_Y_MAX*16-1)) { y = t; err++; }
|
|
1272 |
if (x < (t=0) || x > (t=TILE_X_MAX*16-1) ) { x = t; err++; }
|
|
1273 |
#else
|
|
1274 |
t = x;
|
|
1275 |
x = x + y;
|
|
1276 |
y = x - y;
|
|
1277 |
err= 0;
|
|
1278 |
#endif
|
|
1279 |
|
|
1280 |
if (err != 0) {
|
|
1281 |
/* coordinate remap */
|
|
1282 |
Point pt = RemapCoords(x, y, 0);
|
|
1283 |
t = (-1) << vp->zoom;
|
|
1284 |
WP(w,vp_d).scrollpos_x = pt.x & t;
|
|
1285 |
WP(w,vp_d).scrollpos_y = pt.y & t;
|
|
1286 |
}
|
|
1287 |
SetViewportPosition(w, WP(w,vp_d).scrollpos_x, WP(w,vp_d).scrollpos_y);
|
|
1288 |
}
|
|
1289 |
}
|
|
1290 |
|
|
1291 |
void MarkViewportDirty(ViewPort *vp, int left, int top, int right, int bottom)
|
|
1292 |
{
|
|
1293 |
if ( (right -= vp->virtual_left) <= 0)
|
|
1294 |
return;
|
|
1295 |
|
|
1296 |
if ( (bottom -= vp->virtual_top) <= 0)
|
|
1297 |
return;
|
|
1298 |
|
|
1299 |
if ( (left -= vp->virtual_left) < 0)
|
|
1300 |
left = 0;
|
|
1301 |
|
|
1302 |
if ((uint)left >= (uint)vp->virtual_width)
|
|
1303 |
return;
|
|
1304 |
|
|
1305 |
if ( (top -= vp->virtual_top) < 0)
|
|
1306 |
top = 0;
|
|
1307 |
|
|
1308 |
if ((uint)top >= (uint)vp->virtual_height)
|
|
1309 |
return;
|
|
1310 |
|
|
1311 |
SetDirtyBlocks(
|
|
1312 |
(left >> vp->zoom) + vp->left,
|
|
1313 |
(top >> vp->zoom) + vp->top,
|
|
1314 |
(right >> vp->zoom) + vp->left,
|
|
1315 |
(bottom >> vp->zoom) + vp->top
|
|
1316 |
);
|
|
1317 |
}
|
|
1318 |
|
|
1319 |
void MarkAllViewportsDirty(int left, int top, int right, int bottom)
|
|
1320 |
{
|
|
1321 |
ViewPort *vp = _viewports;
|
|
1322 |
uint32 act = _active_viewports;
|
|
1323 |
do {
|
|
1324 |
if (act & 1) {
|
|
1325 |
assert(vp->width != 0);
|
|
1326 |
MarkViewportDirty(vp, left, top, right, bottom);
|
|
1327 |
}
|
|
1328 |
} while (vp++,act>>=1);
|
|
1329 |
}
|
|
1330 |
|
|
1331 |
void MarkTileDirtyByTile(TileIndex tile) {
|
|
1332 |
Point pt = RemapCoords(GET_TILE_X(tile) * 16, GET_TILE_Y(tile) * 16, GetTileZ(tile));
|
|
1333 |
MarkAllViewportsDirty(
|
|
1334 |
pt.x - 31,
|
|
1335 |
pt.y - 122,
|
|
1336 |
pt.x - 31 + 67,
|
|
1337 |
pt.y - 122 + 154
|
|
1338 |
);
|
|
1339 |
}
|
|
1340 |
|
|
1341 |
void MarkTileDirty(int x, int y)
|
|
1342 |
{
|
|
1343 |
int z = 0;
|
|
1344 |
Point pt;
|
|
1345 |
if (IS_INT_INSIDE(x, 0, TILES_X*16) && IS_INT_INSIDE(y, 0, TILES_Y*16))
|
|
1346 |
z = GetTileZ(TILE_FROM_XY(x,y));
|
|
1347 |
pt = RemapCoords(x, y, z);
|
|
1348 |
|
|
1349 |
MarkAllViewportsDirty(
|
|
1350 |
pt.x - 31,
|
|
1351 |
pt.y - 122,
|
|
1352 |
pt.x - 31 + 67,
|
|
1353 |
pt.y - 122 + 154
|
|
1354 |
);
|
|
1355 |
}
|
|
1356 |
|
|
1357 |
void SetSelectionTilesDirty()
|
|
1358 |
{
|
|
1359 |
int y_size, x_size;
|
|
1360 |
TileHighlightData *thd = _thd_ptr;
|
|
1361 |
int x = thd->pos.x;
|
|
1362 |
int y = thd->pos.y;
|
|
1363 |
|
|
1364 |
x_size=thd->size.x;
|
|
1365 |
y_size=thd->size.y;
|
|
1366 |
|
|
1367 |
if (thd->outersize.x) {
|
|
1368 |
x_size += thd->outersize.x;
|
|
1369 |
x += thd->offs.x;
|
|
1370 |
y_size += thd->outersize.y;
|
|
1371 |
y += thd->offs.y;
