gfxinit.h
author bjarni
Sat, 30 Sep 2006 21:23:34 +0000
changeset 4688 9cea258f031f
parent 2641 c94c811ffcc6
permissions -rw-r--r--
(svn r6593) -Fix: [depot window] added sprites to the buttons, that lacked one
Also changed the sprites on some of the other buttons to make the buttons consistent
Credits for this:
Drawing: skidd13 (first sprite copied/heavily inspired by Bot_40)
Grfencoding: peter1138
Coding to apply the new sprites: peter1138 (modified by me)
Ideas:
Born Acorn
MeusH
ValHallA|SW
XeryusTC
Sorry if I forgot to mention somebody
2340
e18ef06bc59a (svn r2866) Move all functions and tables which aren't directly involved in managing the sprite heap to a new file gfxinit.c.
tron
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/* $Id$ */
e18ef06bc59a (svn r2866) Move all functions and tables which aren't directly involved in managing the sprite heap to a new file gfxinit.c.
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e18ef06bc59a (svn r2866) Move all functions and tables which aren't directly involved in managing the sprite heap to a new file gfxinit.c.
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#ifndef GFXINIT_H
e18ef06bc59a (svn r2866) Move all functions and tables which aren't directly involved in managing the sprite heap to a new file gfxinit.c.
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#define GFXINIT_H
e18ef06bc59a (svn r2866) Move all functions and tables which aren't directly involved in managing the sprite heap to a new file gfxinit.c.
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2641
c94c811ffcc6 (svn r3183) Remove an unused declaration and properly declare CheckExternalFiles() in a header
tron
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void CheckExternalFiles(void);
2340
e18ef06bc59a (svn r2866) Move all functions and tables which aren't directly involved in managing the sprite heap to a new file gfxinit.c.
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void GfxLoadSprites(void);
e18ef06bc59a (svn r2866) Move all functions and tables which aren't directly involved in managing the sprite heap to a new file gfxinit.c.
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2436
7d5df545bd5d (svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters
Darkvater
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#endif /* GFXINIT_H */