author | rubidium |
Thu, 01 Feb 2007 15:49:12 +0000 | |
changeset 5893 | 7e431a4abebb |
parent 5884 | 0c9a9c61ca76 |
child 5896 | a9f7bdd841d4 |
permissions | -rw-r--r-- |
2186 | 1 |
/* $Id$ */ |
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#ifndef STATION_H |
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#define STATION_H |
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#include <deque> |
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#include "player.h" |
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#include "oldpool.h" |
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#include "sprite.h" |
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#include "tile.h" |
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#include "newgrf_station.h" |
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static const StationID INVALID_STATION = 0xFFFF; |
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typedef struct GoodsEntry { |
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GoodsEntry() : |
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waiting_acceptance(0), |
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days_since_pickup(0), |
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rating(175), |
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enroute_from(INVALID_STATION), |
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enroute_from_xy(INVALID_TILE), |
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last_speed(0), |
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last_age(255), |
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feeder_profit(0) |
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{} |
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uint16 waiting_acceptance; |
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byte days_since_pickup; |
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byte rating; |
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StationID enroute_from; |
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b027e5d5b4cd
(svn r8144) -Fix: [FS#163] When a station is removed, vehicles do not get excessive payment any longer, as the origin TILE is now stored as long as the origin STATION for the transported cargos. Basically this is only a temporary fix until cargopackets are implemented, but it fixes one of the oldest known bugs (Special Thanks to Darkvater for lots of testing)
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TileIndex enroute_from_xy; |
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byte enroute_time; |
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byte last_speed; |
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byte last_age; |
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int32 feeder_profit; |
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} GoodsEntry; |
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/** A Stop for a Road Vehicle */ |
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struct RoadStop { |
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/** Types of RoadStops */ |
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enum Type { |
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BUS, ///< A standard stop for buses |
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TRUCK ///< A standard stop for trucks |
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}; |
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static const int cDebugCtorLevel = 3; ///< Debug level on which Contructor / Destructor messages are printed |
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static const uint LIMIT = 16; ///< The maximum amount of roadstops that are allowed at a single station |
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TileIndex xy; ///< Position on the map |
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RoadStopID index; ///< Global (i.e. pool-wide) index |
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byte status; ///< Current status of the Stop. Like which spot is taken. TODO - enumify this |
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byte num_vehicles; ///< Number of vehicles currently slotted to this stop |
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struct RoadStop *next; ///< Next stop of the given type at this station |
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RoadStop(TileIndex tile); |
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~RoadStop(); |
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void *operator new (size_t size); |
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void operator delete(void *rs); |
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/* For loading games */ |
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void *operator new (size_t size, int index); |
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void operator delete(void *rs, int index); |
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bool IsValid() const; |
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protected: |
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static RoadStop *AllocateRaw(void); |
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}; |
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typedef struct StationSpecList { |
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const StationSpec *spec; |
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uint32 grfid; /// GRF ID of this custom station |
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uint8 localidx; /// Station ID within GRF of station |
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} StationSpecList; |
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/** StationRect - used to track station spread out rectangle - cheaper than scanning whole map */ |
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struct StationRect : public Rect { |
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enum StationRectMode |
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{ |
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ADD_TEST = 0, |
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ADD_TRY, |
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ADD_FORCE |
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}; |
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StationRect(); |
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void MakeEmpty(); |
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bool PtInRectXY(int x, int y) const; |
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bool IsEmpty() const; |
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bool BeforeAddTile(TileIndex tile, StationRectMode mode); |
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bool BeforeAddRect(TileIndex tile, int w, int h, StationRectMode mode); |
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bool AfterRemoveTile(Station *st, TileIndex tile); |
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bool AfterRemoveRect(Station *st, TileIndex tile, int w, int h); |
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static bool ScanForStationTiles(StationID st_id, int left_a, int top_a, int right_a, int bottom_a); |
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StationRect& operator = (Rect src); |
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}; |
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struct Station { |
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public: |
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RoadStop *GetPrimaryRoadStop(RoadStop::Type type) const |
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{ |