|
|
1372 |
}
|
|
1373 |
|
|
1374 |
assert(x_size > 0);
|
|
1375 |
assert(y_size > 0);
|
|
1376 |
|
|
1377 |
x_size += x;
|
|
1378 |
y_size += y;
|
|
1379 |
|
|
1380 |
do {
|
|
1381 |
int y_bk = y;
|
|
1382 |
do {
|
|
1383 |
MarkTileDirty(x, y);
|
|
1384 |
} while ( (y+=16) != y_size);
|
|
1385 |
y = y_bk;
|
|
1386 |
} while ( (x+=16) != x_size);
|
|
1387 |
}
|
|
1388 |
|
|
1389 |
|
|
1390 |
static bool CheckClickOnTown(ViewPort *vp, int x, int y)
|
|
1391 |
{
|
|
1392 |
Town *t;
|
|
1393 |
|
|
1394 |
if (!(_display_opt & DO_SHOW_TOWN_NAMES))
|
|
1395 |
return false;
|
|
1396 |
|
|
1397 |
if (vp->zoom < 1) {
|
|
1398 |
x = x - vp->left + vp->virtual_left;
|
|
1399 |
y = y - vp->top + vp->virtual_top;
|
|
1400 |
|
|
1401 |
FOR_ALL_TOWNS(t) {
|
|
1402 |
if (t->xy &&
|
|
1403 |
y >= t->sign.top &&
|
|
1404 |
y < t->sign.top + 12 &&
|
|
1405 |
x >= t->sign.left &&
|
|
1406 |
x < t->sign.left + t->sign.width_1) {
|
|
1407 |
ShowTownViewWindow(t->index);
|
|
1408 |
return true;
|
|
1409 |
}
|
|
1410 |
}
|
|
1411 |
} else if (vp->zoom == 1) {
|
|
1412 |
x = (x - vp->left + 1) * 2 + vp->virtual_left;
|
|
1413 |
y = (y - vp->top + 1) * 2 + vp->virtual_top;
|
|
1414 |
FOR_ALL_TOWNS(t) {
|
|
1415 |
if (t->xy &&
|
|
1416 |
y >= t->sign.top &&
|
|
1417 |
y < t->sign.top + 24 &&
|
|
1418 |
x >= t->sign.left &&
|
|
1419 |
x < t->sign.left + t->sign.width_1 * 2) {
|
|
1420 |
ShowTownViewWindow(t->index);
|
|
1421 |
return true;
|
|
1422 |
}
|
|
1423 |
}
|
|
1424 |
} else {
|
|
1425 |
x = (x - vp->left + 3) * 4 + vp->virtual_left;
|
|
1426 |
y = (y - vp->top + 3) * 4 + vp->virtual_top;
|
|
1427 |
FOR_ALL_TOWNS(t) {
|
|
1428 |
if (t->xy &&
|
|
1429 |
y >= t->sign.top &&
|
|
1430 |
y < t->sign.top + 24 &&
|
|
1431 |
x >= t->sign.left &&
|
|
1432 |
x < t->sign.left + t->sign.width_2 * 4) {
|
|
1433 |
ShowTownViewWindow(t->index);
|
|
1434 |
return true;
|
|
1435 |
}
|
|
1436 |
}
|
|
1437 |
}
|
|
1438 |
|
|
1439 |
return false;
|
|
1440 |
}
|
|
1441 |
|
|
1442 |
static bool CheckClickOnStation(ViewPort *vp, int x, int y)
|
|
1443 |
{
|
|
1444 |
Station *st;
|
|
1445 |
|
|
1446 |
if (!(_display_opt & DO_SHOW_STATION_NAMES))
|
|
1447 |
return false;
|
|
1448 |
|
|
1449 |
if (vp->zoom < 1) {
|
|
1450 |
x = x - vp->left + vp->virtual_left;
|
|
1451 |
y = y - vp->top + vp->virtual_top;
|
|
1452 |
|
|
1453 |
FOR_ALL_STATIONS(st) {
|
|
1454 |
if (st->xy &&
|
|
1455 |
y >= st->sign.top &&
|
|
1456 |
y < st->sign.top + 12 &&
|
|
1457 |
x >= st->sign.left &&
|
|
1458 |
x < st->sign.left + st->sign.width_1) {
|
|
1459 |
ShowStationViewWindow(st->index);
|
|
1460 |
return true;
|
|
1461 |
}
|
|
1462 |
}
|
|
1463 |
} else if (vp->zoom == 1) {
|
|
1464 |
x = (x - vp->left + 1) * 2 + vp->virtual_left;
|
|
1465 |
y = (y - vp->top + 1) * 2 + vp->virtual_top;
|
|
1466 |
FOR_ALL_STATIONS(st) {
|
|
1467 |
if (st->xy &&
|
|
1468 |
y >= st->sign.top &&
|
|
1469 |
y < st->sign.top + 24 &&
|
|
1470 |
x >= st->sign.left &&
|
|
1471 |
x < st->sign.left + st->sign.width_1 * 2) {
|
|
1472 |
ShowStationViewWindow(st->index);
