src/bridge.h
author KUDr
Sat, 13 Jan 2007 18:55:54 +0000
changeset 5651 79496e6d8a56
parent 5475 2e6990a8c7c4
child 5668 36b39f4a9032
permissions -rw-r--r--
(svn r8110) -Codechange: direct Vehicle::current_order.type changes (to OT_LOADING and OT_LEAVESTATION) replaced by v->BeginLoading() and v->LeaveStation() calls. This should allow easy hooking of those state transitions in order to maintain vehicle loading queue.
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/* $Id$ */
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252cfd94c54d (svn r2782) -Codechange: Started cleaning the bridge code. Removed numerous global variables containing bridge information and joined them in a struct. Introduced GetBridgeType and GetBridgePiece and fixed some minor stuff (whitespace etc)
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252cfd94c54d (svn r2782) -Codechange: Started cleaning the bridge code. Removed numerous global variables containing bridge information and joined them in a struct. Introduced GetBridgeType and GetBridgePiece and fixed some minor stuff (whitespace etc)
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/** @file bridge.h Header file for bridges */
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252cfd94c54d (svn r2782) -Codechange: Started cleaning the bridge code. Removed numerous global variables containing bridge information and joined them in a struct. Introduced GetBridgeType and GetBridgePiece and fixed some minor stuff (whitespace etc)
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#ifndef BRIDGE_H
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#define BRIDGE_H
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enum {
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	MAX_BRIDGES = 13
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};
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/** Struct containing information about a single bridge type
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 */
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typedef struct Bridge {
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4b7006c1b5eb (svn r5926) -Codechange: make _cur_year contain the full year, instead of the offset since 1920
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	Year avail_year;     ///< the year in which the bridge becomes available
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	byte min_length;     ///< the minimum length of the bridge (not counting start and end tile)
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	byte max_length;     ///< the maximum length of the bridge (not counting start and end tile)
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	uint16 price;        ///< the relative price of the bridge
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	uint16 speed;        ///< maximum travel speed
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	PalSpriteID sprite;  ///< the sprite which is used in the GUI (possibly with a recolor sprite)
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	StringID material;   ///< the string that contains the bridge description
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	PalSpriteID **sprite_table; ///< table of sprites for drawing the bridge
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	byte flags;          ///< bit 0 set: disable drawing of far pillars.
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} Bridge;
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extern const Bridge orig_bridge[MAX_BRIDGES];
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extern Bridge _bridge[MAX_BRIDGES];
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a36cc46e754d (svn r4541) Add a type for slopes and replace many magic numbers by the appropriate enums
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uint GetBridgeFoundation(Slope tileh, Axis axis);
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3868f2e6db9b (svn r7573) -Merged the bridge branch. Allows to build bridges of arbitrary rail/road combinations (including signals)
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uint SetSpeedLimitOnBridge(Vehicle *);
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e414a0b104a6 (svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of code and proofreading, thanks to peter1138 for another lot of code and ideas.
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#endif /* BRIDGE_H */