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return type == RoadStop::BUS ? bus_stops : truck_stops; |
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} |
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TileIndex xy; |
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RoadStop *bus_stops; |
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RoadStop *truck_stops; |
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TileIndex train_tile; |
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TileIndex airport_tile; |
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TileIndex dock_tile; |
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Town *town; |
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uint16 string_id; |
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ViewportSign sign; |
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uint16 had_vehicle_of_type; |
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byte time_since_load; |
120 |
byte time_since_unload; |
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byte delete_ctr; |
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PlayerByte owner; |
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byte facilities; |
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byte airport_type; |
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126 |
// trainstation width/height |
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byte trainst_w, trainst_h; |
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/** List of custom stations (StationSpecs) allocated to the station */ |
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uint8 num_specs; |
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StationSpecList *speclist; |
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Date build_date; |
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//uint16 airport_flags; |
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uint32 airport_flags; |
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StationID index; |
0 | 138 |
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byte last_vehicle_type; |
0 | 140 |
GoodsEntry goods[NUM_CARGO]; |
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uint16 random_bits; |
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byte waiting_triggers; |
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StationRect rect; ///< Station spread out rectangle (not saved) maintained by StationRect_xxx() functions |
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|
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(svn r8136) -Codechange: Station spread rectangle manipulators turned into StationRect::methods.
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static const int cDebugCtorLevel = 3; |
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148 |
|
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149 |
Station(TileIndex tile = 0); |
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~Station(); |
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151 |
|
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152 |
/* normal new/delete operators. Used when building/removing station */ |
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153 |
void* operator new (size_t size); |
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154 |
void operator delete(void *p); |
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155 |
|
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156 |
/* new/delete operators accepting station index. Used when loading station from savegame. */ |
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157 |
void* operator new (size_t size, int st_idx); |
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158 |
void operator delete(void *p, int st_idx); |
d6b5c720ad67
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159 |
|
5721
fa4e587f59f5
(svn r8231) -Fix (r8125): MP desync caused by calling Random() from station constructor. This was wrong because station constructor is called also when loading savegame and when player tries to build station when it is not sure that it will succeed (thanks Rubidium)
KUDr
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160 |
void AddFacility(byte new_facility_bit, TileIndex facil_xy); |
5665
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161 |
void MarkDirty() const; |
d6b5c720ad67
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162 |
void MarkTilesDirty() const; |
d6b5c720ad67
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163 |
bool TileBelongsToRailStation(TileIndex tile) const; |
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164 |
|
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165 |
protected: |
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166 |
static Station *AllocateRaw(void); |
0 | 167 |
}; |
168 |
||
169 |
enum { |
|
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FACIL_TRAIN = 0x01, |
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171 |
FACIL_TRUCK_STOP = 0x02, |
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172 |
FACIL_BUS_STOP = 0x04, |
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173 |
FACIL_AIRPORT = 0x08, |
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174 |
FACIL_DOCK = 0x10, |
0 | 175 |
}; |
176 |
||
177 |
enum { |
|
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178 |
// HVOT_PENDING_DELETE = 1 << 0, // not needed anymore |
3554
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179 |
HVOT_TRAIN = 1 << 1, |
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180 |
HVOT_BUS = 1 << 2, |
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181 |
HVOT_TRUCK = 1 << 3, |
1217
59c024cfaf54
(svn r1721) -Feature: It is now possible to build multiple road stations (up to 8) on
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182 |
HVOT_AIRCRAFT = 1 << 4, |
3554
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belugas
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183 |
HVOT_SHIP = 1 << 5, |
1751
009a240d035a
(svn r2255) - Fix: [ 9680363 ] [NPF] Broken buoy handling for ships
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184 |
/* This bit is used to mark stations. No, it does not belong here, but what |
009a240d035a
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185 |
* can we do? ;-) */ |
3554
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186 |
HVOT_BUOY = 1 << 6 |
0 | 187 |
}; |
188 |
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189 |
typedef enum CatchmentAeras { |
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190 |
CA_NONE = 0, |
4344
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191 |
CA_BUS = 3, |
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192 |
CA_TRUCK = 3, |
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193 |
CA_AIR_OILPAD = 3, |
7e123fec5b0b
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194 |
CA_TRAIN = 4, |
7e123fec5b0b
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195 |
CA_AIR_HELIPORT = 4, |
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196 |
CA_AIR_SMALL = 4, |
7e123fec5b0b
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197 |
CA_AIR_LARGE = 5, |
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198 |
CA_DOCK = 5, |
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199 |
CA_AIR_METRO = 6, |
7e123fec5b0b
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200 |
CA_AIR_INTER = 8, |
7e123fec5b0b
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201 |
CA_AIR_COMMUTER = 4, |
7e123fec5b0b
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|
202 |
CA_AIR_HELIDEPOT = 4, |
4059
b1e1c1193f0a
(svn r5346) - Feature: Add 4 new airports. 2 for aircraft, 2 for helicopters.
