driver.h
author bjarni
Fri, 18 Nov 2005 23:41:03 +0000
changeset 2676 59b65b4fb480
parent 2436 7d5df545bd5d
child 2831 952f77671794
permissions -rw-r--r--
(svn r3218) -Feature: Multiheaded train engines will now stay in the same train
This means that any user attempt to remove a rear engine will tell the user to move the front engine instead
This fixes the assert when moving multiheaded engines (introduced in r3144)
Note: to make old savegames use this feature, some engines might be turned around in order to link engines in pairs

-Codechange: train subtype is now a bitmask
This allows fast access to info like if it is a wagon or engine and if it is in front and so on
Note: savegame version bump
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db48cf29b983 (svn r2701) Insert Id tags into all source files
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/* $Id$ */
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#ifndef DRIVER_H
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#define DRIVER_H
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void LoadDriver(int driver, const char *name);
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bool GetDriverParamBool(const char* const* parm, const char* name);
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int GetDriverParamInt(const char* const* parm, const char* name, int def);
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void GetDriverList(char* p);
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7d5df545bd5d (svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters
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#endif /* DRIVER_H */