author | peter1138 |
Sun, 03 Aug 2008 17:35:08 +0000 | |
changeset 9834 | 7474149531c1 |
parent 9709 | fc8c47cbfcf2 |
child 9913 | d9ce89020cc0 |
permissions | -rw-r--r-- |
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/* $Id$ */ |
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/** @file player_type.h Types related to players. */ |
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#ifndef PLAYER_TYPE_H |
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#define PLAYER_TYPE_H |
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#include "core/enum_type.hpp" |
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/** |
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* Enum for all players/owners. |
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*/ |
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enum Owner { |
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/* Player identifiers All players below MAX_PLAYERS are playable |
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* players, above, they are special, computer controlled players */ |
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OWNER_BEGIN = 0x00, ///< First Owner |
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PLAYER_FIRST = 0x00, ///< First Player, same as owner |
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MAX_PLAYERS = 0x08, ///< Maximum numbe rof players |
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OWNER_TOWN = 0x0F, ///< A town owns the tile, or a town is expanding |
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OWNER_NONE = 0x10, ///< The tile has no ownership |
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OWNER_WATER = 0x11, ///< The tile/execution is done by "water" |
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OWNER_END, ///< Last + 1 owner |
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INVALID_OWNER = 0xFF, ///< An invalid owner |
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INVALID_PLAYER = 0xFF, ///< And a valid owner |
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/* 'Fake' Players used for networks */ |
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PLAYER_INACTIVE_CLIENT = 253, ///< The client is joining |
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PLAYER_NEW_COMPANY = 254, ///< The client wants a new company |
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PLAYER_SPECTATOR = 255, ///< The client is spectating |
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}; |
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DECLARE_POSTFIX_INCREMENT(Owner); |
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enum { |
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MAX_LENGTH_PRESIDENT_NAME = 31, ///< The maximum length for a president's name |
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MAX_LENGTH_COMPANY_NAME = 31, ///< The maximum length for a company's name |
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}; |
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/** Define basic enum properties */ |
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template <> struct EnumPropsT<Owner> : MakeEnumPropsT<Owner, byte, OWNER_BEGIN, OWNER_END, INVALID_OWNER> {}; |
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typedef TinyEnumT<Owner> OwnerByte; |
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typedef Owner PlayerID; |
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typedef OwnerByte PlayerByte; |
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typedef uint8 PlayerMask; |
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struct Player; |
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typedef uint32 PlayerFace; ///< player face bits, info see in player_face.h |
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#endif /* PLAYER_TYPE_H */ |