author | dominik |
Thu, 23 Dec 2004 18:28:13 +0000 | |
changeset 788 | 951b52443d48 |
parent 695 | 5f5be150296f |
child 817 | 238bbdaa228b |
permissions | -rw-r--r-- |
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04ca2cd69420
(svn r1117) Move map arrays and some related macros into their own files map.c and map.h
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#ifndef MAP_H |
04ca2cd69420
(svn r1117) Move map arrays and some related macros into their own files map.c and map.h
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#define MAP_H |
04ca2cd69420
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04ca2cd69420
(svn r1117) Move map arrays and some related macros into their own files map.c and map.h
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#define TILE_X_BITS 8 |
04ca2cd69420
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#define TILE_Y_BITS 8 |
04ca2cd69420
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04ca2cd69420
(svn r1117) Move map arrays and some related macros into their own files map.c and map.h
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#define TILES_X (1 << TILE_X_BITS) |
04ca2cd69420
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#define TILES_Y (1 << TILE_Y_BITS) |
04ca2cd69420
(svn r1117) Move map arrays and some related macros into their own files map.c and map.h
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04ca2cd69420
(svn r1117) Move map arrays and some related macros into their own files map.c and map.h
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#define TILE_X_MAX (TILES_X - 1) |
04ca2cd69420
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#define TILE_Y_MAX (TILES_Y - 1) |
04ca2cd69420
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(svn r1144) Don't rely on sizeof() to determine the map size, use MapSize() instead
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extern byte _map_type_and_height[]; |
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extern byte _map5[]; |
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extern byte _map3_lo[]; |
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extern byte _map3_hi[]; |
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extern byte _map_owner[]; |
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(svn r1144) Don't rely on sizeof() to determine the map size, use MapSize() instead
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extern byte _map2[]; |
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(svn r1144) Don't rely on sizeof() to determine the map size, use MapSize() instead
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extern byte _map_extra_bits[]; |
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// binary logarithm of the map size, try to avoid using this one |
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static inline uint MapLogX(void) { extern uint _map_log_x; return _map_log_x; } |
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static inline uint MapLogY(void) { extern uint _map_log_y; return _map_log_y; } |
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/* The size of the map */ |
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static inline uint MapSizeX(void) { return 1 << MapLogX(); } |
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static inline uint MapSizeY(void) { return 1 << MapLogY(); } |
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/* The maximum coordinates */ |
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static inline uint MapMaxX(void) { return MapSizeX() - 1; } |
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static inline uint MapMaxY(void) { return MapSizeY() - 1; } |
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/* The number of tiles in the map */ |
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static inline uint MapSize(void) { return MapSizeX() * MapSizeY(); } |
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#endif |