author | peter1138 |
Tue, 22 Jan 2008 07:27:06 +0000 | |
changeset 8374 | 7a1b6c89cb89 |
parent 7998 | 9cf9f9153262 |
child 9111 | 48ce04029fe4 |
permissions | -rw-r--r-- |
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(svn r6297) -Codechange: Disentangle the query window mess a bit: Move the network game password handling somewhere were it belongs to
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/* $Id$ */ |
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(svn r6297) -Codechange: Disentangle the query window mess a bit: Move the network game password handling somewhere were it belongs to
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(svn r6297) -Codechange: Disentangle the query window mess a bit: Move the network game password handling somewhere were it belongs to
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#ifndef NETWORK_GUI_H |
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#define NETWORK_GUI_H |
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(svn r6754) -Codechange: Remove some #idef ENABLE_NETWORK specific defines. With networking
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#ifdef ENABLE_NETWORK |
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(svn r6754) -Codechange: Remove some #idef ENABLE_NETWORK specific defines. With networking
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#include "network_data.h" |
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(svn r6297) -Codechange: Disentangle the query window mess a bit: Move the network game password handling somewhere were it belongs to
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void ShowNetworkNeedPassword(NetworkPasswordType npt); |
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(svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
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void ShowNetworkGiveMoneyWindow(PlayerID player); // PlayerID |
6531
4445b25832c4
(svn r9719) -Fix: in-game private messages did not work for clients with a Client ID > 255.
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void ShowNetworkChatQueryWindow(DestType type, int dest); |
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void ShowJoinStatusWindow(); |
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void ShowNetworkGameWindow(); |
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void ShowClientList(); |
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(svn r11556) -Feature: allow setting a default password for new companies in network games.
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void ShowNetworkCompanyPasswordWindow(); |
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(svn r6754) -Codechange: Remove some #idef ENABLE_NETWORK specific defines. With networking
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#else /* ENABLE_NETWORK */ |
668bcb0a30b2
(svn r6754) -Codechange: Remove some #idef ENABLE_NETWORK specific defines. With networking
Darkvater
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/* Network function stubs when networking is disabled */ |
668bcb0a30b2
(svn r6754) -Codechange: Remove some #idef ENABLE_NETWORK specific defines. With networking
Darkvater
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6531
4445b25832c4
(svn r9719) -Fix: in-game private messages did not work for clients with a Client ID > 255.
rubidium
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6247
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static inline void ShowNetworkChatQueryWindow(byte desttype, int dest) {} |
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static inline void ShowClientList() {} |
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static inline void ShowNetworkGameWindow() {} |
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(svn r11556) -Feature: allow setting a default password for new companies in network games.
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static inline void ShowNetworkCompanyPasswordWindow() {} |
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#endif /* ENABLE_NETWORK */ |
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(svn r6297) -Codechange: Disentangle the query window mess a bit: Move the network game password handling somewhere were it belongs to
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172a0cdf28a6
(svn r6560) - Codechange: Minor fix; add missing #include guards and comments, and correct svn properties on bmp.[ch]
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#endif /* NETWORK_GUI_H */ |