|
|
1473 |
return true;
|
|
1474 |
}
|
|
1475 |
}
|
|
1476 |
} else {
|
|
1477 |
x = (x - vp->left + 3) * 4 + vp->virtual_left;
|
|
1478 |
y = (y - vp->top + 3) * 4 + vp->virtual_top;
|
|
1479 |
FOR_ALL_STATIONS(st) {
|
|
1480 |
if (st->xy &&
|
|
1481 |
y >= st->sign.top &&
|
|
1482 |
y < st->sign.top + 24 &&
|
|
1483 |
x >= st->sign.left &&
|
|
1484 |
x < st->sign.left + st->sign.width_2 * 4) {
|
|
1485 |
ShowStationViewWindow(st->index);
|
|
1486 |
return true;
|
|
1487 |
}
|
|
1488 |
}
|
|
1489 |
}
|
|
1490 |
|
|
1491 |
return false;
|
|
1492 |
}
|
|
1493 |
|
|
1494 |
static bool CheckClickOnSign(ViewPort *vp, int x, int y)
|
|
1495 |
{
|
|
1496 |
SignStruct *ss;
|
|
1497 |
|
|
1498 |
if (!(_display_opt & DO_SHOW_SIGNS))
|
|
1499 |
return false;
|
|
1500 |
|
|
1501 |
if (vp->zoom < 1) {
|
|
1502 |
x = x - vp->left + vp->virtual_left;
|
|
1503 |
y = y - vp->top + vp->virtual_top;
|
|
1504 |
|
|
1505 |
for(ss = _sign_list; ss != endof(_sign_list); ss++) {
|
|
1506 |
if (ss->str &&
|
|
1507 |
y >= ss->sign.top &&
|
|
1508 |
y < ss->sign.top + 12 &&
|
|
1509 |
x >= ss->sign.left &&
|
|
1510 |
x < ss->sign.left + ss->sign.width_1) {
|
|
1511 |
ShowRenameSignWindow(ss);
|
|
1512 |
return true;
|
|
1513 |
}
|
|
1514 |
}
|
|
1515 |
} else if (vp->zoom == 1) {
|
|
1516 |
x = (x - vp->left + 1) * 2 + vp->virtual_left;
|
|
1517 |
y = (y - vp->top + 1) * 2 + vp->virtual_top;
|
|
1518 |
for(ss = _sign_list; ss != endof(_sign_list); ss++) {
|
|
1519 |
if (ss->str &&
|
|
1520 |
y >= ss->sign.top &&
|
|
1521 |
y < ss->sign.top + 24 &&
|
|
1522 |
x >= ss->sign.left &&
|
|
1523 |
x < ss->sign.left + ss->sign.width_1 * 2) {
|
|
1524 |
ShowRenameSignWindow(ss);
|
|
1525 |
return true;
|
|
1526 |
}
|
|
1527 |
}
|
|
1528 |
} else {
|
|
1529 |
x = (x - vp->left + 3) * 4 + vp->virtual_left;
|
|
1530 |
y = (y - vp->top + 3) * 4 + vp->virtual_top;
|
|
1531 |
for(ss = _sign_list; ss != endof(_sign_list); ss++) {
|
|
1532 |
if (ss->str &&
|
|
1533 |
y >= ss->sign.top &&
|
|
1534 |
y < ss->sign.top + 24 &&
|
|
1535 |
x >= ss->sign.left &&
|
|
1536 |
x < ss->sign.left + ss->sign.width_2 * 4) {
|
|
1537 |
ShowRenameSignWindow(ss);
|
|
1538 |
return true;
|
|
1539 |
}
|
|
1540 |
}
|
|
1541 |
}
|
|
1542 |
|
|
1543 |
return false;
|
|
1544 |
}
|
|
1545 |
|
|
1546 |
static bool CheckClickOnCheckpoint(ViewPort *vp, int x, int y)
|
|
1547 |
{
|
|
1548 |
Checkpoint *cp;
|
|
1549 |
|
|
1550 |
if (!(_display_opt & DO_CHECKPOINTS))
|
|
1551 |
return false;
|
|
1552 |
|
|
1553 |
if (vp->zoom < 1) {
|
|
1554 |
x = x - vp->left + vp->virtual_left;
|
|
1555 |
y = y - vp->top + vp->virtual_top;
|
|
1556 |
|
|
1557 |
for(cp = _checkpoints; cp != endof(_checkpoints); cp++) {
|
|
1558 |
if (cp->xy &&
|
|
1559 |
y >= cp->sign.top &&
|
|
1560 |
y < cp->sign.top + 12 &&
|
|
1561 |
x >= cp->sign.left &&
|
|
1562 |
x < cp->sign.left + cp->sign.width_1) {
|
|
1563 |
ShowRenameCheckpointWindow(cp);
|
|
1564 |
return true;
|
|
1565 |
}
|
|
1566 |
}
|
|
1567 |
} else if (vp->zoom == 1) {
|
|
1568 |