richk
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3928
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|
203 |
CA_AIR_INTERCON = 10, |
4344
7e123fec5b0b
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204 |
CA_AIR_HELISTATION = 4, |
5601
d58f82901b2f
(svn r8055) -Codechange: Replace the different max, dmax, maxu whatever macros by a simple template function max(), that requires two arguments of the same type. While I'm at it change a variable called "max" to "maxval" in a function that calls max().
celestar
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|
205 |
} CatchmentAera; |
568
b0d0df062880
(svn r979) Allow more realistically sized catchment areas
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diff
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206 |
|
2498
3ed05caa4449
(svn r3024) -Codechange: Another batch of replacements of int/uint/int16/byte/-1 with proper types and constants
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|
207 |
void ModifyStationRatingAround(TileIndex tile, PlayerID owner, int amount, uint radius); |
0 | 208 |
|
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|
209 |
void ShowStationViewWindow(StationID station); |
1093
4fdc46eaf423
(svn r1594) Convert all undefined parameter lists to (void) and add the appropriate warning flags in the Makefile
tron
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|
210 |
void UpdateAllStationVirtCoord(void); |
0 | 211 |
|
3812
e6fc916c17ab
(svn r4822) -Feature: Station List View can now be sorted and filtered (by waiting cargo type and facilities)
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|
212 |
/* sorter stuff */ |
e6fc916c17ab
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|
213 |
void RebuildStationLists(void); |
e6fc916c17ab
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|
214 |
void ResortStationLists(void); |
e6fc916c17ab
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|
215 |
|
5216
8bd14ee39af2
(svn r7331) - Codechange: Rename all memory pool macro's and types to "old pool", so the new pool implementation can be committed alongside it.
matthijs
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|
216 |
DECLARE_OLD_POOL(Station, Station, 6, 1000) |
1272
9aa073c64fc7
(svn r1776) -Add: Dynamic stations. You can now have up to 64k of stations
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217 |
|
5247
1f982de55b88
(svn r7372) - CodeChange: Rename all GetXXXArraySize() functions to GetNumXXX() and add GetMaxXXXIndex() functions. This prepares for the new pool interface.
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|
218 |
static inline StationID GetMaxStationIndex(void) |
4354
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(svn r6055) -Codechange: added GetXXXArraySize, which returns HighestID + 1 (or, will do that).
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219 |
{ |
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220 |
/* TODO - This isn't the real content of the function, but |
10f4ce894eb1
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221 |
* with the new pool-system this will be replaced with one that |
5247
1f982de55b88
(svn r7372) - CodeChange: Rename all GetXXXArraySize() functions to GetNumXXX() and add GetMaxXXXIndex() functions. This prepares for the new pool interface.
