src/music.cpp
author peter1138
Tue, 22 Jan 2008 07:27:06 +0000
changeset 8374 7a1b6c89cb89
parent 6201 bee01dc45e39
child 8812 4fd6de597c6e
permissions -rw-r--r--
(svn r11940) -Codechange: Store short filename once per open file instead of once per sprite cache entry. Not all file types need this, but most of the time no sprite cache entry needed it either.
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08c830893ab2 (svn r5670) - The keyword is $Id$ not $Id :)
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/* $Id$ */
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/** @file music.cpp */
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#include "music.h"
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const SongSpecs origin_songs_specs[NUM_SONGS_AVAILABLE] = {
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	{"gm_tt00.gm", "Tycoon DELUXE Theme"},
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	{"gm_tt02.gm", "Easy Driver"},
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	{"gm_tt03.gm", "Little Red Diesel"},
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	{"gm_tt17.gm", "Cruise Control"},
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	{"gm_tt07.gm", "Don't Walk!"},
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	{"gm_tt09.gm", "Fell Apart On Me"},
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	{"gm_tt04.gm", "City Groove"},
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	{"gm_tt19.gm", "Funk Central"},
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	{"gm_tt06.gm", "Stoke It"},
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	{"gm_tt12.gm", "Road Hog"},
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	{"gm_tt05.gm", "Aliens Ate My Railway"},
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	{"gm_tt01.gm", "Snarl Up"},
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	{"gm_tt18.gm", "Stroll On"},
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	{"gm_tt10.gm", "Can't Get There From Here"},
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	{"gm_tt08.gm", "Sawyer's Tune"},
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	{"gm_tt13.gm", "Hold That Train!"},
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	{"gm_tt21.gm", "Movin' On"},
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	{"gm_tt15.gm", "Goss Groove"},
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	{"gm_tt16.gm", "Small Town"},
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	{"gm_tt14.gm", "Broomer's Oil Rag"},
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	{"gm_tt20.gm", "Jammit"},
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	{"gm_tt11.gm", "Hard Drivin'"},
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};