x = (x - vp->left + 1) * 2 + vp->virtual_left;
|
|
1569 |
y = (y - vp->top + 1) * 2 + vp->virtual_top;
|
|
1570 |
for(cp = _checkpoints; cp != endof(_checkpoints); cp++) {
|
|
1571 |
if (cp->xy &&
|
|
1572 |
y >= cp->sign.top &&
|
|
1573 |
y < cp->sign.top + 24 &&
|
|
1574 |
x >= cp->sign.left &&
|
|
1575 |
x < cp->sign.left + cp->sign.width_1 * 2) {
|
|
1576 |
ShowRenameCheckpointWindow(cp);
|
|
1577 |
return true;
|
|
1578 |
}
|
|
1579 |
}
|
|
1580 |
} else {
|
|
1581 |
x = (x - vp->left + 3) * 4 + vp->virtual_left;
|
|
1582 |
y = (y - vp->top + 3) * 4 + vp->virtual_top;
|
|
1583 |
for(cp = _checkpoints; cp != endof(_checkpoints); cp++) {
|
|
1584 |
if (cp->xy &&
|
|
1585 |
y >= cp->sign.top &&
|
|
1586 |
y < cp->sign.top + 24 &&
|
|
1587 |
x >= cp->sign.left &&
|
|
1588 |
x < cp->sign.left + cp->sign.width_2 * 4) {
|
|
1589 |
ShowRenameCheckpointWindow(cp);
|
|
1590 |
return true;
|
|
1591 |
}
|
|
1592 |
}
|
|
1593 |
}
|
|
1594 |
|
|
1595 |
return false;
|
|
1596 |
}
|
|
1597 |
|
|
1598 |
|
|
1599 |
static void CheckClickOnLandscape(ViewPort *vp, int x, int y)
|
|
1600 |
{
|
|
1601 |
Point pt = TranslateXYToTileCoord(vp,x,y);
|
|
1602 |
if (pt.x != -1) {
|
|
1603 |
uint tile = TILE_FROM_XY(pt.x, pt.y);
|
|
1604 |
ClickTile(tile);
|
|
1605 |
}
|
|
1606 |
}
|
|
1607 |
|
|
1608 |
void HandleClickOnTrain(Vehicle *v);
|
|
1609 |
void HandleClickOnRoadVeh(Vehicle *v);
|
|
1610 |
void HandleClickOnAircraft(Vehicle *v);
|
|
1611 |
void HandleClickOnShip(Vehicle *v);
|
|
1612 |
void HandleClickOnSpecialVeh(Vehicle *v) {}
|
|
1613 |
void HandleClickOnDisasterVeh(Vehicle *v);
|
|
1614 |
typedef void OnVehicleClickProc(Vehicle *v);
|
|
1615 |
static OnVehicleClickProc * const _on_vehicle_click_proc[6] = {
|
|
1616 |
HandleClickOnTrain,
|
|
1617 |
HandleClickOnRoadVeh,
|
|
1618 |
HandleClickOnShip,
|
|
1619 |
HandleClickOnAircraft,
|
|
1620 |
HandleClickOnSpecialVeh,
|
|
1621 |
HandleClickOnDisasterVeh,
|
|
1622 |
};
|
|
1623 |
|
|
1624 |
void HandleViewportClicked(ViewPort *vp, int x, int y)
|
|
1625 |
{
|
|
1626 |
if (CheckClickOnTown(vp, x, y))
|
|
1627 |
return;
|
|
1628 |
|
|
1629 |
if (CheckClickOnStation(vp, x, y))
|
|
1630 |
return;
|
|
1631 |
|
|
1632 |
if (CheckClickOnSign(vp, x, y))
|
|
1633 |
return;
|
|
1634 |
|
|
1635 |
if (CheckClickOnCheckpoint(vp, x, y))
|
|
1636 |
return;
|
|
1637 |
|
|
1638 |
CheckClickOnLandscape(vp, x, y);
|
|
1639 |
|
|
1640 |
{
|
|
1641 |
Vehicle *v = CheckClickOnVehicle(vp, x, y);
|
|
1642 |
if (v) _on_vehicle_click_proc[v->type - 0x10](v);
|
|
1643 |
}
|
|
1644 |
}
|
|
1645 |
|
|
1646 |
Vehicle *CheckMouseOverVehicle()
|
|
1647 |
{
|
|
1648 |
Window *w;
|
|
1649 |
ViewPort *vp;
|
|
1650 |
|
|
1651 |
int x = _cursor.pos.x;
|
|
1652 |
int y = _cursor.pos.y;
|
|
1653 |
|
|
1654 |
w = FindWindowFromPt(x, y);
|
|
1655 |
if (w == NULL)
|
|
1656 |
return NULL;
|
|
1657 |
|
|
1658 |
vp = IsPtInWindowViewport(w, x, y);
|
|
1659 |
if (vp) {
|
|
1660 |
return CheckClickOnVehicle(vp, x, y);
|
|
1661 |
} else {
|
|
1662 |
return NULL;
|
|
1663 |
