author | rubidium |
Sun, 25 May 2008 19:17:03 +0000 | |
changeset 9354 | 845e07db4549 |
parent 9111 | 48ce04029fe4 |
permissions | -rw-r--r-- |
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/* $Id$ */ |
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/** @file 8bpp_debug.hpp A 8 bpp blitter that uses random colours to show the drawn sprites. */ |
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#ifndef BLITTER_8BPP_DEBUG_HPP |
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#define BLITTER_8BPP_DEBUG_HPP |
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#include "8bpp_base.hpp" |
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#include "factory.hpp" |
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class Blitter_8bppDebug : public Blitter_8bppBase { |
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public: |
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/* virtual */ void Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom); |
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/* virtual */ Sprite *Encode(SpriteLoader::Sprite *sprite, Blitter::AllocatorProc *allocator); |
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/* virtual */ const char *GetName() { return "8bpp-debug"; } |
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}; |
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class FBlitter_8bppDebug: public BlitterFactory<FBlitter_8bppDebug> { |
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public: |
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/* virtual */ const char *GetName() { return "8bpp-debug"; } |
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/* virtual */ const char *GetDescription() { return "8bpp Debug Blitter (testing only)"; } |
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/* virtual */ Blitter *CreateInstance() { return new Blitter_8bppDebug(); } |
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}; |
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#endif /* BLITTER_8BPP_DEBUG_HPP */ |