0
|
1 |
#!/bin/sh -
|
|
2 |
|
|
3 |
SDLCONFIG=`which sdl-config || which sdl11-config || which sdl12-config || echo `
|
|
4 |
if [ -n "$SDLCONFIG" ] ; then
|
|
5 |
echo "SDL config is located at: $SDLCONFIG"
|
|
6 |
sed -e"s@XX_SDL_CONFIG_PLACEHOLDER_XX@$SDLCONFIG@g" < Jamfile.next > tmp && mv tmp Jamfile
|
|
7 |
else
|
|
8 |
echo "********************************"
|
|
9 |
echo "ERROR! SDL CONFIG WAS NOT FOUND!"
|
|
10 |
echo "********************************"
|
|
11 |
exit 1
|
|
12 |
fi
|
|
13 |
|
|
14 |
echo "Configure complete. Now use 'jam' to build"
|
|
15 |
echo "Add -sWITH_PNG=<dir to png.h> to build with PNG support"
|
|
16 |
echo "Add -sWITH_ZLIB=1 to enable zlib savegame support"
|
|
17 |
echo "Add -sRELEASE=1 to build an optimized executable"
|
|
18 |
echo "Add -sWITH_BONE_NETWORKING=1 to build with BeOS BONE networking support"
|
|
19 |
echo "Add -sBEOS_MIDI=1 to enable BeOS native MIDI (libmidi.so) music output"
|
|
20 |
echo ""
|
|
21 |
echo "For people using make:"
|
|
22 |
echo "write make (or gmake)"
|
|
23 |
echo "configure have nothing to do with the makefile"
|
|
24 |
|