}
|
|
1664 |
}
|
|
1665 |
|
|
1666 |
|
|
1667 |
|
|
1668 |
void PlaceObject()
|
|
1669 |
{
|
|
1670 |
Point pt;
|
|
1671 |
Window *w;
|
|
1672 |
WindowEvent e;
|
|
1673 |
|
|
1674 |
pt = GetTileBelowCursor();
|
|
1675 |
if (pt.x == -1)
|
|
1676 |
return;
|
|
1677 |
|
|
1678 |
if (_thd.place_mode == 2) {
|
|
1679 |
pt.x += 8;
|
|
1680 |
pt.y += 8;
|
|
1681 |
}
|
|
1682 |
|
|
1683 |
_tile_fract_coords.x = pt.x & 0xF;
|
|
1684 |
_tile_fract_coords.y = pt.y & 0xF;
|
|
1685 |
|
|
1686 |
if ((w = GetCallbackWnd()) != NULL) {
|
|
1687 |
e.event = WE_PLACE_OBJ;
|
|
1688 |
e.place.pt = pt;
|
|
1689 |
e.place.tile = TILE_FROM_XY(pt.x, pt.y);
|
|
1690 |
w->wndproc(w, &e);
|
|
1691 |
}
|
|
1692 |
}
|
|
1693 |
|
|
1694 |
bool ScrollMainWindowTo(int x, int y)
|
|
1695 |
{
|
|
1696 |
Window *w = FindWindowById(WC_MAIN_WINDOW, 0);
|
|
1697 |
Point pt;
|
|
1698 |
|
|
1699 |
pt = MapXYZToViewport(w->viewport, x, y, GetSlopeZ(x, y));
|
|
1700 |
WP(w,vp_d).follow_vehicle = -1;
|
|
1701 |
|
|
1702 |
if (WP(w,vp_d).scrollpos_x == pt.x &&
|
|
1703 |
WP(w,vp_d).scrollpos_y == pt.y)
|
|
1704 |
return false;
|
|
1705 |
|
|
1706 |
WP(w,vp_d).scrollpos_x = pt.x;
|
|
1707 |
WP(w,vp_d).scrollpos_y = pt.y;
|
|
1708 |
return true;
|
|
1709 |
}
|
|
1710 |
|
|
1711 |
|
|
1712 |
bool ScrollMainWindowToTile(TileIndex tile)
|
|
1713 |
{
|
|
1714 |
return ScrollMainWindowTo(GET_TILE_X(tile)*16+8, GET_TILE_Y(tile)*16+8);
|
|
1715 |
}
|
|
1716 |
|
|
1717 |
void SetRedErrorSquare(TileIndex tile)
|
|
1718 |
{
|
|
1719 |
TileIndex old;
|
|
1720 |
|
|
1721 |
old = _thd.redsq;
|
|
1722 |
_thd.redsq = tile;
|
|
1723 |
|
|
1724 |
if (tile != old) {
|
|
1725 |
if (tile != 0) MarkTileDirtyByTile(tile);
|
|
1726 |
if (old != 0) MarkTileDirtyByTile(old);
|
|
1727 |
}
|
|
1728 |
}
|
|
1729 |
|
|
1730 |
void SetTileSelectSize(int w, int h)
|
|
1731 |
{
|
|
1732 |
TileHighlightData *thd = _thd_ptr;
|
|
1733 |
thd->new_size.x = w * 16;
|
|
1734 |
thd->new_size.y = h * 16;
|
|
1735 |
thd->new_outersize.x = 0;
|
|
1736 |
thd->new_outersize.y = 0;
|
|
1737 |
}
|
|
1738 |
|
|
1739 |
void SetTileSelectBigSize(int ox, int oy, int sx, int sy) {
|
|
1740 |
TileHighlightData *thd = _thd_ptr;
|
|
1741 |
thd->offs.x = ox * 16;
|
|
1742 |
thd->offs.y = oy * 16;
|
|
1743 |
thd->new_outersize.x = sx * 16;
|
|
1744 |
thd->new_outersize.y = sy * 16;
|
|
1745 |
}
|
|
1746 |
|
|
1747 |
|
|
1748 |
void UpdateTileSelection()
|
|
1749 |
{
|
|
1750 |
TileHighlightData *thd = _thd_ptr;
|
|
1751 |
Point pt;
|
|
1752 |
int x1,y1;
|
|
1753 |
|
|
1754 |
thd->new_drawstyle = 0;
|
|
1755 |
|
|
1756 |
if (thd->place_mode == 3) {
|
|
1757 |
x1 = thd->selend.x;
|
|
1758 |
y1 = thd->selend.y;
|
|
1759 |
if (x1 != -1) {
|
|
1760 |
int x2 = thd->selstart.x;
|
|
1761 |
int y2 = thd->selstart.y;
|
|
1762 |
x1 &= ~0xF;
|
|
1763 |
y1 &= ~0xF;
|
|
1764 |
|
|
1765 |
if (x1 >= x2) intswap(x1,x2);
|
|
1766 |
if (y1 >= y2) intswap(y1,y2);
|
|
1767 |
thd->new_pos.x = x1;
|
|
1768 |
thd->new_pos.y = y1;
|
|
1769 |
thd->new_size.x = x2 - x1 + 16;
|
|
1770 |
