| author | darkvater |
| Mon, 03 Jan 2005 16:45:42 +0000 | |
| changeset 859 | 611a03925f9a |
| parent 738 | b96ab9e63d22 |
| child 2186 | db48cf29b983 |
| permissions | -rw-r--r-- |
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543
946badd71033
(svn r942) -Merged branch/network back into the trunk
truelight
parents:
diff
changeset
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1 |
#ifndef NETWORK_GAMELIST_H |
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946badd71033
(svn r942) -Merged branch/network back into the trunk
truelight
parents:
diff
changeset
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2 |
#define NETWORK_GAMELIST_H |
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946badd71033
(svn r942) -Merged branch/network back into the trunk
truelight
parents:
diff
changeset
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3 |
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946badd71033
(svn r942) -Merged branch/network back into the trunk
truelight
parents:
diff
changeset
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4 |
void NetworkGameListClear(void); |
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946badd71033
(svn r942) -Merged branch/network back into the trunk
truelight
parents:
diff
changeset
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5 |
NetworkGameList *NetworkGameListAddItem(uint32 ip, uint16 port); |
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738
b96ab9e63d22
(svn r1194) Feature: You can now add and remove servers from the server list. Those will be remembered until you delete them by pressing the Delete key.
dominik
parents:
716
diff
changeset
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void NetworkGameListRemoveItem(NetworkGameList *remove); |
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716
8af847728d5b
(svn r1168) -Cleanup: [Network] Cleaned the network code a bit. Added 'const'
truelight
parents:
543
diff
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7 |
void NetworkGameListAddQueriedItem(const NetworkGameInfo *info, bool server_online); |
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543
946badd71033
(svn r942) -Merged branch/network back into the trunk
truelight
parents:
diff
changeset
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8 |
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946badd71033
(svn r942) -Merged branch/network back into the trunk
truelight
parents:
diff
changeset
|
9 |
#endif /* NETWORK_GAMELIST_H */ |