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|
222 |
* _really_ returns the highest index. Now it just returns |
4354
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223 |
* the next safe value we are sure about everything is below. |
10f4ce894eb1
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224 |
*/ |
5247
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|
225 |
return GetStationPoolSize() - 1; |
1f982de55b88
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|
226 |
} |
1f982de55b88
(svn r7372) - CodeChange: Rename all GetXXXArraySize() functions to GetNumXXX() and add GetMaxXXXIndex() functions. This prepares for the new pool interface.
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|
227 |
|
1f982de55b88
(svn r7372) - CodeChange: Rename all GetXXXArraySize() functions to GetNumXXX() and add GetMaxXXXIndex() functions. This prepares for the new pool interface.
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|
228 |
static inline uint GetNumStations(void) |
1f982de55b88
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229 |
{ |
4354
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230 |
return GetStationPoolSize(); |
10f4ce894eb1
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231 |
} |
10f4ce894eb1
(svn r6055) -Codechange: added GetXXXArraySize, which returns HighestID + 1 (or, will do that).
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|
232 |
|
4346
66105d4f6e83
(svn r6047) -Codechange: FOR_ALL now _only_ loops valid items, and skips invalid ones
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233 |
/** |
66105d4f6e83
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|
234 |
* Check if a station really exists. |
66105d4f6e83
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235 |
*/ |
66105d4f6e83
(svn r6047) -Codechange: FOR_ALL now _only_ loops valid items, and skips invalid ones
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|
236 |
static inline bool IsValidStation(const Station *st) |
66105d4f6e83
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237 |
{ |
66105d4f6e83
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|
238 |
return st->xy != 0; |
66105d4f6e83
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|
239 |
} |
66105d4f6e83
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|
240 |
|
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static inline bool IsValidStationID(StationID index) |
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{ |
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return index < GetStationPoolSize() && IsValidStation(GetStation(index)); |
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} |
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#define FOR_ALL_STATIONS_FROM(st, start) for (st = GetStation(start); st != NULL; st = (st->index + 1U < GetStationPoolSize()) ? GetStation(st->index + 1U) : NULL) if (IsValidStation(st)) |
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#define FOR_ALL_STATIONS(st) FOR_ALL_STATIONS_FROM(st, 0) |
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|
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|
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/* Stuff for ROADSTOPS */ |
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|
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DECLARE_OLD_POOL(RoadStop, RoadStop, 5, 2000) |
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|
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#define FOR_ALL_ROADSTOPS_FROM(rs, start) for (rs = GetRoadStop(start); rs != NULL; rs = (rs->index + 1U < GetRoadStopPoolSize()) ? GetRoadStop(rs->index + 1U) : NULL) if (rs->IsValid()) |
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#define FOR_ALL_ROADSTOPS(rs) FOR_ALL_ROADSTOPS_FROM(rs, 0) |
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|
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/* End of stuff for ROADSTOPS */ |
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void AfterLoadStations(void); |
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void GetProductionAroundTiles(AcceptedCargo produced, TileIndex tile, int w, int h, int rad); |
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void GetAcceptanceAroundTiles(AcceptedCargo accepts, TileIndex tile, int w, int h, int rad); |
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uint GetStationPlatforms(const Station *st, TileIndex tile); |
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uint GetPlatformLength(TileIndex tile, DiagDirection dir); |
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const DrawTileSprites *GetStationTileLayout(byte gfx); |
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void StationPickerDrawSprite(int x, int y, RailType railtype, int image); |
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|
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RoadStop * GetRoadStopByTile(TileIndex tile, RoadStop::Type type); |
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uint GetNumRoadStops(const Station* st, RoadStop::Type type); |
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RoadStop * AllocateRoadStop( void ); |
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void ClearSlot(Vehicle *v); |
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|
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static inline bool IsBuoy(const Station* st) |
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{ |
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return (st->had_vehicle_of_type & HVOT_BUOY) != 0; /* XXX: We should really ditch this ugly coding and switch to something sane... */ |
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} |
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void DeleteOilRig(TileIndex t); |
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0 | 282 |
#endif /* STATION_H */ |