thd->new_size.y = y2 - y1 + 16;
|
|
1771 |
thd->new_drawstyle = thd->next_drawstyle;
|
|
1772 |
}
|
|
1773 |
} else if (thd->place_mode != 0) {
|
|
1774 |
pt = GetTileBelowCursor();
|
|
1775 |
x1 = pt.x;
|
|
1776 |
y1 = pt.y;
|
|
1777 |
if (x1 != -1) {
|
|
1778 |
if (thd->place_mode == 1) {
|
|
1779 |
thd->new_drawstyle = HT_RECT;
|
|
1780 |
} else {
|
|
1781 |
thd->new_drawstyle = HT_POINT;
|
|
1782 |
x1 += 8;
|
|
1783 |
y1 += 8;
|
|
1784 |
}
|
|
1785 |
thd->new_pos.x = x1 & ~0xF;
|
|
1786 |
thd->new_pos.y = y1 & ~0xF;
|
|
1787 |
}
|
|
1788 |
}
|
|
1789 |
|
|
1790 |
if (thd->drawstyle != thd->new_drawstyle ||
|
|
1791 |
thd->pos.x != thd->new_pos.x || thd->pos.y != thd->new_pos.y ||
|
|
1792 |
thd->size.x != thd->new_size.x || thd->size.y != thd->new_size.y) {
|
|
1793 |
|
|
1794 |
// clear the old selection?
|
|
1795 |
if (thd->drawstyle) SetSelectionTilesDirty();
|
|
1796 |
|
|
1797 |
thd->drawstyle = thd->new_drawstyle;
|
|
1798 |
thd->pos = thd->new_pos;
|
|
1799 |
thd->size = thd->new_size;
|
|
1800 |
thd->outersize = thd->new_outersize;
|
|
1801 |
thd->dirty = 0xff;
|
|
1802 |
|
|
1803 |
// draw the new selection?
|
|
1804 |
if (thd->new_drawstyle) SetSelectionTilesDirty();
|
|
1805 |
}
|
|
1806 |
}
|
|
1807 |
|
|
1808 |
void VpStartPlaceSizing(uint tile, int user)
|
|
1809 |
{
|
|
1810 |
TileHighlightData *thd;
|
|
1811 |
|
|
1812 |
thd = _thd_ptr;
|
|
1813 |
thd->userdata = user;
|
|
1814 |
thd->selend.x = GET_TILE_X(tile)*16;
|
|
1815 |
thd->selstart.x = GET_TILE_X(tile)*16;
|
|
1816 |
thd->selend.y = GET_TILE_Y(tile)*16;
|
|
1817 |
thd->selstart.y = GET_TILE_Y(tile)*16;
|
|
1818 |
if (thd->place_mode == 1) {
|
|
1819 |
thd->place_mode = 3;
|
|
1820 |
thd->next_drawstyle = HT_RECT;
|
|
1821 |
} else {
|
|
1822 |
thd->place_mode = 3;
|
|
1823 |
thd->next_drawstyle = HT_POINT;
|
|
1824 |
}
|
|
1825 |
_special_mouse_mode = WSM_SIZING;
|
|
1826 |
}
|
|
1827 |
|
|
1828 |
void VpSetPlaceSizingLimit(int limit)
|
|
1829 |
{
|
|
1830 |
_thd.sizelimit = limit;
|
|
1831 |
}
|
|
1832 |
|
|
1833 |
void VpSetPresizeRange(uint from, uint to)
|
|
1834 |
{
|
|
1835 |
TileHighlightData *thd = _thd_ptr;
|
|
1836 |
thd->selend.x = GET_TILE_X(to)*16;
|
|
1837 |
thd->selend.y = GET_TILE_Y(to)*16;
|
|
1838 |
thd->selstart.x = GET_TILE_X(from)*16;
|
|
1839 |
thd->selstart.y = GET_TILE_Y(from)*16;
|
|
1840 |
thd->next_drawstyle = HT_RECT;
|
|
1841 |
}
|
|
1842 |
|
|
1843 |
void VpStartPreSizing()
|
|
1844 |
{
|
|
1845 |
_thd.selend.x = -1;
|
|
1846 |
_special_mouse_mode = WSM_PRESIZE;
|
|
1847 |
}
|
|
1848 |
|
|
1849 |
static void CalcRaildirsDrawstyle(TileHighlightData *thd, int x, int y)
|
|
1850 |
{
|
|
1851 |
int d;
|
|
1852 |
bool b;
|
|
1853 |
uint w,h;
|
|
1854 |
|
|
1855 |
w = myabs((x & ~0xF) - thd->selstart.x) + 16;
|
|
1856 |
h = myabs((y & ~0xF) - thd->selstart.y) + 16;
|
|
1857 |
|
|
1858 |
// vertical and horizontal lines are really simple
|
|
1859 |
if (w == 16 || h == 16) {
|
|
1860 |
b = HT_RECT;
|
|
1861 |
} else if (w * 2 < h) { // see if we're closer to rect?
