src/cheat_type.h
author rubidium
Thu, 18 Dec 2008 12:23:08 +0000
changeset 10436 8d3a9fbe8f19
parent 10207 c291a21b304e
permissions -rw-r--r--
(svn r14689) -Change: make configure die on commonly made user mistakes, like not having SDL development files or zlib headers installed; you can still compile a dedicated server or a binary without zlib, but you have to explicitly force it.
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/* $Id$ */
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/** @file cheat_type.h Types related to cheating. */
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#ifndef CHEAT_TYPE_H
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#define CHEAT_TYPE_H
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/**
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 * Info about each of the cheats.
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 */
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struct Cheat {
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	bool been_used; ///< has this cheat been used before?
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	bool value;     ///< tells if the bool cheat is active or not
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};
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/**
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 * WARNING! Do _not_ remove entries in Cheats struct or change the order
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 * of the existing ones! Would break downward compatibility.
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 * Only add new entries at the end of the struct!
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 */
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struct Cheats {
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	Cheat magic_bulldozer;  ///< dynamite industries, unmovables
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	Cheat switch_company;   ///< change to another company
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	Cheat money;            ///< get rich or poor
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	Cheat crossing_tunnels; ///< allow tunnels that cross each other
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	Cheat build_in_pause;   ///< build while in pause mode
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	Cheat no_jetcrash;      ///< no jet will crash on small airports anymore
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	Cheat switch_climate;   ///< change the climate of the map
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	Cheat change_date;      ///< changes date ingame
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	Cheat setup_prod;       ///< setup raw-material production in game
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	Cheat dummy;            ///< empty cheat (enable running el-engines on normal rail)
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};
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extern Cheats _cheats;
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#endif /* CHEAT_TYPE_H */