fileio.h
author bjarni
Fri, 07 Jul 2006 07:19:38 +0000
changeset 4121 85057433d1ea
parent 2736 3d6487cbbb69
child 4201 5c1b9b3043b1
permissions -rw-r--r--
(svn r5465) -Feature: [autoreplace] replacing from a train engine without cargo capacity to one with cargo capacity will now make autoreplace refit the engine to carry the cargo type from the last wagon in the train
if the train is carrying the type of cargo, that is default for the engine, it will not be refitted
if the last wagon do not carry cargo, the refit will be to the type of the last wagon, that do carry cargo
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/* $Id$ */
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#ifndef FILEIO_H
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#define FILEIO_H
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void FioSeekTo(uint32 pos, int mode);
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void FioSeekToFile(uint32 pos);
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uint32 FioGetPos(void);
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byte FioReadByte(void);
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uint16 FioReadWord(void);
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uint32 FioReadDword(void);
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void FioCloseAll(void);
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3d6487cbbb69 (svn r3281) -Feature: [OSX] added native cocoa sound and video drivers (egladil)
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FILE *FioFOpenFile(const char *filename);
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void FioOpenFile(int slot, const char *filename);
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void FioReadBlock(void *ptr, uint size);
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void FioSkipBytes(int n);
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2ad7ac9e1d59 (svn r1702) - Fix: [ 1110407 ] Game does not crash any more when a newgrf file doesn't exist
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bool FiosCheckFileExists(const char *filename);
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#endif /* FILEIO_H */