|
|
1862 |
x = thd->selstart.x;
|
|
1863 |
b = HT_RECT;
|
|
1864 |
} else if (w > h * 2) {
|
|
1865 |
y = thd->selstart.y;
|
|
1866 |
b = HT_RECT;
|
|
1867 |
} else {
|
|
1868 |
d = w - h;
|
|
1869 |
|
|
1870 |
// four cases.
|
|
1871 |
if (x > thd->selstart.x) {
|
|
1872 |
if (y > thd->selstart.y) {
|
|
1873 |
// south
|
|
1874 |
if (d ==0) b = (x & 0xF) > (y & 0xF) ? HT_LINE | 0 : HT_LINE | 1;
|
|
1875 |
else if (d >= 0) { x = thd->selstart.x + h; b = HT_LINE | 0; } // return px == py || px == py + 16;
|
|
1876 |
else { y = thd->selstart.y + w; b = HT_LINE | 1; } // return px == py || px == py - 16;
|
|
1877 |
} else {
|
|
1878 |
// west
|
|
1879 |
if (d ==0) b = (x & 0xF) + (y & 0xF) >= 0x10 ? HT_LINE | 2 : HT_LINE | 3;
|
|
1880 |
else if (d >= 0) { x = thd->selstart.x + h; b = HT_LINE | 2; }
|
|
1881 |
else { y = thd->selstart.y - w; b = HT_LINE | 3; }
|
|
1882 |
}
|
|
1883 |
} else {
|
|
1884 |
if (y > thd->selstart.y) {
|
|
1885 |
// east
|
|
1886 |
if (d ==0) b = (x & 0xF) + (y & 0xF) >= 0x10 ? HT_LINE | 2 : HT_LINE | 3;
|
|
1887 |
else if (d >= 0) { x = thd->selstart.x - h; b = HT_LINE | 3; } // return px == -py || px == -py - 16;
|
|
1888 |
else { y = thd->selstart.y + w; b = HT_LINE | 2; } // return px == -py || px == -py + 16;
|
|
1889 |
} else {
|
|
1890 |
// north
|
|
1891 |
if (d ==0) b = (x & 0xF) > (y & 0xF) ? HT_LINE | 0 : HT_LINE | 1;
|
|
1892 |
else if (d >= 0) { x = thd->selstart.x - h; b = HT_LINE | 1; } // return px == py || px == py - 16;
|
|
1893 |
else { y = thd->selstart.y - w; b = HT_LINE | 0; } //return px == py || px == py + 16;
|
|
1894 |
}
|
|
1895 |
}
|
|
1896 |
}
|
|
1897 |
thd->selend.x = x;
|
|
1898 |
thd->selend.y = y;
|
|
1899 |
thd->next_drawstyle = b;
|
|
1900 |
}
|
|
1901 |
|
|
1902 |
void VpSelectTilesWithMethod(int x, int y, int method)
|
|
1903 |
{
|
|
1904 |
TileHighlightData *thd = _thd_ptr;
|
|
1905 |
int sx,sy;
|
|
1906 |
|
|
1907 |
if (x == -1) {
|
|
1908 |
thd->selend.x = -1;
|
|
1909 |
return;
|
|
1910 |
}
|
|
1911 |
|
|
1912 |
// allow drag in any rail direction
|
|
1913 |
if (method == VPM_RAILDIRS) {
|
|
1914 |
CalcRaildirsDrawstyle(thd, x, y);
|
|
1915 |
return;
|
|
1916 |
}
|
|
1917 |
|
|
1918 |
if (_thd.next_drawstyle == HT_POINT) { x += 8; y += 8; }
|
|
1919 |
|
|
1920 |
//thd->next_drawstyle = HT_RECT;
|
|
1921 |
|
|
1922 |
sx = thd->selstart.x;
|
|
1923 |
sy = thd->selstart.y;
|
|
1924 |
|
|
1925 |
switch(method) {
|
|
1926 |
case VPM_FIX_X:
|
|
1927 |
x = sx;
|
|
1928 |
break;
|
|
1929 |
|
|
1930 |
case VPM_FIX_Y:
|
|
1931 |
y = sy;
|
|
1932 |
break;
|
|
1933 |
|
|
1934 |
case VPM_X_OR_Y:
|
|
1935 |
if (myabs(sy - y) < myabs(sx - x)) y = sy; else x = sx;
|
|
1936 |
break;
|
|
1937 |
|
|
1938 |
case VPM_X_AND_Y:
|
|
1939 |
break;
|
|
1940 |
|
|
1941 |
// limit the selected area to a 10x10 rect.
|
|
1942 |
case VPM_X_AND_Y_LIMITED: {
|
|
1943 |
int limit = (thd->sizelimit-1) * 16;
|
|
1944 |
x = sx + clamp(x - sx, -limit, limit);
|
|
1945 |
y = sy + clamp(y - sy, -limit, limit);
|
|
1946 |
break;
|
|
1947 |
}
|
|
1948 |
}
|
|
1949 |
|
|
1950 |
thd->selend.x = x;
|
|
1951 |
thd->selend.y = y;
|
|
1952 |
}
|
|
1953 |
|
|
1954 |
bool VpHandlePlaceSizingDrag()
|
|
1955 |
{
|
|
1956 |
Window *w;
|
|
1957 |
WindowEvent e;
|
|
1958 |
|
|
1959 |
if (_special_mouse_mode != WSM_SIZING)
|
|
1960 |
return true;
|
|
1961 |
|
|
1962 |
e.place.userdata = _thd.userdata;
|
|
1963 |
|
|
1964 |
w = FindWindowById(_thd.window_class,_thd.window_number);
|
|
1965 |
if (w == NULL) {
|
|
1966 |
ResetObjectToPlace();
|
|
1967 |
return false;
|
|
1968 |
}
|
|
1969 |
|
|
1970 |
// while dragging...
|
|
1971 |
if (_left_button_down) {
|
|
1972 |
e.event = WE_PLACE_DRAG;
|
|
1973 |
e.place.pt = GetTileBelowCursor();
|
|
1974 |
w->wndproc(w, &e);
|
|
1975 |
return false;
|
|
1976 |
}
|
|
1977 |
|
|
1978 |
// mouse button released..
|
|
1979 |
// keep the selected tool, but reset it to the original mode.
|
|
1980 |
_special_mouse_mode = WSM_NONE;
|
|
1981 |
_thd.place_mode = (_thd.next_drawstyle == HT_RECT || _thd.next_drawstyle & HT_LINE) ? 1 : 2;
|
|
1982 |
|
|
1983 |
SetTileSelectSize(1, 1);
|
|
1984 |
|
|
1985 |
// and call the mouseup event.
|
|
1986 |
e.event = WE_PLACE_MOUSEUP;
|
|
1987 |
e.place.pt = _thd.selend;
|
|
1988 |
e.place.tile = TILE_FROM_XY(e.place.pt.x, e.place.pt.y);
|
|
1989 |
e.place.starttile = TILE_FROM_XY(_thd.selstart.x, _thd.selstart.y);
|
|
1990 |
w->wndproc(w, &e);
|
|
1991 |
|
|
1992 |
return false;
|
|
1993 |
}
|
|
1994 |
|
|
1995 |
void SetObjectToPlaceWnd(int icon, byte mode, Window *w)
|
|
1996 |
{
|
|
1997 |
SetObjectToPlace(icon,mode,w->window_class, w->window_number);
|
|
1998 |
}
|
|
1999 |
|
|
2000 |
#include "table/animcursors.h"
|
|
2001 |
|
|
2002 |
void SetObjectToPlace(int icon, byte mode, byte window_class, uint16 window_num)
|
|
2003 |
{
|
|
2004 |
TileHighlightData *thd = _thd_ptr;
|
|
2005 |
Window *w;
|
|
2006 |
|
|
2007 |
if (thd->place_mode != 0) {
|
|
2008 |
thd->place_mode = 0;
|
|
2009 |
w = FindWindowById(thd->window_class, thd->window_number);
|
|
2010 |
if (w != NULL)
|
|
2011 |
CallWindowEventNP(w, WE_ABORT_PLACE_OBJ);
|
|
2012 |
}
|
|
2013 |
|
|
2014 |
SetTileSelectSize(1, 1);
|
|
2015 |
|
|
2016 |
thd->make_square_red = false;
|
|
2017 |
|
|
2018 |
if (mode == 4) {
|
|
2019 |
mode = 0;
|
|
2020 |
_special_mouse_mode = WSM_DRAGDROP;
|
|
2021 |
} else {
|
|
2022 |
_special_mouse_mode = WSM_NONE;
|
|
2023 |
}
|
|
2024 |
|
|
2025 |
thd->place_mode = mode;
|
|
2026 |
thd->window_class = window_class;
|
|
2027 |
thd->window_number = window_num;
|
|
2028 |
|
|
2029 |
if (mode == 3)
|
|
2030 |
VpStartPreSizing();
|
|
2031 |
|
|
2032 |
if ( (int)icon < 0)
|
|
2033 |
SetAnimatedMouseCursor(_animcursors[~icon]);
|
|
2034 |
else
|
|
2035 |
SetMouseCursor(icon);
|
|
2036 |
}
|
|
2037 |
|
|
2038 |
void ResetObjectToPlace(){
|
|
2039 |
SetObjectToPlace(0,0,0,0);
|
|
2040 |
}
|